
BUG= Review URL: https://webrtc-codereview.appspot.com/1279004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@3753 4adac7df-926f-26a2-2b94-8c16560cd09d
116 lines
4.4 KiB
C++
116 lines
4.4 KiB
C++
/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_VIDEO_CODING_TIMING_H_
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#define WEBRTC_MODULES_VIDEO_CODING_TIMING_H_
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#include "typedefs.h"
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#include "critical_section_wrapper.h"
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#include "codec_timer.h"
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namespace webrtc
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{
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class Clock;
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class VCMTimestampExtrapolator;
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class VCMTiming
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{
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public:
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// The primary timing component should be passed
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// if this is the dual timing component.
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VCMTiming(Clock* clock,
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int32_t vcmId = 0,
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int32_t timingId = 0,
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VCMTiming* masterTiming = NULL);
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~VCMTiming();
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// Resets the timing to the initial state.
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void Reset(int64_t nowMs = -1);
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void ResetDecodeTime();
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// The amount of time needed to render an image. Defaults to 10 ms.
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void SetRenderDelay(uint32_t renderDelayMs);
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// The minimum time the video must be delayed on the receiver to
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// get the desired jitter buffer level.
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void SetRequiredDelay(uint32_t requiredDelayMs);
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// Minimum total delay required to sync video with audio.
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void SetMinimumTotalDelay(uint32_t minTotalDelayMs);
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// Increases or decreases the current delay to get closer to the target delay.
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// Calculates how long it has been since the previous call to this function,
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// and increases/decreases the delay in proportion to the time difference.
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void UpdateCurrentDelay(uint32_t frameTimestamp);
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// Increases or decreases the current delay to get closer to the target delay.
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// Given the actual decode time in ms and the render time in ms for a frame, this
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// function calculates how late the frame is and increases the delay accordingly.
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void UpdateCurrentDelay(int64_t renderTimeMs, int64_t actualDecodeTimeMs);
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// Stops the decoder timer, should be called when the decoder returns a frame
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// or when the decoded frame callback is called.
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int32_t StopDecodeTimer(uint32_t timeStamp,
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int64_t startTimeMs,
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int64_t nowMs);
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// Used to report that a frame is passed to decoding. Updates the timestamp filter
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// which is used to map between timestamps and receiver system time.
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void IncomingTimestamp(uint32_t timeStamp, int64_t lastPacketTimeMs);
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// Returns the receiver system time when the frame with timestamp frameTimestamp
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// should be rendered, assuming that the system time currently is nowMs.
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int64_t RenderTimeMs(uint32_t frameTimestamp, int64_t nowMs) const;
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// Returns the maximum time in ms that we can wait for a frame to become complete
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// before we must pass it to the decoder.
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uint32_t MaxWaitingTime(int64_t renderTimeMs, int64_t nowMs) const;
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// Returns the current target delay which is required delay + decode time + render
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// delay.
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uint32_t TargetVideoDelay() const;
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// Calculates whether or not there is enough time to decode a frame given a
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// certain amount of processing time.
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bool EnoughTimeToDecode(uint32_t availableProcessingTimeMs) const;
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// Set the max allowed video delay.
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void SetMaxVideoDelay(int maxVideoDelayMs);
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enum { kDefaultRenderDelayMs = 10 };
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enum { kDelayMaxChangeMsPerS = 100 };
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protected:
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int32_t MaxDecodeTimeMs(FrameType frameType = kVideoFrameDelta) const;
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int64_t RenderTimeMsInternal(uint32_t frameTimestamp,
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int64_t nowMs) const;
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uint32_t TargetDelayInternal() const;
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private:
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CriticalSectionWrapper* _critSect;
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int32_t _vcmId;
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Clock* _clock;
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int32_t _timingId;
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bool _master;
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VCMTimestampExtrapolator* _tsExtrapolator;
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VCMCodecTimer _codecTimer;
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uint32_t _renderDelayMs;
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uint32_t _minTotalDelayMs;
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uint32_t _requiredDelayMs;
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uint32_t _currentDelayMs;
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uint32_t _prevFrameTimestamp;
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int _maxVideoDelayMs;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_VIDEO_CODING_TIMING_H_
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