Files
platform-external-webrtc/sdk/android
Paulina Hensman 7a29426142 Detach audio devices from thread on terminate.
To allow the AudioDeviceModule to be reinitialized on a different thread
after termination, detach AudioDeviceModule and the input/output devices
when Terminate is called. Also destroy the AudioDeviceBuffer.

Bug: webrtc:7452
Change-Id: I50ef77c531f33d4efa0567d0475dd8280337bed9
Reviewed-on: https://webrtc-review.googlesource.com/86127
Reviewed-by: Magnus Jedvert <magjed@webrtc.org>
Commit-Queue: Paulina Hensman <phensman@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23784}
2018-06-29 12:00:17 +00:00
..
2018-06-21 13:44:53 +00:00
2017-09-15 04:25:06 +00:00
2018-03-01 20:22:48 +00:00

This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.

To build the Java API and related tests, make sure you have a WebRTC checkout
with Android specific parts. This can be used for linux development as well by
configuring gn appropriately, as it is a superset of the webrtc checkout:
fetch --nohooks webrtc_android
gclient sync

You also must generate GN projects with:
--args='target_os="android" target_cpu="arm"'

More information on getting the code, compiling and running the AppRTCMobile
app can be found at:
https://webrtc.org/native-code/android/

To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.

To understand the implementation of the API, see the native code in src/jni/pc/.