Files
platform-external-webrtc/sdk/android
Sami Kalliomäki cd51375e0c Write frames directly to disk in VideoFileRenderer.
Storing raw frames in memory leads to the application running out of
memory during long running tests.

Bug: b/80409365
Change-Id: I9fea171dc76cf0b3b6bba64c60a91353f69fafaa
Reviewed-on: https://webrtc-review.googlesource.com/79581
Reviewed-by: Paulina Hensman <phensman@webrtc.org>
Commit-Queue: Sami Kalliomäki <sakal@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23430}
2018-05-29 12:54:55 +00:00
..
2018-05-18 15:04:16 +00:00
2017-09-15 04:25:06 +00:00
2018-03-01 20:22:48 +00:00

This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.

To build the Java API and related tests, make sure you have a WebRTC checkout
with Android specific parts. This can be used for linux development as well by
configuring gn appropriately, as it is a superset of the webrtc checkout:
fetch --nohooks webrtc_android
gclient sync

You also must generate GN projects with:
--args='target_os="android" target_cpu="arm"'

More information on getting the code, compiling and running the AppRTCMobile
app can be found at:
https://webrtc.org/native-code/android/

To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.

To understand the implementation of the API, see the native code in src/jni/pc/.