Files
platform-external-webrtc/api
Sebastian Jansson 6ce033a863 Moves ownership of time controller into NetworkEmulationManager.
This makes it easier to maintain consistency between real time
and simulated time modes.

The RealTimeController is updated to use an explicit main thread,
this ensures that pending destruction tasks are run as the network
emulator goes out of scope.

Bug: webrtc:11255
Change-Id: Ie73ab778c78a68d7c58c0f857f14a8d8ac027c67
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/166164
Commit-Queue: Sebastian Jansson <srte@webrtc.org>
Reviewed-by: Steve Anton <steveanton@webrtc.org>
Reviewed-by: Artem Titov <titovartem@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#30342}
2020-01-22 11:12:27 +00:00
..
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2019-11-05 09:40:03 +00:00
2019-02-01 13:24:47 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers won’t transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.