Files
platform-external-webrtc/webrtc/modules/audio_device/fine_audio_buffer.cc
henrika f166e1bcab Now using rtc::Buffer in FineAudioBuffer
BUG=b/35589717

Review-Url: https://codereview.webrtc.org/2706923006
Cr-Commit-Position: refs/heads/master@{#16793}
2017-02-23 10:44:55 +00:00

123 lines
5.0 KiB
C++

/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/audio_device/fine_audio_buffer.h"
#include <memory.h>
#include <stdio.h>
#include <algorithm>
#include "webrtc/base/checks.h"
#include "webrtc/base/logging.h"
#include "webrtc/modules/audio_device/audio_device_buffer.h"
namespace webrtc {
FineAudioBuffer::FineAudioBuffer(AudioDeviceBuffer* device_buffer,
size_t desired_frame_size_bytes,
int sample_rate)
: device_buffer_(device_buffer),
desired_frame_size_bytes_(desired_frame_size_bytes),
sample_rate_(sample_rate),
samples_per_10_ms_(static_cast<size_t>(sample_rate_ * 10 / 1000)),
bytes_per_10_ms_(samples_per_10_ms_ * sizeof(int16_t)),
playout_cached_buffer_start_(0),
playout_cached_bytes_(0) {
playout_cache_buffer_.reset(new int8_t[bytes_per_10_ms_]);
}
FineAudioBuffer::~FineAudioBuffer() {}
size_t FineAudioBuffer::RequiredPlayoutBufferSizeBytes() {
// It is possible that we store the desired frame size - 1 samples. Since new
// audio frames are pulled in chunks of 10ms we will need a buffer that can
// hold desired_frame_size - 1 + 10ms of data. We omit the - 1.
return desired_frame_size_bytes_ + bytes_per_10_ms_;
}
void FineAudioBuffer::ResetPlayout() {
playout_cached_buffer_start_ = 0;
playout_cached_bytes_ = 0;
memset(playout_cache_buffer_.get(), 0, bytes_per_10_ms_);
}
void FineAudioBuffer::ResetRecord() {
record_buffer_.Clear();
}
void FineAudioBuffer::GetPlayoutData(int8_t* buffer) {
if (desired_frame_size_bytes_ <= playout_cached_bytes_) {
memcpy(buffer, &playout_cache_buffer_.get()[playout_cached_buffer_start_],
desired_frame_size_bytes_);
playout_cached_buffer_start_ += desired_frame_size_bytes_;
playout_cached_bytes_ -= desired_frame_size_bytes_;
RTC_CHECK_LT(playout_cached_buffer_start_ + playout_cached_bytes_,
bytes_per_10_ms_);
return;
}
memcpy(buffer, &playout_cache_buffer_.get()[playout_cached_buffer_start_],
playout_cached_bytes_);
// Push another n*10ms of audio to |buffer|. n > 1 if
// |desired_frame_size_bytes_| is greater than 10ms of audio. Note that we
// write the audio after the cached bytes copied earlier.
int8_t* unwritten_buffer = &buffer[playout_cached_bytes_];
int bytes_left =
static_cast<int>(desired_frame_size_bytes_ - playout_cached_bytes_);
// Ceiling of integer division: 1 + ((x - 1) / y)
size_t number_of_requests = 1 + (bytes_left - 1) / (bytes_per_10_ms_);
for (size_t i = 0; i < number_of_requests; ++i) {
device_buffer_->RequestPlayoutData(samples_per_10_ms_);
int num_out = device_buffer_->GetPlayoutData(unwritten_buffer);
if (static_cast<size_t>(num_out) != samples_per_10_ms_) {
RTC_CHECK_EQ(num_out, 0);
playout_cached_bytes_ = 0;
return;
}
unwritten_buffer += bytes_per_10_ms_;
RTC_CHECK_GE(bytes_left, 0);
bytes_left -= static_cast<int>(bytes_per_10_ms_);
}
RTC_CHECK_LE(bytes_left, 0);
// Put the samples that were written to |buffer| but are not used in the
// cache.
size_t cache_location = desired_frame_size_bytes_;
int8_t* cache_ptr = &buffer[cache_location];
playout_cached_bytes_ = number_of_requests * bytes_per_10_ms_ -
(desired_frame_size_bytes_ - playout_cached_bytes_);
// If playout_cached_bytes_ is larger than the cache buffer, uninitialized
// memory will be read.
RTC_CHECK_LE(playout_cached_bytes_, bytes_per_10_ms_);
RTC_CHECK_EQ(-bytes_left, playout_cached_bytes_);
playout_cached_buffer_start_ = 0;
memcpy(playout_cache_buffer_.get(), cache_ptr, playout_cached_bytes_);
}
void FineAudioBuffer::DeliverRecordedData(const int8_t* buffer,
size_t size_in_bytes,
int playout_delay_ms,
int record_delay_ms) {
// Always append new data and grow the buffer if needed.
record_buffer_.AppendData(buffer, size_in_bytes);
// Consume samples from buffer in chunks of 10ms until there is not
// enough data left. The number of remaining bytes in the cache is given by
// the new size of the buffer.
while (record_buffer_.size() >= bytes_per_10_ms_) {
device_buffer_->SetRecordedBuffer(record_buffer_.data(),
samples_per_10_ms_);
device_buffer_->SetVQEData(playout_delay_ms, record_delay_ms, 0);
device_buffer_->DeliverRecordedData();
memmove(record_buffer_.data(), record_buffer_.data() + bytes_per_10_ms_,
record_buffer_.size() - bytes_per_10_ms_);
record_buffer_.SetSize(record_buffer_.size() - bytes_per_10_ms_);
}
}
} // namespace webrtc