Files
platform-external-webrtc/webrtc/modules/audio_processing/audio_buffer.cc
aluebs@webrtc.org d35a5c3506 Make ChannelBuffer aware of frequency bands
Now the ChannelBuffer has 2 separate arrays, one for the full-band data and one for the splitted one. The corresponding accessors are added to the ChannelBuffer.
This is done to avoid having to refresh the bands pointers in AudioBuffer. It will also allow us to have a general accessor like data()[band][channel][sample].
All the files using the ChannelBuffer needed to be re-factored.
Tested with modules_unittests, common_audio_unittests, audioproc, audioproc_f, voe_cmd_test.

R=andrew@webrtc.org, kwiberg@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/36999004

Cr-Commit-Position: refs/heads/master@{#8318}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8318 4adac7df-926f-26a2-2b94-8c16560cd09d
2015-02-10 22:52:43 +00:00

428 lines
13 KiB
C++

/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/audio_processing/audio_buffer.h"
#include "webrtc/common_audio/resampler/push_sinc_resampler.h"
#include "webrtc/common_audio/signal_processing/include/signal_processing_library.h"
#include "webrtc/common_audio/channel_buffer.h"
#include "webrtc/modules/audio_processing/common.h"
namespace webrtc {
namespace {
bool HasKeyboardChannel(AudioProcessing::ChannelLayout layout) {
switch (layout) {
case AudioProcessing::kMono:
case AudioProcessing::kStereo:
return false;
case AudioProcessing::kMonoAndKeyboard:
case AudioProcessing::kStereoAndKeyboard:
return true;
}
assert(false);
return false;
}
int KeyboardChannelIndex(AudioProcessing::ChannelLayout layout) {
switch (layout) {
case AudioProcessing::kMono:
case AudioProcessing::kStereo:
assert(false);
return -1;
case AudioProcessing::kMonoAndKeyboard:
return 1;
case AudioProcessing::kStereoAndKeyboard:
return 2;
}
assert(false);
return -1;
}
template <typename T>
void StereoToMono(const T* left, const T* right, T* out,
int num_frames) {
for (int i = 0; i < num_frames; ++i)
out[i] = (left[i] + right[i]) / 2;
}
int NumBandsFromSamplesPerChannel(int num_frames) {
int num_bands = 1;
if (num_frames == kSamplesPer32kHzChannel ||
num_frames == kSamplesPer48kHzChannel) {
num_bands = rtc::CheckedDivExact(num_frames,
static_cast<int>(kSamplesPer16kHzChannel));
}
return num_bands;
}
} // namespace
AudioBuffer::AudioBuffer(int input_num_frames,
int num_input_channels,
int process_num_frames,
int num_process_channels,
int output_num_frames)
: input_num_frames_(input_num_frames),
num_input_channels_(num_input_channels),
proc_num_frames_(process_num_frames),
num_proc_channels_(num_process_channels),
output_num_frames_(output_num_frames),
num_channels_(num_process_channels),
num_bands_(NumBandsFromSamplesPerChannel(proc_num_frames_)),
num_split_frames_(rtc::CheckedDivExact(
proc_num_frames_, num_bands_)),
mixed_low_pass_valid_(false),
reference_copied_(false),
activity_(AudioFrame::kVadUnknown),
keyboard_data_(NULL),
data_(new IFChannelBuffer(proc_num_frames_, num_proc_channels_)) {
assert(input_num_frames_ > 0);
assert(proc_num_frames_ > 0);
assert(output_num_frames_ > 0);
assert(num_input_channels_ > 0 && num_input_channels_ <= 2);
assert(num_proc_channels_ > 0 && num_proc_channels_ <= num_input_channels_);
if (num_input_channels_ == 2 && num_proc_channels_ == 1) {
input_buffer_.reset(new ChannelBuffer<float>(input_num_frames_,
num_proc_channels_));
}
if (input_num_frames_ != proc_num_frames_ ||
output_num_frames_ != proc_num_frames_) {
// Create an intermediate buffer for resampling.
process_buffer_.reset(new ChannelBuffer<float>(proc_num_frames_,
num_proc_channels_));
if (input_num_frames_ != proc_num_frames_) {
for (int i = 0; i < num_proc_channels_; ++i) {
input_resamplers_.push_back(
new PushSincResampler(input_num_frames_,
proc_num_frames_));
}
}
if (output_num_frames_ != proc_num_frames_) {
for (int i = 0; i < num_proc_channels_; ++i) {
output_resamplers_.push_back(
new PushSincResampler(proc_num_frames_,
output_num_frames_));
}
}
}
if (num_bands_ > 1) {
split_data_.reset(new IFChannelBuffer(proc_num_frames_,
num_proc_channels_,
num_bands_));
splitting_filter_.reset(new SplittingFilter(num_proc_channels_));
}
}
AudioBuffer::~AudioBuffer() {}
void AudioBuffer::CopyFrom(const float* const* data,
int num_frames,
AudioProcessing::ChannelLayout layout) {
assert(num_frames == input_num_frames_);
assert(ChannelsFromLayout(layout) == num_input_channels_);
InitForNewData();
if (HasKeyboardChannel(layout)) {
keyboard_data_ = data[KeyboardChannelIndex(layout)];
}
// Downmix.
const float* const* data_ptr = data;
if (num_input_channels_ == 2 && num_proc_channels_ == 1) {
StereoToMono(data[0],
data[1],
input_buffer_->channels()[0],
input_num_frames_);
data_ptr = input_buffer_->channels();
}
// Resample.
if (input_num_frames_ != proc_num_frames_) {
for (int i = 0; i < num_proc_channels_; ++i) {
input_resamplers_[i]->Resample(data_ptr[i],
input_num_frames_,
process_buffer_->channels()[i],
proc_num_frames_);
}
data_ptr = process_buffer_->channels();
}
// Convert to the S16 range.
for (int i = 0; i < num_proc_channels_; ++i) {
FloatToFloatS16(data_ptr[i],
proc_num_frames_,
data_->fbuf()->channels()[i]);
}
}
void AudioBuffer::CopyTo(int num_frames,
AudioProcessing::ChannelLayout layout,
float* const* data) {
assert(num_frames == output_num_frames_);
assert(ChannelsFromLayout(layout) == num_channels_);
// Convert to the float range.
float* const* data_ptr = data;
if (output_num_frames_ != proc_num_frames_) {
// Convert to an intermediate buffer for subsequent resampling.
data_ptr = process_buffer_->channels();
}
for (int i = 0; i < num_channels_; ++i) {
FloatS16ToFloat(data_->fbuf()->channels()[i],
proc_num_frames_,
data_ptr[i]);
}
// Resample.
if (output_num_frames_ != proc_num_frames_) {
for (int i = 0; i < num_channels_; ++i) {
output_resamplers_[i]->Resample(data_ptr[i],
proc_num_frames_,
data[i],
output_num_frames_);
}
}
}
void AudioBuffer::InitForNewData() {
keyboard_data_ = NULL;
mixed_low_pass_valid_ = false;
reference_copied_ = false;
activity_ = AudioFrame::kVadUnknown;
num_channels_ = num_proc_channels_;
}
const int16_t* const* AudioBuffer::channels_const() const {
return data_->ibuf_const()->channels();
}
int16_t* const* AudioBuffer::channels() {
mixed_low_pass_valid_ = false;
return data_->ibuf()->channels();
}
const int16_t* const* AudioBuffer::split_bands_const(int channel) const {
return split_data_.get() ?
split_data_->ibuf_const()->bands(channel) :
data_->ibuf_const()->bands(channel);
}
int16_t* const* AudioBuffer::split_bands(int channel) {
mixed_low_pass_valid_ = false;
return split_data_.get() ?
split_data_->ibuf()->bands(channel) :
data_->ibuf()->bands(channel);
}
const int16_t* const* AudioBuffer::split_channels_const(Band band) const {
if (split_data_.get()) {
return split_data_->ibuf_const()->channels(band);
} else {
return band == kBand0To8kHz ? data_->ibuf_const()->channels() : nullptr;
}
}
int16_t* const* AudioBuffer::split_channels(Band band) {
mixed_low_pass_valid_ = false;
if (split_data_.get()) {
return split_data_->ibuf()->channels(band);
} else {
return band == kBand0To8kHz ? data_->ibuf()->channels() : nullptr;
}
}
const float* const* AudioBuffer::channels_const_f() const {
return data_->fbuf_const()->channels();
}
float* const* AudioBuffer::channels_f() {
mixed_low_pass_valid_ = false;
return data_->fbuf()->channels();
}
const float* const* AudioBuffer::split_bands_const_f(int channel) const {
return split_data_.get() ?
split_data_->fbuf_const()->bands(channel) :
data_->fbuf_const()->bands(channel);
}
float* const* AudioBuffer::split_bands_f(int channel) {
mixed_low_pass_valid_ = false;
return split_data_.get() ?
split_data_->fbuf()->bands(channel) :
data_->fbuf()->bands(channel);
}
const float* const* AudioBuffer::split_channels_const_f(Band band) const {
if (split_data_.get()) {
return split_data_->fbuf_const()->channels(band);
} else {
return band == kBand0To8kHz ? data_->fbuf_const()->channels() : nullptr;
}
}
float* const* AudioBuffer::split_channels_f(Band band) {
mixed_low_pass_valid_ = false;
if (split_data_.get()) {
return split_data_->fbuf()->channels(band);
} else {
return band == kBand0To8kHz ? data_->fbuf()->channels() : nullptr;
}
}
const int16_t* AudioBuffer::mixed_low_pass_data() {
// Currently only mixing stereo to mono is supported.
assert(num_proc_channels_ == 1 || num_proc_channels_ == 2);
if (num_proc_channels_ == 1) {
return split_bands_const(0)[kBand0To8kHz];
}
if (!mixed_low_pass_valid_) {
if (!mixed_low_pass_channels_.get()) {
mixed_low_pass_channels_.reset(
new ChannelBuffer<int16_t>(num_split_frames_, 1));
}
StereoToMono(split_bands_const(0)[kBand0To8kHz],
split_bands_const(1)[kBand0To8kHz],
mixed_low_pass_channels_->channels()[0],
num_split_frames_);
mixed_low_pass_valid_ = true;
}
return mixed_low_pass_channels_->channels()[0];
}
const int16_t* AudioBuffer::low_pass_reference(int channel) const {
if (!reference_copied_) {
return NULL;
}
return low_pass_reference_channels_->channels()[channel];
}
const float* AudioBuffer::keyboard_data() const {
return keyboard_data_;
}
void AudioBuffer::set_activity(AudioFrame::VADActivity activity) {
activity_ = activity;
}
AudioFrame::VADActivity AudioBuffer::activity() const {
return activity_;
}
int AudioBuffer::num_channels() const {
return num_channels_;
}
void AudioBuffer::set_num_channels(int num_channels) {
num_channels_ = num_channels;
}
int AudioBuffer::num_frames() const {
return proc_num_frames_;
}
int AudioBuffer::num_frames_per_band() const {
return num_split_frames_;
}
int AudioBuffer::num_keyboard_frames() const {
// We don't resample the keyboard channel.
return input_num_frames_;
}
int AudioBuffer::num_bands() const {
return num_bands_;
}
// TODO(andrew): Do deinterleaving and mixing in one step?
void AudioBuffer::DeinterleaveFrom(AudioFrame* frame) {
assert(proc_num_frames_ == input_num_frames_);
assert(frame->num_channels_ == num_input_channels_);
assert(frame->samples_per_channel_ == proc_num_frames_);
InitForNewData();
activity_ = frame->vad_activity_;
if (num_input_channels_ == 2 && num_proc_channels_ == 1) {
// Downmix directly; no explicit deinterleaving needed.
int16_t* downmixed = data_->ibuf()->channels()[0];
for (int i = 0; i < input_num_frames_; ++i) {
downmixed[i] = (frame->data_[i * 2] + frame->data_[i * 2 + 1]) / 2;
}
} else {
assert(num_proc_channels_ == num_input_channels_);
int16_t* interleaved = frame->data_;
for (int i = 0; i < num_proc_channels_; ++i) {
int16_t* deinterleaved = data_->ibuf()->channels()[i];
int interleaved_idx = i;
for (int j = 0; j < proc_num_frames_; ++j) {
deinterleaved[j] = interleaved[interleaved_idx];
interleaved_idx += num_proc_channels_;
}
}
}
}
void AudioBuffer::InterleaveTo(AudioFrame* frame, bool data_changed) const {
assert(proc_num_frames_ == output_num_frames_);
assert(num_channels_ == num_input_channels_);
assert(frame->num_channels_ == num_channels_);
assert(frame->samples_per_channel_ == proc_num_frames_);
frame->vad_activity_ = activity_;
if (!data_changed) {
return;
}
int16_t* interleaved = frame->data_;
for (int i = 0; i < num_channels_; i++) {
int16_t* deinterleaved = data_->ibuf()->channels()[i];
int interleaved_idx = i;
for (int j = 0; j < proc_num_frames_; j++) {
interleaved[interleaved_idx] = deinterleaved[j];
interleaved_idx += num_channels_;
}
}
}
void AudioBuffer::CopyLowPassToReference() {
reference_copied_ = true;
if (!low_pass_reference_channels_.get() ||
low_pass_reference_channels_->num_channels() != num_channels_) {
low_pass_reference_channels_.reset(
new ChannelBuffer<int16_t>(num_split_frames_,
num_proc_channels_));
}
for (int i = 0; i < num_proc_channels_; i++) {
memcpy(low_pass_reference_channels_->channels()[i],
split_bands_const(i)[kBand0To8kHz],
low_pass_reference_channels_->num_frames_per_band() *
sizeof(split_bands_const(i)[kBand0To8kHz][0]));
}
}
void AudioBuffer::SplitIntoFrequencyBands() {
splitting_filter_->Analysis(data_.get(), split_data_.get());
}
void AudioBuffer::MergeFrequencyBands() {
splitting_filter_->Synthesis(split_data_.get(), data_.get());
}
} // namespace webrtc