Files
platform-external-webrtc/rtc_base/stream.h
Niels Möller 7502a9e6f5 Delete ALIGNP macro, and use thereof in MemoryStream.
Deletes the ALIGNP and RTC_ALIGNED_P macros from basictypes.h.

ALIGNP was used by MemoryStream, supposedly to make it more efficient.
If it really provided an efficiency improvement is unclear, and in any
case, MemoryStream is used for tests only, and doesn't need high
performance.

Bug: webrtc:6853
Change-Id: If835e881e3857dcc22c7a544491b92829a81d1b3
Reviewed-on: https://webrtc-review.googlesource.com/78021
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23350}
2018-05-22 14:41:18 +00:00

676 lines
26 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_STREAM_H_
#define RTC_BASE_STREAM_H_
#include <stdio.h>
#include <memory>
#include "rtc_base/buffer.h"
#include "rtc_base/constructormagic.h"
#include "rtc_base/criticalsection.h"
#include "rtc_base/logging.h"
#include "rtc_base/messagehandler.h"
#include "rtc_base/messagequeue.h"
#include "rtc_base/sigslot.h"
namespace rtc {
///////////////////////////////////////////////////////////////////////////////
// StreamInterface is a generic asynchronous stream interface, supporting read,
// write, and close operations, and asynchronous signalling of state changes.
// The interface is designed with file, memory, and socket implementations in
// mind. Some implementations offer extended operations, such as seeking.
///////////////////////////////////////////////////////////////////////////////
// The following enumerations are declared outside of the StreamInterface
// class for brevity in use.
// The SS_OPENING state indicates that the stream will signal open or closed
// in the future.
enum StreamState { SS_CLOSED, SS_OPENING, SS_OPEN };
// Stream read/write methods return this value to indicate various success
// and failure conditions described below.
enum StreamResult { SR_ERROR, SR_SUCCESS, SR_BLOCK, SR_EOS };
// StreamEvents are used to asynchronously signal state transitionss. The flags
// may be combined.
// SE_OPEN: The stream has transitioned to the SS_OPEN state
// SE_CLOSE: The stream has transitioned to the SS_CLOSED state
// SE_READ: Data is available, so Read is likely to not return SR_BLOCK
// SE_WRITE: Data can be written, so Write is likely to not return SR_BLOCK
enum StreamEvent { SE_OPEN = 1, SE_READ = 2, SE_WRITE = 4, SE_CLOSE = 8 };
class Thread;
struct StreamEventData : public MessageData {
int events, error;
StreamEventData(int ev, int er) : events(ev), error(er) { }
};
class StreamInterface : public MessageHandler {
public:
enum {
MSG_POST_EVENT = 0xF1F1, MSG_MAX = MSG_POST_EVENT
};
~StreamInterface() override;
virtual StreamState GetState() const = 0;
// Read attempts to fill buffer of size buffer_len. Write attempts to send
// data_len bytes stored in data. The variables read and write are set only
// on SR_SUCCESS (see below). Likewise, error is only set on SR_ERROR.
// Read and Write return a value indicating:
// SR_ERROR: an error occurred, which is returned in a non-null error
// argument. Interpretation of the error requires knowledge of the
// stream's concrete type, which limits its usefulness.
// SR_SUCCESS: some number of bytes were successfully written, which is
// returned in a non-null read/write argument.
// SR_BLOCK: the stream is in non-blocking mode, and the operation would
// block, or the stream is in SS_OPENING state.
// SR_EOS: the end-of-stream has been reached, or the stream is in the
// SS_CLOSED state.
virtual StreamResult Read(void* buffer, size_t buffer_len,
size_t* read, int* error) = 0;
virtual StreamResult Write(const void* data, size_t data_len,
size_t* written, int* error) = 0;
// Attempt to transition to the SS_CLOSED state. SE_CLOSE will not be
// signalled as a result of this call.
virtual void Close() = 0;
// Streams may signal one or more StreamEvents to indicate state changes.
// The first argument identifies the stream on which the state change occured.
// The second argument is a bit-wise combination of StreamEvents.
// If SE_CLOSE is signalled, then the third argument is the associated error
// code. Otherwise, the value is undefined.
// Note: Not all streams will support asynchronous event signalling. However,
// SS_OPENING and SR_BLOCK returned from stream member functions imply that
// certain events will be raised in the future.
sigslot::signal3<StreamInterface*, int, int> SignalEvent;
// Like calling SignalEvent, but posts a message to the specified thread,
// which will call SignalEvent. This helps unroll the stack and prevent
// re-entrancy.
void PostEvent(Thread* t, int events, int err);
// Like the aforementioned method, but posts to the current thread.
void PostEvent(int events, int err);
//
// OPTIONAL OPERATIONS
//
// Not all implementations will support the following operations. In general,
// a stream will only support an operation if it reasonably efficient to do
// so. For example, while a socket could buffer incoming data to support
// seeking, it will not do so. Instead, a buffering stream adapter should
// be used.
//
// Even though several of these operations are related, you should
// always use whichever operation is most relevant. For example, you may
// be tempted to use GetSize() and GetPosition() to deduce the result of
// GetAvailable(). However, a stream which is read-once may support the
// latter operation but not the former.
//
// The following four methods are used to avoid copying data multiple times.
// GetReadData returns a pointer to a buffer which is owned by the stream.
// The buffer contains data_len bytes. null is returned if no data is
// available, or if the method fails. If the caller processes the data, it
// must call ConsumeReadData with the number of processed bytes. GetReadData
// does not require a matching call to ConsumeReadData if the data is not
// processed. Read and ConsumeReadData invalidate the buffer returned by
// GetReadData.
virtual const void* GetReadData(size_t* data_len);
virtual void ConsumeReadData(size_t used) {}
// GetWriteBuffer returns a pointer to a buffer which is owned by the stream.
// The buffer has a capacity of buf_len bytes. null is returned if there is
// no buffer available, or if the method fails. The call may write data to
// the buffer, and then call ConsumeWriteBuffer with the number of bytes
// written. GetWriteBuffer does not require a matching call to
// ConsumeWriteData if no data is written. Write, ForceWrite, and
// ConsumeWriteData invalidate the buffer returned by GetWriteBuffer.
// TODO: Allow the caller to specify a minimum buffer size. If the specified
// amount of buffer is not yet available, return null and Signal SE_WRITE
// when it is available. If the requested amount is too large, return an
// error.
virtual void* GetWriteBuffer(size_t* buf_len);
virtual void ConsumeWriteBuffer(size_t used) {}
// Write data_len bytes found in data, circumventing any throttling which
// would could cause SR_BLOCK to be returned. Returns true if all the data
// was written. Otherwise, the method is unsupported, or an unrecoverable
// error occurred, and the error value is set. This method should be used
// sparingly to write critical data which should not be throttled. A stream
// which cannot circumvent its blocking constraints should not implement this
// method.
// NOTE: This interface is being considered experimentally at the moment. It
// would be used by JUDP and BandwidthStream as a way to circumvent certain
// soft limits in writing.
//virtual bool ForceWrite(const void* data, size_t data_len, int* error) {
// if (error) *error = -1;
// return false;
//}
// Seek to a byte offset from the beginning of the stream. Returns false if
// the stream does not support seeking, or cannot seek to the specified
// position.
virtual bool SetPosition(size_t position);
// Get the byte offset of the current position from the start of the stream.
// Returns false if the position is not known.
virtual bool GetPosition(size_t* position) const;
// Get the byte length of the entire stream. Returns false if the length
// is not known.
virtual bool GetSize(size_t* size) const;
// Return the number of Read()-able bytes remaining before end-of-stream.
// Returns false if not known.
virtual bool GetAvailable(size_t* size) const;
// Return the number of Write()-able bytes remaining before end-of-stream.
// Returns false if not known.
virtual bool GetWriteRemaining(size_t* size) const;
// Return true if flush is successful.
virtual bool Flush();
// Communicates the amount of data which will be written to the stream. The
// stream may choose to preallocate memory to accomodate this data. The
// stream may return false to indicate that there is not enough room (ie,
// Write will return SR_EOS/SR_ERROR at some point). Note that calling this
// function should not affect the existing state of data in the stream.
virtual bool ReserveSize(size_t size);
//
// CONVENIENCE METHODS
//
// These methods are implemented in terms of other methods, for convenience.
//
// Seek to the start of the stream.
inline bool Rewind() { return SetPosition(0); }
// WriteAll is a helper function which repeatedly calls Write until all the
// data is written, or something other than SR_SUCCESS is returned. Note that
// unlike Write, the argument 'written' is always set, and may be non-zero
// on results other than SR_SUCCESS. The remaining arguments have the
// same semantics as Write.
StreamResult WriteAll(const void* data, size_t data_len,
size_t* written, int* error);
// Similar to ReadAll. Calls Read until buffer_len bytes have been read, or
// until a non-SR_SUCCESS result is returned. 'read' is always set.
StreamResult ReadAll(void* buffer, size_t buffer_len,
size_t* read, int* error);
// ReadLine is a helper function which repeatedly calls Read until it hits
// the end-of-line character, or something other than SR_SUCCESS.
// TODO: this is too inefficient to keep here. Break this out into a buffered
// readline object or adapter
StreamResult ReadLine(std::string* line);
protected:
StreamInterface();
// MessageHandler Interface
void OnMessage(Message* msg) override;
private:
RTC_DISALLOW_COPY_AND_ASSIGN(StreamInterface);
};
///////////////////////////////////////////////////////////////////////////////
// StreamAdapterInterface is a convenient base-class for adapting a stream.
// By default, all operations are pass-through. Override the methods that you
// require adaptation. Streams should really be upgraded to reference-counted.
// In the meantime, use the owned flag to indicate whether the adapter should
// own the adapted stream.
///////////////////////////////////////////////////////////////////////////////
class StreamAdapterInterface : public StreamInterface,
public sigslot::has_slots<> {
public:
explicit StreamAdapterInterface(StreamInterface* stream, bool owned = true);
// Core Stream Interface
StreamState GetState() const override;
StreamResult Read(void* buffer,
size_t buffer_len,
size_t* read,
int* error) override;
StreamResult Write(const void* data,
size_t data_len,
size_t* written,
int* error) override;
void Close() override;
// Optional Stream Interface
/* Note: Many stream adapters were implemented prior to this Read/Write
interface. Therefore, a simple pass through of data in those cases may
be broken. At a later time, we should do a once-over pass of all
adapters, and make them compliant with these interfaces, after which this
code can be uncommented.
virtual const void* GetReadData(size_t* data_len) {
return stream_->GetReadData(data_len);
}
virtual void ConsumeReadData(size_t used) {
stream_->ConsumeReadData(used);
}
virtual void* GetWriteBuffer(size_t* buf_len) {
return stream_->GetWriteBuffer(buf_len);
}
virtual void ConsumeWriteBuffer(size_t used) {
stream_->ConsumeWriteBuffer(used);
}
*/
/* Note: This interface is currently undergoing evaluation.
virtual bool ForceWrite(const void* data, size_t data_len, int* error) {
return stream_->ForceWrite(data, data_len, error);
}
*/
bool SetPosition(size_t position) override;
bool GetPosition(size_t* position) const override;
bool GetSize(size_t* size) const override;
bool GetAvailable(size_t* size) const override;
bool GetWriteRemaining(size_t* size) const override;
bool ReserveSize(size_t size) override;
bool Flush() override;
void Attach(StreamInterface* stream, bool owned = true);
StreamInterface* Detach();
protected:
~StreamAdapterInterface() override;
// Note that the adapter presents itself as the origin of the stream events,
// since users of the adapter may not recognize the adapted object.
virtual void OnEvent(StreamInterface* stream, int events, int err);
StreamInterface* stream() { return stream_; }
private:
StreamInterface* stream_;
bool owned_;
RTC_DISALLOW_COPY_AND_ASSIGN(StreamAdapterInterface);
};
///////////////////////////////////////////////////////////////////////////////
// StreamTap is a non-modifying, pass-through adapter, which copies all data
// in either direction to the tap. Note that errors or blocking on writing to
// the tap will prevent further tap writes from occurring.
///////////////////////////////////////////////////////////////////////////////
class StreamTap : public StreamAdapterInterface {
public:
explicit StreamTap(StreamInterface* stream, StreamInterface* tap);
~StreamTap() override;
void AttachTap(StreamInterface* tap);
StreamInterface* DetachTap();
StreamResult GetTapResult(int* error);
// StreamAdapterInterface Interface
StreamResult Read(void* buffer,
size_t buffer_len,
size_t* read,
int* error) override;
StreamResult Write(const void* data,
size_t data_len,
size_t* written,
int* error) override;
private:
std::unique_ptr<StreamInterface> tap_;
StreamResult tap_result_;
int tap_error_;
RTC_DISALLOW_COPY_AND_ASSIGN(StreamTap);
};
///////////////////////////////////////////////////////////////////////////////
// NullStream gives errors on read, and silently discards all written data.
///////////////////////////////////////////////////////////////////////////////
class NullStream : public StreamInterface {
public:
NullStream();
~NullStream() override;
// StreamInterface Interface
StreamState GetState() const override;
StreamResult Read(void* buffer,
size_t buffer_len,
size_t* read,
int* error) override;
StreamResult Write(const void* data,
size_t data_len,
size_t* written,
int* error) override;
void Close() override;
};
///////////////////////////////////////////////////////////////////////////////
// FileStream is a simple implementation of a StreamInterface, which does not
// support asynchronous notification.
///////////////////////////////////////////////////////////////////////////////
class FileStream : public StreamInterface {
public:
FileStream();
~FileStream() override;
// The semantics of filename and mode are the same as stdio's fopen
virtual bool Open(const std::string& filename, const char* mode, int* error);
virtual bool OpenShare(const std::string& filename, const char* mode,
int shflag, int* error);
// By default, reads and writes are buffered for efficiency. Disabling
// buffering causes writes to block until the bytes on disk are updated.
virtual bool DisableBuffering();
StreamState GetState() const override;
StreamResult Read(void* buffer,
size_t buffer_len,
size_t* read,
int* error) override;
StreamResult Write(const void* data,
size_t data_len,
size_t* written,
int* error) override;
void Close() override;
bool SetPosition(size_t position) override;
bool GetPosition(size_t* position) const override;
bool GetSize(size_t* size) const override;
bool GetAvailable(size_t* size) const override;
bool ReserveSize(size_t size) override;
bool Flush() override;
protected:
virtual void DoClose();
FILE* file_;
private:
RTC_DISALLOW_COPY_AND_ASSIGN(FileStream);
};
///////////////////////////////////////////////////////////////////////////////
// MemoryStream is a simple implementation of a StreamInterface over in-memory
// data. Data is read and written at the current seek position. Reads return
// end-of-stream when they reach the end of data. Writes actually extend the
// end of data mark.
///////////////////////////////////////////////////////////////////////////////
class MemoryStreamBase : public StreamInterface {
public:
StreamState GetState() const override;
StreamResult Read(void* buffer,
size_t bytes,
size_t* bytes_read,
int* error) override;
StreamResult Write(const void* buffer,
size_t bytes,
size_t* bytes_written,
int* error) override;
void Close() override;
bool SetPosition(size_t position) override;
bool GetPosition(size_t* position) const override;
bool GetSize(size_t* size) const override;
bool GetAvailable(size_t* size) const override;
bool ReserveSize(size_t size) override;
char* GetBuffer() { return buffer_; }
const char* GetBuffer() const { return buffer_; }
protected:
MemoryStreamBase();
virtual StreamResult DoReserve(size_t size, int* error);
// Invariant: 0 <= seek_position <= data_length_ <= buffer_length_
char* buffer_;
size_t buffer_length_;
size_t data_length_;
size_t seek_position_;
private:
RTC_DISALLOW_COPY_AND_ASSIGN(MemoryStreamBase);
};
// MemoryStream dynamically resizes to accomodate written data.
class MemoryStream : public MemoryStreamBase {
public:
MemoryStream();
explicit MemoryStream(const char* data); // Calls SetData(data, strlen(data))
MemoryStream(const void* data, size_t length); // Calls SetData(data, length)
~MemoryStream() override;
void SetData(const void* data, size_t length);
protected:
StreamResult DoReserve(size_t size, int* error) override;
};
// ExternalMemoryStream adapts an external memory buffer, so writes which would
// extend past the end of the buffer will return end-of-stream.
class ExternalMemoryStream : public MemoryStreamBase {
public:
ExternalMemoryStream();
ExternalMemoryStream(void* data, size_t length);
~ExternalMemoryStream() override;
void SetData(void* data, size_t length);
};
// FifoBuffer allows for efficient, thread-safe buffering of data between
// writer and reader. As the data can wrap around the end of the buffer,
// MemoryStreamBase can't help us here.
class FifoBuffer : public StreamInterface {
public:
// Creates a FIFO buffer with the specified capacity.
explicit FifoBuffer(size_t length);
// Creates a FIFO buffer with the specified capacity and owner
FifoBuffer(size_t length, Thread* owner);
~FifoBuffer() override;
// Gets the amount of data currently readable from the buffer.
bool GetBuffered(size_t* data_len) const;
// Resizes the buffer to the specified capacity. Fails if data_length_ > size
bool SetCapacity(size_t length);
// Read into |buffer| with an offset from the current read position, offset
// is specified in number of bytes.
// This method doesn't adjust read position nor the number of available
// bytes, user has to call ConsumeReadData() to do this.
StreamResult ReadOffset(void* buffer, size_t bytes, size_t offset,
size_t* bytes_read);
// Write |buffer| with an offset from the current write position, offset is
// specified in number of bytes.
// This method doesn't adjust the number of buffered bytes, user has to call
// ConsumeWriteBuffer() to do this.
StreamResult WriteOffset(const void* buffer, size_t bytes, size_t offset,
size_t* bytes_written);
// StreamInterface methods
StreamState GetState() const override;
StreamResult Read(void* buffer,
size_t bytes,
size_t* bytes_read,
int* error) override;
StreamResult Write(const void* buffer,
size_t bytes,
size_t* bytes_written,
int* error) override;
void Close() override;
const void* GetReadData(size_t* data_len) override;
void ConsumeReadData(size_t used) override;
void* GetWriteBuffer(size_t* buf_len) override;
void ConsumeWriteBuffer(size_t used) override;
bool GetWriteRemaining(size_t* size) const override;
private:
// Helper method that implements ReadOffset. Caller must acquire a lock
// when calling this method.
StreamResult ReadOffsetLocked(void* buffer,
size_t bytes,
size_t offset,
size_t* bytes_read)
RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
// Helper method that implements WriteOffset. Caller must acquire a lock
// when calling this method.
StreamResult WriteOffsetLocked(const void* buffer,
size_t bytes,
size_t offset,
size_t* bytes_written)
RTC_EXCLUSIVE_LOCKS_REQUIRED(crit_);
// keeps the opened/closed state of the stream
StreamState state_ RTC_GUARDED_BY(crit_);
// the allocated buffer
std::unique_ptr<char[]> buffer_ RTC_GUARDED_BY(crit_);
// size of the allocated buffer
size_t buffer_length_ RTC_GUARDED_BY(crit_);
// amount of readable data in the buffer
size_t data_length_ RTC_GUARDED_BY(crit_);
// offset to the readable data
size_t read_position_ RTC_GUARDED_BY(crit_);
// stream callbacks are dispatched on this thread
Thread* owner_;
// object lock
CriticalSection crit_;
RTC_DISALLOW_COPY_AND_ASSIGN(FifoBuffer);
};
///////////////////////////////////////////////////////////////////////////////
// StringStream - Reads/Writes to an external std::string
///////////////////////////////////////////////////////////////////////////////
class StringStream : public StreamInterface {
public:
explicit StringStream(std::string* str);
explicit StringStream(const std::string& str);
StreamState GetState() const override;
StreamResult Read(void* buffer,
size_t buffer_len,
size_t* read,
int* error) override;
StreamResult Write(const void* data,
size_t data_len,
size_t* written,
int* error) override;
void Close() override;
bool SetPosition(size_t position) override;
bool GetPosition(size_t* position) const override;
bool GetSize(size_t* size) const override;
bool GetAvailable(size_t* size) const override;
bool ReserveSize(size_t size) override;
private:
std::string& str_;
size_t read_pos_;
bool read_only_;
};
///////////////////////////////////////////////////////////////////////////////
// StreamReference - A reference counting stream adapter
///////////////////////////////////////////////////////////////////////////////
// Keep in mind that the streams and adapters defined in this file are
// not thread-safe, so this has limited uses.
// A StreamRefCount holds the reference count and a pointer to the
// wrapped stream. It deletes the wrapped stream when there are no
// more references. We can then have multiple StreamReference
// instances pointing to one StreamRefCount, all wrapping the same
// stream.
class StreamReference : public StreamAdapterInterface {
class StreamRefCount;
public:
// Constructor for the first reference to a stream
// Note: get more references through NewReference(). Use this
// constructor only once on a given stream.
explicit StreamReference(StreamInterface* stream);
StreamInterface* GetStream() { return stream(); }
StreamInterface* NewReference();
~StreamReference() override;
private:
class StreamRefCount {
public:
explicit StreamRefCount(StreamInterface* stream)
: stream_(stream), ref_count_(1) {
}
void AddReference() {
CritScope lock(&cs_);
++ref_count_;
}
void Release() {
int ref_count;
{ // Atomic ops would have been a better fit here.
CritScope lock(&cs_);
ref_count = --ref_count_;
}
if (ref_count == 0) {
delete stream_;
delete this;
}
}
private:
StreamInterface* stream_;
int ref_count_;
CriticalSection cs_;
RTC_DISALLOW_COPY_AND_ASSIGN(StreamRefCount);
};
// Constructor for adding references
explicit StreamReference(StreamRefCount* stream_ref_count,
StreamInterface* stream);
StreamRefCount* stream_ref_count_;
RTC_DISALLOW_COPY_AND_ASSIGN(StreamReference);
};
///////////////////////////////////////////////////////////////////////////////
// Flow attempts to move bytes from source to sink via buffer of size
// buffer_len. The function returns SR_SUCCESS when source reaches
// end-of-stream (returns SR_EOS), and all the data has been written successful
// to sink. Alternately, if source returns SR_BLOCK or SR_ERROR, or if sink
// returns SR_BLOCK, SR_ERROR, or SR_EOS, then the function immediately returns
// with the unexpected StreamResult value.
// data_len is the length of the valid data in buffer. in case of error
// this is the data that read from source but can't move to destination.
// as a pass in parameter, it indicates data in buffer that should move to sink
StreamResult Flow(StreamInterface* source,
char* buffer,
size_t buffer_len,
StreamInterface* sink,
size_t* data_len = nullptr);
///////////////////////////////////////////////////////////////////////////////
} // namespace rtc
#endif // RTC_BASE_STREAM_H_