This CL contains network emulation layer and is a first part of landing CL https://webrtc-review.googlesource.com/c/src/+/116663 Bug: webrtc:10138 Change-Id: If664b21e9df847aef8144d622d08fc7e9f6608da Reviewed-on: https://webrtc-review.googlesource.com/c/120406 Commit-Queue: Artem Titov <titovartem@webrtc.org> Reviewed-by: Sebastian Jansson <srte@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Cr-Commit-Position: refs/heads/master@{#26470}
181 lines
6.3 KiB
C++
181 lines
6.3 KiB
C++
/*
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* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef TEST_SCENARIO_NETWORK_NETWORK_EMULATION_H_
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#define TEST_SCENARIO_NETWORK_NETWORK_EMULATION_H_
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#include <cstdint>
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#include <map>
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include "absl/types/optional.h"
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#include "api/test/simulated_network.h"
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#include "api/units/timestamp.h"
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#include "rtc_base/async_socket.h"
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#include "rtc_base/copy_on_write_buffer.h"
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#include "rtc_base/critical_section.h"
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#include "rtc_base/socket_address.h"
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#include "rtc_base/thread.h"
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#include "system_wrappers/include/clock.h"
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namespace webrtc {
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namespace test {
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struct EmulatedIpPacket {
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public:
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EmulatedIpPacket(const rtc::SocketAddress& from,
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const rtc::SocketAddress& to,
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uint64_t dest_endpoint_id,
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rtc::CopyOnWriteBuffer data,
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Timestamp arrival_time);
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~EmulatedIpPacket();
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// This object is not copyable or assignable.
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EmulatedIpPacket(const EmulatedIpPacket&) = delete;
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EmulatedIpPacket& operator=(const EmulatedIpPacket&) = delete;
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// This object is only moveable.
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EmulatedIpPacket(EmulatedIpPacket&&);
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EmulatedIpPacket& operator=(EmulatedIpPacket&&);
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size_t size() const { return data.size(); }
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const uint8_t* cdata() const { return data.cdata(); }
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rtc::SocketAddress from;
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rtc::SocketAddress to;
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uint64_t dest_endpoint_id;
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rtc::CopyOnWriteBuffer data;
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Timestamp arrival_time;
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};
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class EmulatedNetworkReceiverInterface {
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public:
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virtual ~EmulatedNetworkReceiverInterface() = default;
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virtual void OnPacketReceived(EmulatedIpPacket packet) = 0;
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};
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// Represents node in the emulated network. Nodes can be connected with each
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// other to form different networks with different behavior. The behavior of
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// the node itself is determined by a concrete implementation of
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// NetworkBehaviorInterface that is provided on construction.
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class EmulatedNetworkNode : public EmulatedNetworkReceiverInterface {
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public:
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// Creates node based on |network_behavior|. The specified |packet_overhead|
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// is added to the size of each packet in the information provided to
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// |network_behavior|.
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explicit EmulatedNetworkNode(
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std::unique_ptr<NetworkBehaviorInterface> network_behavior);
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~EmulatedNetworkNode() override;
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RTC_DISALLOW_COPY_AND_ASSIGN(EmulatedNetworkNode);
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void OnPacketReceived(EmulatedIpPacket packet) override;
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void Process(Timestamp at_time);
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void SetReceiver(uint64_t dest_endpoint_id,
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EmulatedNetworkReceiverInterface* receiver);
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void RemoveReceiver(uint64_t dest_endpoint_id);
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// Creates a route for the given receiver_id over all the given nodes to the
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// given receiver.
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static void CreateRoute(uint64_t receiver_id,
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std::vector<EmulatedNetworkNode*> nodes,
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EmulatedNetworkReceiverInterface* receiver);
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static void ClearRoute(uint64_t receiver_id,
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std::vector<EmulatedNetworkNode*> nodes);
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private:
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struct StoredPacket {
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uint64_t id;
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EmulatedIpPacket packet;
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bool removed;
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};
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rtc::CriticalSection lock_;
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std::map<uint64_t, EmulatedNetworkReceiverInterface*> routing_
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RTC_GUARDED_BY(lock_);
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const std::unique_ptr<NetworkBehaviorInterface> network_behavior_
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RTC_GUARDED_BY(lock_);
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std::deque<StoredPacket> packets_ RTC_GUARDED_BY(lock_);
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uint64_t next_packet_id_ RTC_GUARDED_BY(lock_) = 1;
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};
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// Represents single network interface on the device.
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// It will be used as sender from socket side to send data to the network and
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// will act as packet receiver from emulated network side to receive packets
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// from other EmulatedNetworkNodes.
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class EndpointNode : public EmulatedNetworkReceiverInterface {
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public:
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EndpointNode(uint64_t id, rtc::IPAddress, Clock* clock);
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~EndpointNode() override;
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uint64_t GetId() const;
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// Set network node, that will be used to send packets to the network.
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void SetSendNode(EmulatedNetworkNode* send_node);
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// Send packet into network.
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// |from| will be used to set source address for the packet in destination
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// socket.
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// |to| will be used for routing verification and picking right socket by port
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// on destination endpoint.
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void SendPacket(const rtc::SocketAddress& from,
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const rtc::SocketAddress& to,
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rtc::CopyOnWriteBuffer packet);
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// Binds receiver to this endpoint to send and receive data.
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// |desired_port| is a port that should be used. If it is equal to 0,
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// endpoint will pick the first available port starting from
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// |kFirstEphemeralPort|.
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//
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// Returns the port, that should be used (it will be equals to desired, if
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// |desired_port| != 0 and is free or will be the one, selected by endpoint)
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// or absl::nullopt if desired_port in used. Also fails if there are no more
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// free ports to bind to.
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absl::optional<uint16_t> BindReceiver(
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uint16_t desired_port,
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EmulatedNetworkReceiverInterface* receiver);
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void UnbindReceiver(uint16_t port);
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rtc::IPAddress GetPeerLocalAddress() const;
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// Will be called to deliver packet into endpoint from network node.
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void OnPacketReceived(EmulatedIpPacket packet) override;
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protected:
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friend class NetworkEmulationManager;
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EmulatedNetworkNode* GetSendNode() const;
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void SetConnectedEndpointId(uint64_t endpoint_id);
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private:
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static constexpr uint16_t kFirstEphemeralPort = 49152;
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uint16_t NextPort() RTC_EXCLUSIVE_LOCKS_REQUIRED(receiver_lock_);
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rtc::CriticalSection receiver_lock_;
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uint64_t id_;
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// Peer's local IP address for this endpoint network interface.
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const rtc::IPAddress peer_local_addr_;
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EmulatedNetworkNode* send_node_;
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Clock* const clock_;
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uint16_t next_port_ RTC_GUARDED_BY(receiver_lock_);
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std::map<uint16_t, EmulatedNetworkReceiverInterface*> port_to_receiver_
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RTC_GUARDED_BY(receiver_lock_);
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absl::optional<uint64_t> connected_endpoint_id_;
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};
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} // namespace test
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} // namespace webrtc
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#endif // TEST_SCENARIO_NETWORK_NETWORK_EMULATION_H_
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