This means all channels within the same group will share the same pacing queue and scheduler. It also means padding will be computed and sent by a single pacer. To accomplish this I also introduce a PacketRouter which finds the RTP module which owns the packet to be paced out. BUG=4323 R=mflodman@webrtc.org, pbos@webrtc.org Review URL: https://webrtc-codereview.appspot.com/45549004 Cr-Commit-Position: refs/heads/master@{#8864}
408 lines
13 KiB
C++
408 lines
13 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/video_engine/vie_channel_manager.h"
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#include <vector>
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#include "webrtc/common.h"
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#include "webrtc/engine_configurations.h"
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#include "webrtc/modules/rtp_rtcp/interface/rtp_rtcp.h"
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#include "webrtc/modules/utility/interface/process_thread.h"
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#include "webrtc/system_wrappers/interface/critical_section_wrapper.h"
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#include "webrtc/system_wrappers/interface/logging.h"
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#include "webrtc/video_engine/call_stats.h"
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#include "webrtc/video_engine/encoder_state_feedback.h"
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#include "webrtc/video_engine/vie_channel.h"
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#include "webrtc/video_engine/vie_channel_group.h"
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#include "webrtc/video_engine/vie_defines.h"
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#include "webrtc/video_engine/vie_encoder.h"
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#include "webrtc/video_engine/vie_remb.h"
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#include "webrtc/voice_engine/include/voe_video_sync.h"
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namespace webrtc {
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ViEChannelManager::ViEChannelManager(int engine_id,
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int number_of_cores,
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const Config& config)
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: channel_id_critsect_(CriticalSectionWrapper::CreateCriticalSection()),
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engine_id_(engine_id),
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number_of_cores_(number_of_cores),
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free_channel_ids_(new bool[kViEMaxNumberOfChannels]),
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free_channel_ids_size_(kViEMaxNumberOfChannels),
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voice_sync_interface_(NULL),
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module_process_thread_(NULL) {
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for (int idx = 0; idx < free_channel_ids_size_; idx++) {
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free_channel_ids_[idx] = true;
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}
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}
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ViEChannelManager::~ViEChannelManager() {
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while (!channel_groups_.empty()) {
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// The channel group is deleted by DeleteChannel when all its channels have
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// been deleted.
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for (int channel_id : channel_groups_.front()->GetChannelIds()) {
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DeleteChannel(channel_id);
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}
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}
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if (voice_sync_interface_) {
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voice_sync_interface_->Release();
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}
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if (channel_id_critsect_) {
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delete channel_id_critsect_;
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channel_id_critsect_ = NULL;
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}
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if (free_channel_ids_) {
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delete[] free_channel_ids_;
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free_channel_ids_ = NULL;
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free_channel_ids_size_ = 0;
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}
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assert(channel_groups_.empty());
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}
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void ViEChannelManager::SetModuleProcessThread(
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ProcessThread* module_process_thread) {
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assert(!module_process_thread_);
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module_process_thread_ = module_process_thread;
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}
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int ViEChannelManager::CreateChannel(int* channel_id,
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const Config* channel_group_config) {
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CriticalSectionScoped cs(channel_id_critsect_);
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// Get a new channel id.
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int new_channel_id = FreeChannelId();
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if (new_channel_id == -1) {
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return -1;
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}
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// Create a new channel group and add this channel.
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rtc::scoped_ptr<ChannelGroup> group(
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new ChannelGroup(module_process_thread_, channel_group_config));
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if (!group->CreateSendChannel(new_channel_id, engine_id_, number_of_cores_,
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false)) {
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ReturnChannelId(new_channel_id);
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return -1;
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}
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*channel_id = new_channel_id;
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group->AddChannel(*channel_id);
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channel_groups_.push_back(group.release());
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return 0;
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}
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int ViEChannelManager::CreateChannel(int* channel_id,
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int original_channel,
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bool sender,
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bool disable_default_encoder) {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* channel_group = FindGroup(original_channel);
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if (!channel_group) {
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return -1;
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}
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int new_channel_id = FreeChannelId();
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if (new_channel_id == -1) {
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return -1;
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}
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if (sender) {
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if (!channel_group->CreateSendChannel(new_channel_id, engine_id_,
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number_of_cores_,
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disable_default_encoder)) {
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ReturnChannelId(new_channel_id);
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return -1;
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}
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} else {
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if (!channel_group->CreateReceiveChannel(new_channel_id, engine_id_,
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original_channel, number_of_cores_,
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disable_default_encoder)) {
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ReturnChannelId(new_channel_id);
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return -1;
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}
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}
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*channel_id = new_channel_id;
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channel_group->AddChannel(*channel_id);
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return 0;
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}
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int ViEChannelManager::DeleteChannel(int channel_id) {
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ChannelGroup* group = NULL;
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{
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// Write lock to make sure no one is using the channel.
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ViEManagerWriteScoped wl(this);
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// Protect the maps.
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CriticalSectionScoped cs(channel_id_critsect_);
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group = FindGroup(channel_id);
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if (group == NULL)
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return -1;
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ReturnChannelId(channel_id);
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group->DeleteChannel(channel_id);
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if (group->Empty()) {
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channel_groups_.remove(group);
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} else {
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group = NULL; // Prevent group from being deleted.
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}
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}
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// If statment just to show that this object is not always deleted.
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if (group) {
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// Delete the group if empty last since the encoder holds a pointer to the
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// BitrateController object that the group owns.
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LOG(LS_VERBOSE) << "Channel group deleted for channel " << channel_id;
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delete group;
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}
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return 0;
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}
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int ViEChannelManager::SetVoiceEngine(VoiceEngine* voice_engine) {
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// Write lock to make sure no one is using the channel.
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ViEManagerWriteScoped wl(this);
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CriticalSectionScoped cs(channel_id_critsect_);
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VoEVideoSync* sync_interface = NULL;
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if (voice_engine) {
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// Get new sync interface.
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sync_interface = VoEVideoSync::GetInterface(voice_engine);
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if (!sync_interface) {
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return -1;
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}
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}
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for (ChannelGroup* group : channel_groups_) {
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group->SetSyncInterface(sync_interface);
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}
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if (voice_sync_interface_) {
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voice_sync_interface_->Release();
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}
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voice_sync_interface_ = sync_interface;
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return 0;
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}
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int ViEChannelManager::ConnectVoiceChannel(int channel_id,
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int audio_channel_id) {
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CriticalSectionScoped cs(channel_id_critsect_);
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if (!voice_sync_interface_) {
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LOG_F(LS_ERROR) << "No VoE set.";
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return -1;
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}
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ViEChannel* channel = ViEChannelPtr(channel_id);
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if (!channel) {
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return -1;
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}
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return channel->SetVoiceChannel(audio_channel_id, voice_sync_interface_);
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}
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int ViEChannelManager::DisconnectVoiceChannel(int channel_id) {
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CriticalSectionScoped cs(channel_id_critsect_);
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ViEChannel* channel = ViEChannelPtr(channel_id);
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if (channel) {
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channel->SetVoiceChannel(-1, NULL);
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return 0;
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}
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return -1;
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}
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bool ViEChannelManager::SetRembStatus(int channel_id, bool sender,
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bool receiver) {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* group = FindGroup(channel_id);
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if (!group) {
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return false;
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}
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ViEChannel* channel = ViEChannelPtr(channel_id);
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assert(channel);
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group->SetChannelRembStatus(channel_id, sender, receiver, channel);
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return true;
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}
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bool ViEChannelManager::SetReservedTransmitBitrate(
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int channel_id, uint32_t reserved_transmit_bitrate_bps) {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* group = FindGroup(channel_id);
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if (!group) {
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return false;
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}
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BitrateController* bitrate_controller = group->GetBitrateController();
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bitrate_controller->SetReservedBitrate(reserved_transmit_bitrate_bps);
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return true;
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}
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void ViEChannelManager::UpdateSsrcs(int channel_id,
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const std::list<unsigned int>& ssrcs) {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* channel_group = FindGroup(channel_id);
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if (channel_group == NULL) {
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return;
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}
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ViEEncoder* encoder = ViEEncoderPtr(channel_id);
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assert(encoder);
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EncoderStateFeedback* encoder_state_feedback =
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channel_group->GetEncoderStateFeedback();
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// Remove a possible previous setting for this encoder before adding the new
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// setting.
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encoder_state_feedback->RemoveEncoder(encoder);
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for (std::list<unsigned int>::const_iterator it = ssrcs.begin();
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it != ssrcs.end(); ++it) {
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encoder_state_feedback->AddEncoder(*it, encoder);
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}
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}
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bool ViEChannelManager::GetEstimatedSendBandwidth(
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int channel_id, uint32_t* estimated_bandwidth) const {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* group = FindGroup(channel_id);
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if (!group) {
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return false;
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}
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group->GetBitrateController()->AvailableBandwidth(estimated_bandwidth);
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return true;
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}
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bool ViEChannelManager::GetEstimatedReceiveBandwidth(
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int channel_id, uint32_t* estimated_bandwidth) const {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* group = FindGroup(channel_id);
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if (!group) {
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return false;
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}
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std::vector<unsigned int> ssrcs;
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if (!group->GetRemoteBitrateEstimator()->LatestEstimate(
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&ssrcs, estimated_bandwidth) || ssrcs.empty()) {
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*estimated_bandwidth = 0;
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}
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return true;
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}
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bool ViEChannelManager::GetPacerQueuingDelayMs(int channel_id,
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int64_t* delay_ms) const {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* group = FindGroup(channel_id);
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if (!group)
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return false;
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*delay_ms = group->GetPacerQueuingDelayMs();
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return true;
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}
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bool ViEChannelManager::SetBitrateConfig(int channel_id,
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int min_bitrate_bps,
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int start_bitrate_bps,
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int max_bitrate_bps) {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* group = FindGroup(channel_id);
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if (!group)
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return false;
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BitrateController* bitrate_controller = group->GetBitrateController();
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if (start_bitrate_bps > 0)
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bitrate_controller->SetStartBitrate(start_bitrate_bps);
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bitrate_controller->SetMinMaxBitrate(min_bitrate_bps, max_bitrate_bps);
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return true;
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}
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ViEChannel* ViEChannelManager::ViEChannelPtr(int channel_id) const {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* group = FindGroup(channel_id);
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if (group == NULL)
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return NULL;
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return group->GetChannel(channel_id);
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}
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ViEEncoder* ViEChannelManager::ViEEncoderPtr(int video_channel_id) const {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* group = FindGroup(video_channel_id);
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if (group == NULL) {
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return NULL;
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}
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return group->GetEncoder(video_channel_id);
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}
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int ViEChannelManager::FreeChannelId() {
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int idx = 0;
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while (idx < free_channel_ids_size_) {
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if (free_channel_ids_[idx] == true) {
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// We've found a free id, allocate it and return.
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free_channel_ids_[idx] = false;
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return idx + kViEChannelIdBase;
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}
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idx++;
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}
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LOG(LS_ERROR) << "Max number of channels reached.";
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return -1;
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}
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void ViEChannelManager::ReturnChannelId(int channel_id) {
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CriticalSectionScoped cs(channel_id_critsect_);
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assert(channel_id < kViEMaxNumberOfChannels + kViEChannelIdBase &&
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channel_id >= kViEChannelIdBase);
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free_channel_ids_[channel_id - kViEChannelIdBase] = true;
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}
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ChannelGroup* ViEChannelManager::FindGroup(int channel_id) const {
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for (ChannelGroups::const_iterator it = channel_groups_.begin();
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it != channel_groups_.end(); ++it) {
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if ((*it)->HasChannel(channel_id)) {
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return *it;
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}
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}
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return NULL;
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}
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bool ViEChannelManager::ChannelUsingViEEncoder(int channel_id) const {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* group = FindGroup(channel_id);
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if (group == NULL) {
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return false;
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}
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return group->OtherChannelsUsingEncoder(channel_id);
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}
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void ViEChannelManager::ChannelsUsingViEEncoder(int channel_id,
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ChannelList* channels) const {
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CriticalSectionScoped cs(channel_id_critsect_);
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ChannelGroup* group = FindGroup(channel_id);
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if (group == NULL)
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return;
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group->GetChannelsUsingEncoder(channel_id, channels);
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}
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ViEChannelManagerScoped::ViEChannelManagerScoped(
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const ViEChannelManager& vie_channel_manager)
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: ViEManagerScopedBase(vie_channel_manager) {
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}
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ViEChannel* ViEChannelManagerScoped::Channel(int vie_channel_id) const {
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return static_cast<const ViEChannelManager*>(vie_manager_)->ViEChannelPtr(
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vie_channel_id);
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}
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ViEEncoder* ViEChannelManagerScoped::Encoder(int vie_channel_id) const {
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return static_cast<const ViEChannelManager*>(vie_manager_)->ViEEncoderPtr(
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vie_channel_id);
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}
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bool ViEChannelManagerScoped::ChannelUsingViEEncoder(int channel_id) const {
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return (static_cast<const ViEChannelManager*>(vie_manager_))->
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ChannelUsingViEEncoder(channel_id);
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}
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void ViEChannelManagerScoped::ChannelsUsingViEEncoder(
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int channel_id, ChannelList* channels) const {
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(static_cast<const ViEChannelManager*>(vie_manager_))->
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ChannelsUsingViEEncoder(channel_id, channels);
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}
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} // namespace webrtc
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