
Required to permit conversion of NV12 handles on iOS to I420 for VP8 software encoding, which blocks texture-based capture. This change enforces that all texture-based input provides a method for converting native handles to I420 if they are ever used with software encoders that do not understand the native handles. BUG=4081 R=emircan@chromium.org, glaznev@webrtc.org, hbos@webrtc.org, magjed@webrtc.org, mflodman@webrtc.org, stefan@webrtc.org, tkchin@webrtc.org Review URL: https://webrtc-codereview.appspot.com/50909005 Cr-Commit-Position: refs/heads/master@{#9347}
388 lines
14 KiB
C++
388 lines
14 KiB
C++
/*
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* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/common_types.h"
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#include <algorithm> // std::max
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#include "webrtc/base/checks.h"
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#include "webrtc/common_video/libyuv/include/webrtc_libyuv.h"
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#include "webrtc/modules/video_coding/codecs/interface/video_codec_interface.h"
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#include "webrtc/modules/video_coding/main/source/encoded_frame.h"
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#include "webrtc/modules/video_coding/main/source/video_coding_impl.h"
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#include "webrtc/modules/video_coding/utility/include/quality_scaler.h"
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#include "webrtc/system_wrappers/interface/clock.h"
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#include "webrtc/system_wrappers/interface/logging.h"
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namespace webrtc {
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namespace vcm {
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VideoSender::VideoSender(Clock* clock,
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EncodedImageCallback* post_encode_callback,
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VideoEncoderRateObserver* encoder_rate_observer,
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VCMQMSettingsCallback* qm_settings_callback)
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: clock_(clock),
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process_crit_sect_(CriticalSectionWrapper::CreateCriticalSection()),
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_sendCritSect(CriticalSectionWrapper::CreateCriticalSection()),
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_encoder(nullptr),
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_encodedFrameCallback(post_encode_callback),
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_nextFrameTypes(1, kVideoFrameDelta),
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_mediaOpt(clock_),
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_sendStatsCallback(nullptr),
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_codecDataBase(encoder_rate_observer),
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frame_dropper_enabled_(true),
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_sendStatsTimer(1000, clock_),
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current_codec_(),
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qm_settings_callback_(qm_settings_callback),
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protection_callback_(nullptr) {
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// Allow VideoSender to be created on one thread but used on another, post
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// construction. This is currently how this class is being used by at least
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// one external project (diffractor).
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_mediaOpt.EnableQM(qm_settings_callback_ != nullptr);
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_mediaOpt.Reset();
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main_thread_.DetachFromThread();
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}
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VideoSender::~VideoSender() {
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delete _sendCritSect;
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}
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int32_t VideoSender::Process() {
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int32_t returnValue = VCM_OK;
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if (_sendStatsTimer.TimeUntilProcess() == 0) {
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_sendStatsTimer.Processed();
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CriticalSectionScoped cs(process_crit_sect_.get());
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if (_sendStatsCallback != nullptr) {
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uint32_t bitRate = _mediaOpt.SentBitRate();
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uint32_t frameRate = _mediaOpt.SentFrameRate();
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_sendStatsCallback->SendStatistics(bitRate, frameRate);
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}
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}
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return returnValue;
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}
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int64_t VideoSender::TimeUntilNextProcess() {
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return _sendStatsTimer.TimeUntilProcess();
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}
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// Register the send codec to be used.
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int32_t VideoSender::RegisterSendCodec(const VideoCodec* sendCodec,
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uint32_t numberOfCores,
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uint32_t maxPayloadSize) {
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DCHECK(main_thread_.CalledOnValidThread());
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CriticalSectionScoped cs(_sendCritSect);
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if (sendCodec == nullptr) {
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return VCM_PARAMETER_ERROR;
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}
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bool ret = _codecDataBase.SetSendCodec(
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sendCodec, numberOfCores, maxPayloadSize, &_encodedFrameCallback);
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// Update encoder regardless of result to make sure that we're not holding on
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// to a deleted instance.
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_encoder = _codecDataBase.GetEncoder();
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// Cache the current codec here so they can be fetched from this thread
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// without requiring the _sendCritSect lock.
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current_codec_ = *sendCodec;
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if (!ret) {
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LOG(LS_ERROR) << "Failed to initialize set encoder with payload name '"
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<< sendCodec->plName << "'.";
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return VCM_CODEC_ERROR;
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}
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int numLayers = (sendCodec->codecType != kVideoCodecVP8)
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? 1
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: sendCodec->codecSpecific.VP8.numberOfTemporalLayers;
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// If we have screensharing and we have layers, we disable frame dropper.
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bool disable_frame_dropper =
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numLayers > 1 && sendCodec->mode == kScreensharing;
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if (disable_frame_dropper) {
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_mediaOpt.EnableFrameDropper(false);
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} else if (frame_dropper_enabled_) {
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_mediaOpt.EnableFrameDropper(true);
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}
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_nextFrameTypes.clear();
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_nextFrameTypes.resize(VCM_MAX(sendCodec->numberOfSimulcastStreams, 1),
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kVideoFrameDelta);
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_mediaOpt.SetEncodingData(sendCodec->codecType,
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sendCodec->maxBitrate * 1000,
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sendCodec->startBitrate * 1000,
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sendCodec->width,
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sendCodec->height,
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sendCodec->maxFramerate,
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numLayers,
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maxPayloadSize);
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return VCM_OK;
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}
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const VideoCodec& VideoSender::GetSendCodec() const {
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DCHECK(main_thread_.CalledOnValidThread());
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return current_codec_;
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}
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int32_t VideoSender::SendCodecBlocking(VideoCodec* currentSendCodec) const {
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CriticalSectionScoped cs(_sendCritSect);
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if (currentSendCodec == nullptr) {
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return VCM_PARAMETER_ERROR;
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}
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return _codecDataBase.SendCodec(currentSendCodec) ? 0 : -1;
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}
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VideoCodecType VideoSender::SendCodecBlocking() const {
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CriticalSectionScoped cs(_sendCritSect);
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return _codecDataBase.SendCodec();
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}
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// Register an external decoder object.
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// This can not be used together with external decoder callbacks.
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int32_t VideoSender::RegisterExternalEncoder(VideoEncoder* externalEncoder,
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uint8_t payloadType,
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bool internalSource /*= false*/) {
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DCHECK(main_thread_.CalledOnValidThread());
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CriticalSectionScoped cs(_sendCritSect);
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if (externalEncoder == nullptr) {
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bool wasSendCodec = false;
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const bool ret =
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_codecDataBase.DeregisterExternalEncoder(payloadType, &wasSendCodec);
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if (wasSendCodec) {
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// Make sure the VCM doesn't use the de-registered codec
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_encoder = nullptr;
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}
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return ret ? 0 : -1;
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}
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_codecDataBase.RegisterExternalEncoder(
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externalEncoder, payloadType, internalSource);
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return 0;
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}
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// Get codec config parameters
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int32_t VideoSender::CodecConfigParameters(uint8_t* buffer,
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int32_t size) const {
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CriticalSectionScoped cs(_sendCritSect);
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if (_encoder != nullptr) {
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return _encoder->CodecConfigParameters(buffer, size);
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}
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return VCM_UNINITIALIZED;
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}
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// TODO(andresp): Make const once media_opt is thread-safe and this has a
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// pointer to it.
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int32_t VideoSender::SentFrameCount(VCMFrameCount* frameCount) {
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*frameCount = _mediaOpt.SentFrameCount();
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return VCM_OK;
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}
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// Get encode bitrate
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int VideoSender::Bitrate(unsigned int* bitrate) const {
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DCHECK(main_thread_.CalledOnValidThread());
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// Since we're running on the thread that's the only thread known to modify
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// the value of _encoder, we don't need to grab the lock here.
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// return the bit rate which the encoder is set to
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if (!_encoder) {
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return VCM_UNINITIALIZED;
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}
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*bitrate = _encoder->BitRate();
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return 0;
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}
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// Get encode frame rate
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int VideoSender::FrameRate(unsigned int* framerate) const {
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DCHECK(main_thread_.CalledOnValidThread());
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// Since we're running on the thread that's the only thread known to modify
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// the value of _encoder, we don't need to grab the lock here.
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// input frame rate, not compensated
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if (!_encoder) {
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return VCM_UNINITIALIZED;
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}
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*framerate = _encoder->FrameRate();
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return 0;
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}
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int32_t VideoSender::SetChannelParameters(uint32_t target_bitrate,
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uint8_t lossRate,
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int64_t rtt) {
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// TODO(tommi,mflodman): This method is called on the network thread via the
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// OnNetworkChanged event (ViEEncoder::OnNetworkChanged). Could we instead
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// post the updated information to the encoding thread and not grab a lock
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// here? This effectively means that the network thread will be blocked for
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// as much as frame encoding period.
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uint32_t target_rate = _mediaOpt.SetTargetRates(target_bitrate,
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lossRate,
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rtt,
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protection_callback_,
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qm_settings_callback_);
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uint32_t input_frame_rate = _mediaOpt.InputFrameRate();
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CriticalSectionScoped sendCs(_sendCritSect);
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int32_t ret = VCM_UNINITIALIZED;
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static_assert(VCM_UNINITIALIZED < 0, "VCM_UNINITIALIZED must be negative.");
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if (_encoder != nullptr) {
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ret = _encoder->SetChannelParameters(lossRate, rtt);
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if (ret >= 0) {
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ret = _encoder->SetRates(target_rate, input_frame_rate);
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}
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}
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return ret;
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}
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int32_t VideoSender::RegisterTransportCallback(
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VCMPacketizationCallback* transport) {
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CriticalSectionScoped cs(_sendCritSect);
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_encodedFrameCallback.SetMediaOpt(&_mediaOpt);
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_encodedFrameCallback.SetTransportCallback(transport);
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return VCM_OK;
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}
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// Register video output information callback which will be called to deliver
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// information about the video stream produced by the encoder, for instance the
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// average frame rate and bit rate.
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int32_t VideoSender::RegisterSendStatisticsCallback(
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VCMSendStatisticsCallback* sendStats) {
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CriticalSectionScoped cs(process_crit_sect_.get());
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_sendStatsCallback = sendStats;
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return VCM_OK;
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}
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// Register a video protection callback which will be called to deliver the
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// requested FEC rate and NACK status (on/off).
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// Note: this callback is assumed to only be registered once and before it is
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// used in this class.
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int32_t VideoSender::RegisterProtectionCallback(
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VCMProtectionCallback* protection_callback) {
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DCHECK(protection_callback == nullptr || protection_callback_ == nullptr);
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protection_callback_ = protection_callback;
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return VCM_OK;
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}
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// Enable or disable a video protection method.
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void VideoSender::SetVideoProtection(bool enable,
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VCMVideoProtection videoProtection) {
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CriticalSectionScoped cs(_sendCritSect);
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switch (videoProtection) {
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case kProtectionNone:
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_mediaOpt.EnableProtectionMethod(enable, media_optimization::kNone);
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break;
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case kProtectionNack:
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case kProtectionNackSender:
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_mediaOpt.EnableProtectionMethod(enable, media_optimization::kNack);
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break;
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case kProtectionNackFEC:
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_mediaOpt.EnableProtectionMethod(enable, media_optimization::kNackFec);
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break;
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case kProtectionFEC:
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_mediaOpt.EnableProtectionMethod(enable, media_optimization::kFec);
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break;
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case kProtectionNackReceiver:
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case kProtectionKeyOnLoss:
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case kProtectionKeyOnKeyLoss:
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// Ignore receiver modes.
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return;
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}
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}
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// Add one raw video frame to the encoder, blocking.
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int32_t VideoSender::AddVideoFrame(const VideoFrame& videoFrame,
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const VideoContentMetrics* contentMetrics,
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const CodecSpecificInfo* codecSpecificInfo) {
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CriticalSectionScoped cs(_sendCritSect);
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if (_encoder == nullptr) {
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return VCM_UNINITIALIZED;
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}
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// TODO(holmer): Add support for dropping frames per stream. Currently we
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// only have one frame dropper for all streams.
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if (_nextFrameTypes[0] == kFrameEmpty) {
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return VCM_OK;
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}
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if (_mediaOpt.DropFrame()) {
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_encoder->OnDroppedFrame();
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return VCM_OK;
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}
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_mediaOpt.UpdateContentData(contentMetrics);
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// TODO(pbos): Make sure setting send codec is synchronized with video
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// processing so frame size always matches.
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if (!_codecDataBase.MatchesCurrentResolution(videoFrame.width(),
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videoFrame.height())) {
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LOG(LS_ERROR) << "Incoming frame doesn't match set resolution. Dropping.";
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return VCM_PARAMETER_ERROR;
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}
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VideoFrame converted_frame = videoFrame;
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if (converted_frame.native_handle() && !_encoder->SupportsNativeHandle()) {
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// This module only supports software encoding.
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// TODO(pbos): Offload conversion from the encoder thread.
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converted_frame = converted_frame.ConvertNativeToI420Frame();
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CHECK(!converted_frame.IsZeroSize())
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<< "Frame conversion failed, won't be able to encode frame.";
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}
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int32_t ret =
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_encoder->Encode(converted_frame, codecSpecificInfo, _nextFrameTypes);
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if (ret < 0) {
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LOG(LS_ERROR) << "Failed to encode frame. Error code: " << ret;
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return ret;
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}
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for (size_t i = 0; i < _nextFrameTypes.size(); ++i) {
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_nextFrameTypes[i] = kVideoFrameDelta; // Default frame type.
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}
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return VCM_OK;
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}
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int32_t VideoSender::IntraFrameRequest(int stream_index) {
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CriticalSectionScoped cs(_sendCritSect);
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if (stream_index < 0 ||
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static_cast<unsigned int>(stream_index) >= _nextFrameTypes.size()) {
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return -1;
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}
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_nextFrameTypes[stream_index] = kVideoFrameKey;
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if (_encoder != nullptr && _encoder->InternalSource()) {
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// Try to request the frame if we have an external encoder with
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// internal source since AddVideoFrame never will be called.
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if (_encoder->RequestFrame(_nextFrameTypes) == WEBRTC_VIDEO_CODEC_OK) {
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_nextFrameTypes[stream_index] = kVideoFrameDelta;
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}
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}
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return VCM_OK;
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}
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int32_t VideoSender::EnableFrameDropper(bool enable) {
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CriticalSectionScoped cs(_sendCritSect);
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frame_dropper_enabled_ = enable;
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_mediaOpt.EnableFrameDropper(enable);
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return VCM_OK;
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}
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void VideoSender::SuspendBelowMinBitrate() {
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DCHECK(main_thread_.CalledOnValidThread());
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int threshold_bps;
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if (current_codec_.numberOfSimulcastStreams == 0) {
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threshold_bps = current_codec_.minBitrate * 1000;
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} else {
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threshold_bps = current_codec_.simulcastStream[0].minBitrate * 1000;
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}
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// Set the hysteresis window to be at 10% of the threshold, but at least
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// 10 kbps.
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int window_bps = std::max(threshold_bps / 10, 10000);
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_mediaOpt.SuspendBelowMinBitrate(threshold_bps, window_bps);
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}
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bool VideoSender::VideoSuspended() const {
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CriticalSectionScoped cs(_sendCritSect);
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return _mediaOpt.IsVideoSuspended();
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}
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} // namespace vcm
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} // namespace webrtc
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