
1. Constructors, SetData(), and AppendData() now accept uint8_t*, int8_t*, and char*. Previously, they accepted void*, meaning that any kind of pointer was accepted. I think requiring an explicit cast in cases where the input array isn't already of a byte-sized type is a better compromise between convenience and safety. 2. data() can now return a uint8_t* instead of a char*, which seems more appropriate for a byte array, and is harder to mix up with zero-terminated C strings. data<int8_t>() is also available so that callers that want that type instead won't have to cast, as is data<char>() (which remains the default until all existing callers have been fixed). 3. Constructors, SetData(), and AppendData() now accept arrays natively, not just decayed to pointers. The advantage of this is that callers don't have to pass the size separately. 4. There are new constructors that allow setting size and capacity without initializing the array. Previously, this had to be done separately after construction. 5. Instead of TransferTo(), Buffer now supports swap(), and move construction and assignment, and has a Pass() method that works just like std::move(). (The Pass method is modeled after scoped_ptr::Pass().) R=jmarusic@webrtc.org, tommi@webrtc.org Review URL: https://webrtc-codereview.appspot.com/42989004 Cr-Commit-Position: refs/heads/master@{#9033}
239 lines
5.4 KiB
C++
239 lines
5.4 KiB
C++
/*
|
|
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license
|
|
* that can be found in the LICENSE file in the root of the source
|
|
* tree. An additional intellectual property rights grant can be found
|
|
* in the file PATENTS. All contributing project authors may
|
|
* be found in the AUTHORS file in the root of the source tree.
|
|
*/
|
|
|
|
#include "webrtc/base/bytebuffer.h"
|
|
|
|
#include <assert.h>
|
|
#include <string.h>
|
|
|
|
#include <algorithm>
|
|
|
|
#include "webrtc/base/basictypes.h"
|
|
#include "webrtc/base/byteorder.h"
|
|
|
|
namespace rtc {
|
|
|
|
static const int DEFAULT_SIZE = 4096;
|
|
|
|
ByteBuffer::ByteBuffer() {
|
|
Construct(NULL, DEFAULT_SIZE, ORDER_NETWORK);
|
|
}
|
|
|
|
ByteBuffer::ByteBuffer(ByteOrder byte_order) {
|
|
Construct(NULL, DEFAULT_SIZE, byte_order);
|
|
}
|
|
|
|
ByteBuffer::ByteBuffer(const char* bytes, size_t len) {
|
|
Construct(bytes, len, ORDER_NETWORK);
|
|
}
|
|
|
|
ByteBuffer::ByteBuffer(const char* bytes, size_t len, ByteOrder byte_order) {
|
|
Construct(bytes, len, byte_order);
|
|
}
|
|
|
|
ByteBuffer::ByteBuffer(const char* bytes) {
|
|
Construct(bytes, strlen(bytes), ORDER_NETWORK);
|
|
}
|
|
|
|
ByteBuffer::ByteBuffer(const Buffer& buf) {
|
|
Construct(buf.data<char>(), buf.size(), ORDER_NETWORK);
|
|
}
|
|
|
|
void ByteBuffer::Construct(const char* bytes, size_t len,
|
|
ByteOrder byte_order) {
|
|
version_ = 0;
|
|
start_ = 0;
|
|
size_ = len;
|
|
byte_order_ = byte_order;
|
|
bytes_ = new char[size_];
|
|
|
|
if (bytes) {
|
|
end_ = len;
|
|
memcpy(bytes_, bytes, end_);
|
|
} else {
|
|
end_ = 0;
|
|
}
|
|
}
|
|
|
|
ByteBuffer::~ByteBuffer() {
|
|
delete[] bytes_;
|
|
}
|
|
|
|
bool ByteBuffer::ReadUInt8(uint8* val) {
|
|
if (!val) return false;
|
|
|
|
return ReadBytes(reinterpret_cast<char*>(val), 1);
|
|
}
|
|
|
|
bool ByteBuffer::ReadUInt16(uint16* val) {
|
|
if (!val) return false;
|
|
|
|
uint16 v;
|
|
if (!ReadBytes(reinterpret_cast<char*>(&v), 2)) {
|
|
return false;
|
|
} else {
|
|
*val = (byte_order_ == ORDER_NETWORK) ? NetworkToHost16(v) : v;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool ByteBuffer::ReadUInt24(uint32* val) {
|
|
if (!val) return false;
|
|
|
|
uint32 v = 0;
|
|
char* read_into = reinterpret_cast<char*>(&v);
|
|
if (byte_order_ == ORDER_NETWORK || IsHostBigEndian()) {
|
|
++read_into;
|
|
}
|
|
|
|
if (!ReadBytes(read_into, 3)) {
|
|
return false;
|
|
} else {
|
|
*val = (byte_order_ == ORDER_NETWORK) ? NetworkToHost32(v) : v;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool ByteBuffer::ReadUInt32(uint32* val) {
|
|
if (!val) return false;
|
|
|
|
uint32 v;
|
|
if (!ReadBytes(reinterpret_cast<char*>(&v), 4)) {
|
|
return false;
|
|
} else {
|
|
*val = (byte_order_ == ORDER_NETWORK) ? NetworkToHost32(v) : v;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool ByteBuffer::ReadUInt64(uint64* val) {
|
|
if (!val) return false;
|
|
|
|
uint64 v;
|
|
if (!ReadBytes(reinterpret_cast<char*>(&v), 8)) {
|
|
return false;
|
|
} else {
|
|
*val = (byte_order_ == ORDER_NETWORK) ? NetworkToHost64(v) : v;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool ByteBuffer::ReadString(std::string* val, size_t len) {
|
|
if (!val) return false;
|
|
|
|
if (len > Length()) {
|
|
return false;
|
|
} else {
|
|
val->append(bytes_ + start_, len);
|
|
start_ += len;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
bool ByteBuffer::ReadBytes(char* val, size_t len) {
|
|
if (len > Length()) {
|
|
return false;
|
|
} else {
|
|
memcpy(val, bytes_ + start_, len);
|
|
start_ += len;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
void ByteBuffer::WriteUInt8(uint8 val) {
|
|
WriteBytes(reinterpret_cast<const char*>(&val), 1);
|
|
}
|
|
|
|
void ByteBuffer::WriteUInt16(uint16 val) {
|
|
uint16 v = (byte_order_ == ORDER_NETWORK) ? HostToNetwork16(val) : val;
|
|
WriteBytes(reinterpret_cast<const char*>(&v), 2);
|
|
}
|
|
|
|
void ByteBuffer::WriteUInt24(uint32 val) {
|
|
uint32 v = (byte_order_ == ORDER_NETWORK) ? HostToNetwork32(val) : val;
|
|
char* start = reinterpret_cast<char*>(&v);
|
|
if (byte_order_ == ORDER_NETWORK || IsHostBigEndian()) {
|
|
++start;
|
|
}
|
|
WriteBytes(start, 3);
|
|
}
|
|
|
|
void ByteBuffer::WriteUInt32(uint32 val) {
|
|
uint32 v = (byte_order_ == ORDER_NETWORK) ? HostToNetwork32(val) : val;
|
|
WriteBytes(reinterpret_cast<const char*>(&v), 4);
|
|
}
|
|
|
|
void ByteBuffer::WriteUInt64(uint64 val) {
|
|
uint64 v = (byte_order_ == ORDER_NETWORK) ? HostToNetwork64(val) : val;
|
|
WriteBytes(reinterpret_cast<const char*>(&v), 8);
|
|
}
|
|
|
|
void ByteBuffer::WriteString(const std::string& val) {
|
|
WriteBytes(val.c_str(), val.size());
|
|
}
|
|
|
|
void ByteBuffer::WriteBytes(const char* val, size_t len) {
|
|
memcpy(ReserveWriteBuffer(len), val, len);
|
|
}
|
|
|
|
char* ByteBuffer::ReserveWriteBuffer(size_t len) {
|
|
if (Length() + len > Capacity())
|
|
Resize(Length() + len);
|
|
|
|
char* start = bytes_ + end_;
|
|
end_ += len;
|
|
return start;
|
|
}
|
|
|
|
void ByteBuffer::Resize(size_t size) {
|
|
size_t len = std::min(end_ - start_, size);
|
|
if (size <= size_) {
|
|
// Don't reallocate, just move data backwards
|
|
memmove(bytes_, bytes_ + start_, len);
|
|
} else {
|
|
// Reallocate a larger buffer.
|
|
size_ = std::max(size, 3 * size_ / 2);
|
|
char* new_bytes = new char[size_];
|
|
memcpy(new_bytes, bytes_ + start_, len);
|
|
delete [] bytes_;
|
|
bytes_ = new_bytes;
|
|
}
|
|
start_ = 0;
|
|
end_ = len;
|
|
++version_;
|
|
}
|
|
|
|
bool ByteBuffer::Consume(size_t size) {
|
|
if (size > Length())
|
|
return false;
|
|
start_ += size;
|
|
return true;
|
|
}
|
|
|
|
ByteBuffer::ReadPosition ByteBuffer::GetReadPosition() const {
|
|
return ReadPosition(start_, version_);
|
|
}
|
|
|
|
bool ByteBuffer::SetReadPosition(const ReadPosition &position) {
|
|
if (position.version_ != version_) {
|
|
return false;
|
|
}
|
|
start_ = position.start_;
|
|
return true;
|
|
}
|
|
|
|
void ByteBuffer::Clear() {
|
|
memset(bytes_, 0, size_);
|
|
start_ = end_ = 0;
|
|
++version_;
|
|
}
|
|
|
|
} // namespace rtc
|