Files
platform-external-webrtc/webrtc/p2p/base/fakeportallocator.h
Honghai Zhang a74363c998 Remove ports that are not used by any channel after timeout
If a port is not used by any channel and if it has no connection for 30
seconds, it will be removed.
Note, as long as a port is used by a transport channel, it will be kept
even if it does not have any connection. This will be beneficial to
continual gathering because new connections can be created in the future
when network changes.

BUG=
R=pthatcher@webrtc.org, zhihuang@webrtc.org

Review URL: https://codereview.webrtc.org/2171183002 .

Cr-Commit-Position: refs/heads/master@{#13567}
2016-07-29 01:06:26 +00:00

257 lines
8.6 KiB
C++

/*
* Copyright 2010 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_P2P_BASE_FAKEPORTALLOCATOR_H_
#define WEBRTC_P2P_BASE_FAKEPORTALLOCATOR_H_
#include <memory>
#include <string>
#include <vector>
#include "webrtc/base/nethelpers.h"
#include "webrtc/p2p/base/basicpacketsocketfactory.h"
#include "webrtc/p2p/base/portallocator.h"
#include "webrtc/p2p/base/udpport.h"
namespace rtc {
class SocketFactory;
class Thread;
}
namespace cricket {
class TestUDPPort : public UDPPort {
public:
static TestUDPPort* Create(rtc::Thread* thread,
rtc::PacketSocketFactory* factory,
rtc::Network* network,
const rtc::IPAddress& ip,
uint16_t min_port,
uint16_t max_port,
const std::string& username,
const std::string& password,
const std::string& origin,
bool emit_localhost_for_anyaddress) {
TestUDPPort* port = new TestUDPPort(thread, factory, network, ip, min_port,
max_port, username, password, origin,
emit_localhost_for_anyaddress);
if (!port->Init()) {
delete port;
port = nullptr;
}
return port;
}
void SendBindingResponse(StunMessage* request,
const rtc::SocketAddress& addr) override {
UDPPort::SendBindingResponse(request, addr);
sent_binding_response_ = true;
}
bool sent_binding_response() { return sent_binding_response_; }
void set_sent_binding_response(bool response) {
sent_binding_response_ = response;
}
protected:
TestUDPPort(rtc::Thread* thread,
rtc::PacketSocketFactory* factory,
rtc::Network* network,
const rtc::IPAddress& ip,
uint16_t min_port,
uint16_t max_port,
const std::string& username,
const std::string& password,
const std::string& origin,
bool emit_localhost_for_anyaddress)
: UDPPort(thread,
factory,
network,
ip,
min_port,
max_port,
username,
password,
origin,
emit_localhost_for_anyaddress) {}
bool sent_binding_response_ = false;
};
// A FakePortAllocatorSession can be used with either a real or fake socket
// factory. It gathers a single loopback port, using IPv6 if available and
// not disabled.
class FakePortAllocatorSession : public PortAllocatorSession {
public:
FakePortAllocatorSession(PortAllocator* allocator,
rtc::Thread* network_thread,
rtc::PacketSocketFactory* factory,
const std::string& content_name,
int component,
const std::string& ice_ufrag,
const std::string& ice_pwd)
: PortAllocatorSession(content_name,
component,
ice_ufrag,
ice_pwd,
allocator->flags()),
network_thread_(network_thread),
factory_(factory),
ipv4_network_("network",
"unittest",
rtc::IPAddress(INADDR_LOOPBACK),
32),
ipv6_network_("network",
"unittest",
rtc::IPAddress(in6addr_loopback),
64),
port_(),
port_config_count_(0),
stun_servers_(allocator->stun_servers()),
turn_servers_(allocator->turn_servers()) {
ipv4_network_.AddIP(rtc::IPAddress(INADDR_LOOPBACK));
ipv6_network_.AddIP(rtc::IPAddress(in6addr_loopback));
}
void SetCandidateFilter(uint32_t filter) override {
candidate_filter_ = filter;
}
void StartGettingPorts() override {
if (!port_) {
rtc::Network& network =
(rtc::HasIPv6Enabled() && (flags() & PORTALLOCATOR_ENABLE_IPV6))
? ipv6_network_
: ipv4_network_;
port_.reset(TestUDPPort::Create(network_thread_, factory_, &network,
network.GetBestIP(), 0, 0, username(),
password(), std::string(), false));
port_->SignalDestroyed.connect(
this, &FakePortAllocatorSession::OnPortDestroyed);
AddPort(port_.get());
}
++port_config_count_;
running_ = true;
}
void StopGettingPorts() override { running_ = false; }
bool IsGettingPorts() override { return running_; }
void ClearGettingPorts() override {}
std::vector<PortInterface*> ReadyPorts() const override {
return ready_ports_;
}
std::vector<Candidate> ReadyCandidates() const override {
return candidates_;
}
void PruneAllPorts() override { port_->Prune(); }
bool CandidatesAllocationDone() const override { return allocation_done_; }
int port_config_count() { return port_config_count_; }
const ServerAddresses& stun_servers() const { return stun_servers_; }
const std::vector<RelayServerConfig>& turn_servers() const {
return turn_servers_;
}
uint32_t candidate_filter() const { return candidate_filter_; }
int transport_info_update_count() const {
return transport_info_update_count_;
}
protected:
void UpdateIceParametersInternal() override {
// Since this class is a fake and this method only is overridden for tests,
// we don't need to actually update the transport info.
++transport_info_update_count_;
}
private:
void AddPort(cricket::Port* port) {
port->set_component(component());
port->set_generation(generation());
port->SignalPortComplete.connect(this,
&FakePortAllocatorSession::OnPortComplete);
port->PrepareAddress();
ready_ports_.push_back(port);
SignalPortReady(this, port);
port->KeepAliveUntilPruned();
}
void OnPortComplete(cricket::Port* port) {
const std::vector<Candidate>& candidates = port->Candidates();
candidates_.insert(candidates_.end(), candidates.begin(), candidates.end());
SignalCandidatesReady(this, candidates);
allocation_done_ = true;
SignalCandidatesAllocationDone(this);
}
void OnPortDestroyed(cricket::PortInterface* port) {
// Don't want to double-delete port if it deletes itself.
port_.release();
}
rtc::Thread* network_thread_;
rtc::PacketSocketFactory* factory_;
rtc::Network ipv4_network_;
rtc::Network ipv6_network_;
std::unique_ptr<cricket::Port> port_;
int port_config_count_;
std::vector<Candidate> candidates_;
std::vector<PortInterface*> ready_ports_;
bool allocation_done_ = false;
ServerAddresses stun_servers_;
std::vector<RelayServerConfig> turn_servers_;
uint32_t candidate_filter_ = CF_ALL;
int transport_info_update_count_ = 0;
bool running_ = false;
};
class FakePortAllocator : public cricket::PortAllocator {
public:
FakePortAllocator(rtc::Thread* network_thread,
rtc::PacketSocketFactory* factory)
: network_thread_(network_thread), factory_(factory) {
if (factory_ == NULL) {
owned_factory_.reset(new rtc::BasicPacketSocketFactory(network_thread_));
factory_ = owned_factory_.get();
}
}
void Initialize() override {
// Port allocator should be initialized on the network thread.
RTC_CHECK(network_thread_->IsCurrent());
initialized_ = true;
}
void SetNetworkIgnoreMask(int network_ignore_mask) override {}
cricket::PortAllocatorSession* CreateSessionInternal(
const std::string& content_name,
int component,
const std::string& ice_ufrag,
const std::string& ice_pwd) override {
return new FakePortAllocatorSession(this, network_thread_, factory_,
content_name, component, ice_ufrag,
ice_pwd);
}
bool initialized() const { return initialized_; }
private:
rtc::Thread* network_thread_;
rtc::PacketSocketFactory* factory_;
std::unique_ptr<rtc::BasicPacketSocketFactory> owned_factory_;
bool initialized_ = false;
};
} // namespace cricket
#endif // WEBRTC_P2P_BASE_FAKEPORTALLOCATOR_H_