Files
platform-external-webrtc/api
Erik Språng 7968530418 Removes caching SimulcastEncoderAdapter::GetEncoderInfo()
There are edge cases where the caching of encoder info will cause
issues. For instance if a sub-encoder fails en Encode call and falls
back to some other implementation, or if the fps targets shift due to
SetRates() triggering new layers to be enabled.

This CL forces a complete rebuild on every call to GetEncoderInfo().

It also adds new logging of when the info changes, as debugging issues
can be very time consuming if we can't tell that happened.

Bug: webrtc:11000
Change-Id: I7ec7962a589ccba0e188e60a11f851c9de874fab
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/160960
Commit-Queue: Erik Språng <sprang@webrtc.org>
Reviewed-by: Rasmus Brandt <brandtr@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29938}
2019-11-27 17:06:54 +00:00
..
2019-11-26 19:19:36 +00:00
2019-06-03 08:15:09 +00:00
2019-11-05 09:40:03 +00:00
2019-02-01 13:24:47 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers won’t transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.