Files
platform-external-webrtc/api
Florent Castelli 8bbdb5b9bd Update VideoBitrateAllocator allocate to take a struct with more fields
We want to evaluate more data in order to make better choices in the
bitrate allocators.
In order to freely update the parameter list without
breaking the API many times for projects customizing them, we'll use a
struct instead.

Bug: webrtc:10126
Change-Id: I443f86781c5134950294cdd1e3197a47447cf973
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/141418
Commit-Queue: Florent Castelli <orphis@webrtc.org>
Reviewed-by: Tommi <tommi@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#28748}
2019-08-02 13:52:54 +00:00
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How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers won’t transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.