
Any file that uses the RTC_DISALLOW_* macros should #include "webrtc/base/constructormagic.h", but a shocking number of them don't. This causes trouble when we try to wean files off of #including scoped_ptr.h, since a bunch of files get their constructormagic macros only from there. Rather than fixing these errors one by one as they turn up, this CL simply ensures that every file in the WebRTC tree that uses the RTC_DISALLOW_* macros #includes "webrtc/base/constructormagic.h". BUG=webrtc:5520 Review URL: https://codereview.webrtc.org/1917043005 Cr-Commit-Position: refs/heads/master@{#12509}
437 lines
15 KiB
C++
437 lines
15 KiB
C++
/*
|
|
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license
|
|
* that can be found in the LICENSE file in the root of the source
|
|
* tree. An additional intellectual property rights grant can be found
|
|
* in the file PATENTS. All contributing project authors may
|
|
* be found in the AUTHORS file in the root of the source tree.
|
|
*/
|
|
|
|
#ifndef WEBRTC_BASE_FILEUTILS_H_
|
|
#define WEBRTC_BASE_FILEUTILS_H_
|
|
|
|
#include <string>
|
|
|
|
#if !defined(WEBRTC_WIN)
|
|
#include <dirent.h>
|
|
#include <stdio.h>
|
|
#include <sys/stat.h>
|
|
#include <sys/types.h>
|
|
#include <unistd.h>
|
|
#endif
|
|
|
|
#include "webrtc/base/basictypes.h"
|
|
#include "webrtc/base/common.h"
|
|
#include "webrtc/base/constructormagic.h"
|
|
#include "webrtc/base/platform_file.h"
|
|
|
|
namespace rtc {
|
|
|
|
class FileStream;
|
|
class Pathname;
|
|
|
|
//////////////////////////
|
|
// Directory Iterator //
|
|
//////////////////////////
|
|
|
|
// A DirectoryIterator is created with a given directory. It originally points
|
|
// to the first file in the directory, and can be advanecd with Next(). This
|
|
// allows you to get information about each file.
|
|
|
|
class DirectoryIterator {
|
|
friend class Filesystem;
|
|
public:
|
|
// Constructor
|
|
DirectoryIterator();
|
|
// Destructor
|
|
virtual ~DirectoryIterator();
|
|
|
|
// Starts traversing a directory
|
|
// dir is the directory to traverse
|
|
// returns true if the directory exists and is valid
|
|
// The iterator will point to the first entry in the directory
|
|
virtual bool Iterate(const Pathname &path);
|
|
|
|
// Advances to the next file
|
|
// returns true if there were more files in the directory.
|
|
virtual bool Next();
|
|
|
|
// returns true if the file currently pointed to is a directory
|
|
virtual bool IsDirectory() const;
|
|
|
|
// returns the name of the file currently pointed to
|
|
virtual std::string Name() const;
|
|
|
|
// returns the size of the file currently pointed to
|
|
virtual size_t FileSize() const;
|
|
|
|
// returns true if the file is older than seconds
|
|
virtual bool OlderThan(int seconds) const;
|
|
|
|
// checks whether current file is a special directory file "." or ".."
|
|
bool IsDots() const {
|
|
std::string filename(Name());
|
|
return (filename.compare(".") == 0) || (filename.compare("..") == 0);
|
|
}
|
|
|
|
private:
|
|
std::string directory_;
|
|
#if defined(WEBRTC_WIN)
|
|
WIN32_FIND_DATA data_;
|
|
HANDLE handle_;
|
|
#else
|
|
DIR *dir_;
|
|
struct dirent *dirent_;
|
|
struct stat stat_;
|
|
#endif
|
|
};
|
|
|
|
enum FileTimeType { FTT_CREATED, FTT_MODIFIED, FTT_ACCESSED };
|
|
|
|
class FilesystemInterface {
|
|
public:
|
|
virtual ~FilesystemInterface() {}
|
|
|
|
// Returns a DirectoryIterator for a given pathname.
|
|
// TODO: Do fancy abstracted stuff
|
|
virtual DirectoryIterator* IterateDirectory();
|
|
|
|
// Opens a file. Returns an open StreamInterface if function succeeds.
|
|
// Otherwise, returns NULL.
|
|
// TODO: Add an error param to indicate failure reason, similar to
|
|
// FileStream::Open
|
|
virtual FileStream *OpenFile(const Pathname &filename,
|
|
const std::string &mode) = 0;
|
|
|
|
// Atomically creates an empty file accessible only to the current user if one
|
|
// does not already exist at the given path, otherwise fails. This is the only
|
|
// secure way to create a file in a shared temp directory (e.g., C:\Temp on
|
|
// Windows or /tmp on Linux).
|
|
// Note that if it is essential that a file be successfully created then the
|
|
// app must generate random names and retry on failure, or else it will be
|
|
// vulnerable to a trivial DoS.
|
|
virtual bool CreatePrivateFile(const Pathname &filename) = 0;
|
|
|
|
// This will attempt to delete the path located at filename.
|
|
// It ASSERTS and returns false if the path points to a folder or a
|
|
// non-existent file.
|
|
virtual bool DeleteFile(const Pathname &filename) = 0;
|
|
|
|
// This will attempt to delete the empty folder located at 'folder'
|
|
// It ASSERTS and returns false if the path points to a file or a non-existent
|
|
// folder. It fails normally if the folder is not empty or can otherwise
|
|
// not be deleted.
|
|
virtual bool DeleteEmptyFolder(const Pathname &folder) = 0;
|
|
|
|
// This will call IterateDirectory, to get a directory iterator, and then
|
|
// call DeleteFolderAndContents and DeleteFile on every path contained in this
|
|
// folder. If the folder is empty, this returns true.
|
|
virtual bool DeleteFolderContents(const Pathname &folder);
|
|
|
|
// This deletes the contents of a folder, recursively, and then deletes
|
|
// the folder itself.
|
|
virtual bool DeleteFolderAndContents(const Pathname& folder);
|
|
|
|
// This will delete whatever is located at path, be it a file or a folder.
|
|
// If it is a folder, it will delete it recursively by calling
|
|
// DeleteFolderAndContents
|
|
bool DeleteFileOrFolder(const Pathname &path) {
|
|
if (IsFolder(path))
|
|
return DeleteFolderAndContents(path);
|
|
else
|
|
return DeleteFile(path);
|
|
}
|
|
|
|
// Creates a directory. This will call itself recursively to create /foo/bar
|
|
// even if /foo does not exist. Returns true if the function succeeds.
|
|
virtual bool CreateFolder(const Pathname &pathname) = 0;
|
|
|
|
// This moves a file from old_path to new_path, where "old_path" is a
|
|
// plain file. This ASSERTs and returns false if old_path points to a
|
|
// directory, and returns true if the function succeeds.
|
|
// If the new path is on a different volume than the old path, this function
|
|
// will attempt to copy and, if that succeeds, delete the old path.
|
|
virtual bool MoveFolder(const Pathname &old_path,
|
|
const Pathname &new_path) = 0;
|
|
|
|
// This moves a directory from old_path to new_path, where "old_path" is a
|
|
// directory. This ASSERTs and returns false if old_path points to a plain
|
|
// file, and returns true if the function succeeds.
|
|
// If the new path is on a different volume, this function will attempt to
|
|
// copy and if that succeeds, delete the old path.
|
|
virtual bool MoveFile(const Pathname &old_path, const Pathname &new_path) = 0;
|
|
|
|
// This attempts to move whatever is located at old_path to new_path,
|
|
// be it a file or folder.
|
|
bool MoveFileOrFolder(const Pathname &old_path, const Pathname &new_path) {
|
|
if (IsFile(old_path)) {
|
|
return MoveFile(old_path, new_path);
|
|
} else {
|
|
return MoveFolder(old_path, new_path);
|
|
}
|
|
}
|
|
|
|
// This copies a file from old_path to new_path. This method ASSERTs and
|
|
// returns false if old_path is a folder, and returns true if the copy
|
|
// succeeds.
|
|
virtual bool CopyFile(const Pathname &old_path, const Pathname &new_path) = 0;
|
|
|
|
// This copies a folder from old_path to new_path.
|
|
bool CopyFolder(const Pathname &old_path, const Pathname &new_path);
|
|
|
|
bool CopyFileOrFolder(const Pathname &old_path, const Pathname &new_path) {
|
|
if (IsFile(old_path))
|
|
return CopyFile(old_path, new_path);
|
|
else
|
|
return CopyFolder(old_path, new_path);
|
|
}
|
|
|
|
// Returns true if pathname refers to a directory
|
|
virtual bool IsFolder(const Pathname& pathname) = 0;
|
|
|
|
// Returns true if pathname refers to a file
|
|
virtual bool IsFile(const Pathname& pathname) = 0;
|
|
|
|
// Returns true if pathname refers to no filesystem object, every parent
|
|
// directory either exists, or is also absent.
|
|
virtual bool IsAbsent(const Pathname& pathname) = 0;
|
|
|
|
// Returns true if pathname represents a temporary location on the system.
|
|
virtual bool IsTemporaryPath(const Pathname& pathname) = 0;
|
|
|
|
// A folder appropriate for storing temporary files (Contents are
|
|
// automatically deleted when the program exits)
|
|
virtual bool GetTemporaryFolder(Pathname &path, bool create,
|
|
const std::string *append) = 0;
|
|
|
|
virtual std::string TempFilename(const Pathname &dir,
|
|
const std::string &prefix) = 0;
|
|
|
|
// Determines the size of the file indicated by path.
|
|
virtual bool GetFileSize(const Pathname& path, size_t* size) = 0;
|
|
|
|
// Determines a timestamp associated with the file indicated by path.
|
|
virtual bool GetFileTime(const Pathname& path, FileTimeType which,
|
|
time_t* time) = 0;
|
|
|
|
// Returns the path to the running application.
|
|
// Note: This is not guaranteed to work on all platforms. Be aware of the
|
|
// limitations before using it, and robustly handle failure.
|
|
virtual bool GetAppPathname(Pathname* path) = 0;
|
|
|
|
// Get a folder that is unique to the current application, which is suitable
|
|
// for sharing data between executions of the app. If the per_user arg is
|
|
// true, the folder is also specific to the current user.
|
|
virtual bool GetAppDataFolder(Pathname* path, bool per_user) = 0;
|
|
|
|
// Get a temporary folder that is unique to the current user and application.
|
|
// TODO: Re-evaluate the goals of this function. We probably just need any
|
|
// directory that won't collide with another existing directory, and which
|
|
// will be cleaned up when the program exits.
|
|
virtual bool GetAppTempFolder(Pathname* path) = 0;
|
|
|
|
// Delete the contents of the folder returned by GetAppTempFolder
|
|
bool CleanAppTempFolder();
|
|
|
|
virtual bool GetDiskFreeSpace(const Pathname& path, int64_t* freebytes) = 0;
|
|
|
|
// Returns the absolute path of the current directory.
|
|
virtual Pathname GetCurrentDirectory() = 0;
|
|
|
|
// Note: These might go into some shared config section later, but they're
|
|
// used by some methods in this interface, so we're leaving them here for now.
|
|
void SetOrganizationName(const std::string& organization) {
|
|
organization_name_ = organization;
|
|
}
|
|
void GetOrganizationName(std::string* organization) {
|
|
ASSERT(NULL != organization);
|
|
*organization = organization_name_;
|
|
}
|
|
void SetApplicationName(const std::string& application) {
|
|
application_name_ = application;
|
|
}
|
|
void GetApplicationName(std::string* application) {
|
|
ASSERT(NULL != application);
|
|
*application = application_name_;
|
|
}
|
|
|
|
protected:
|
|
std::string organization_name_;
|
|
std::string application_name_;
|
|
};
|
|
|
|
class Filesystem {
|
|
public:
|
|
static FilesystemInterface *default_filesystem() {
|
|
ASSERT(default_filesystem_ != NULL);
|
|
return default_filesystem_;
|
|
}
|
|
|
|
static void set_default_filesystem(FilesystemInterface *filesystem) {
|
|
default_filesystem_ = filesystem;
|
|
}
|
|
|
|
static FilesystemInterface *swap_default_filesystem(
|
|
FilesystemInterface *filesystem) {
|
|
FilesystemInterface *cur = default_filesystem_;
|
|
default_filesystem_ = filesystem;
|
|
return cur;
|
|
}
|
|
|
|
static DirectoryIterator *IterateDirectory() {
|
|
return EnsureDefaultFilesystem()->IterateDirectory();
|
|
}
|
|
|
|
static bool CreateFolder(const Pathname &pathname) {
|
|
return EnsureDefaultFilesystem()->CreateFolder(pathname);
|
|
}
|
|
|
|
static FileStream *OpenFile(const Pathname &filename,
|
|
const std::string &mode) {
|
|
return EnsureDefaultFilesystem()->OpenFile(filename, mode);
|
|
}
|
|
|
|
static bool CreatePrivateFile(const Pathname &filename) {
|
|
return EnsureDefaultFilesystem()->CreatePrivateFile(filename);
|
|
}
|
|
|
|
static bool DeleteFile(const Pathname &filename) {
|
|
return EnsureDefaultFilesystem()->DeleteFile(filename);
|
|
}
|
|
|
|
static bool DeleteEmptyFolder(const Pathname &folder) {
|
|
return EnsureDefaultFilesystem()->DeleteEmptyFolder(folder);
|
|
}
|
|
|
|
static bool DeleteFolderContents(const Pathname &folder) {
|
|
return EnsureDefaultFilesystem()->DeleteFolderContents(folder);
|
|
}
|
|
|
|
static bool DeleteFolderAndContents(const Pathname &folder) {
|
|
return EnsureDefaultFilesystem()->DeleteFolderAndContents(folder);
|
|
}
|
|
|
|
static bool MoveFolder(const Pathname &old_path, const Pathname &new_path) {
|
|
return EnsureDefaultFilesystem()->MoveFolder(old_path, new_path);
|
|
}
|
|
|
|
static bool MoveFile(const Pathname &old_path, const Pathname &new_path) {
|
|
return EnsureDefaultFilesystem()->MoveFile(old_path, new_path);
|
|
}
|
|
|
|
static bool CopyFolder(const Pathname &old_path, const Pathname &new_path) {
|
|
return EnsureDefaultFilesystem()->CopyFolder(old_path, new_path);
|
|
}
|
|
|
|
static bool CopyFile(const Pathname &old_path, const Pathname &new_path) {
|
|
return EnsureDefaultFilesystem()->CopyFile(old_path, new_path);
|
|
}
|
|
|
|
static bool IsFolder(const Pathname& pathname) {
|
|
return EnsureDefaultFilesystem()->IsFolder(pathname);
|
|
}
|
|
|
|
static bool IsFile(const Pathname &pathname) {
|
|
return EnsureDefaultFilesystem()->IsFile(pathname);
|
|
}
|
|
|
|
static bool IsAbsent(const Pathname &pathname) {
|
|
return EnsureDefaultFilesystem()->IsAbsent(pathname);
|
|
}
|
|
|
|
static bool IsTemporaryPath(const Pathname& pathname) {
|
|
return EnsureDefaultFilesystem()->IsTemporaryPath(pathname);
|
|
}
|
|
|
|
static bool GetTemporaryFolder(Pathname &path, bool create,
|
|
const std::string *append) {
|
|
return EnsureDefaultFilesystem()->GetTemporaryFolder(path, create, append);
|
|
}
|
|
|
|
static std::string TempFilename(const Pathname &dir,
|
|
const std::string &prefix) {
|
|
return EnsureDefaultFilesystem()->TempFilename(dir, prefix);
|
|
}
|
|
|
|
static bool GetFileSize(const Pathname& path, size_t* size) {
|
|
return EnsureDefaultFilesystem()->GetFileSize(path, size);
|
|
}
|
|
|
|
static bool GetFileTime(const Pathname& path, FileTimeType which,
|
|
time_t* time) {
|
|
return EnsureDefaultFilesystem()->GetFileTime(path, which, time);
|
|
}
|
|
|
|
static bool GetAppPathname(Pathname* path) {
|
|
return EnsureDefaultFilesystem()->GetAppPathname(path);
|
|
}
|
|
|
|
static bool GetAppDataFolder(Pathname* path, bool per_user) {
|
|
return EnsureDefaultFilesystem()->GetAppDataFolder(path, per_user);
|
|
}
|
|
|
|
static bool GetAppTempFolder(Pathname* path) {
|
|
return EnsureDefaultFilesystem()->GetAppTempFolder(path);
|
|
}
|
|
|
|
static bool CleanAppTempFolder() {
|
|
return EnsureDefaultFilesystem()->CleanAppTempFolder();
|
|
}
|
|
|
|
static bool GetDiskFreeSpace(const Pathname& path, int64_t* freebytes) {
|
|
return EnsureDefaultFilesystem()->GetDiskFreeSpace(path, freebytes);
|
|
}
|
|
|
|
// Definition has to be in the .cc file due to returning forward-declared
|
|
// Pathname by value.
|
|
static Pathname GetCurrentDirectory();
|
|
|
|
static void SetOrganizationName(const std::string& organization) {
|
|
EnsureDefaultFilesystem()->SetOrganizationName(organization);
|
|
}
|
|
|
|
static void GetOrganizationName(std::string* organization) {
|
|
EnsureDefaultFilesystem()->GetOrganizationName(organization);
|
|
}
|
|
|
|
static void SetApplicationName(const std::string& application) {
|
|
EnsureDefaultFilesystem()->SetApplicationName(application);
|
|
}
|
|
|
|
static void GetApplicationName(std::string* application) {
|
|
EnsureDefaultFilesystem()->GetApplicationName(application);
|
|
}
|
|
|
|
private:
|
|
static FilesystemInterface* default_filesystem_;
|
|
|
|
static FilesystemInterface *EnsureDefaultFilesystem();
|
|
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(Filesystem);
|
|
};
|
|
|
|
class FilesystemScope{
|
|
public:
|
|
explicit FilesystemScope(FilesystemInterface *new_fs) {
|
|
old_fs_ = Filesystem::swap_default_filesystem(new_fs);
|
|
}
|
|
~FilesystemScope() {
|
|
Filesystem::set_default_filesystem(old_fs_);
|
|
}
|
|
private:
|
|
FilesystemInterface* old_fs_;
|
|
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(FilesystemScope);
|
|
};
|
|
|
|
// Generates a unique filename based on the input path. If no path component
|
|
// is specified, it uses the temporary directory. If a filename is provided,
|
|
// up to 100 variations of form basename-N.extension are tried. When
|
|
// create_empty is true, an empty file of this name is created (which
|
|
// decreases the chance of a temporary filename collision with another
|
|
// process).
|
|
bool CreateUniqueFile(Pathname& path, bool create_empty);
|
|
|
|
} // namespace rtc
|
|
|
|
#endif // WEBRTC_BASE_FILEUTILS_H_
|