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platform-external-webrtc/webrtc/modules/audio_coding/neteq4/packet_buffer.cc
henrik.lundin@webrtc.org d94659dc27 Initial upload of NetEq4
This is the first public upload of the new NetEq, version 4.

It has been through extensive internal review during the course of
the project.

TEST=trybots

Review URL: https://webrtc-codereview.appspot.com/1073005

git-svn-id: http://webrtc.googlecode.com/svn/trunk@3425 4adac7df-926f-26a2-2b94-8c16560cd09d
2013-01-29 12:09:21 +00:00

279 lines
8.7 KiB
C++

/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
// This is the implementation of the PacketBuffer class. It is mostly based on
// an STL list. The list is kept sorted at all times so that the next packet to
// decode is at the beginning of the list.
#include "webrtc/modules/audio_coding/neteq4/packet_buffer.h"
#include <algorithm> // find_if()
#include "webrtc/modules/audio_coding/neteq4/decoder_database.h"
#include "webrtc/modules/audio_coding/neteq4/interface/audio_decoder.h"
namespace webrtc {
// Predicate used when inserting packets in the buffer list.
// Operator() returns true when |packet| goes before |new_packet|.
class NewTimestampIsLarger {
public:
explicit NewTimestampIsLarger(const Packet* new_packet)
: new_packet_(new_packet) {
}
bool operator()(Packet* packet) {
return (*new_packet_ >= *packet);
}
private:
const Packet* new_packet_;
};
// Constructor. The arguments define the maximum number of slots and maximum
// payload memory (excluding RTP headers) that the buffer will accept.
PacketBuffer::PacketBuffer(size_t max_number_of_packets,
size_t max_memory_bytes)
: max_number_of_packets_(max_number_of_packets),
max_memory_bytes_(max_memory_bytes),
current_memory_bytes_(0) {
}
// Destructor. All packets in the buffer will be destroyed.
PacketBuffer::~PacketBuffer() {
Flush();
}
// Flush the buffer. All packets in the buffer will be destroyed.
void PacketBuffer::Flush() {
DeleteAllPackets(&buffer_);
current_memory_bytes_ = 0;
}
int PacketBuffer::InsertPacket(Packet* packet) {
if (!packet || !packet->payload) {
if (packet) {
delete packet;
}
return kInvalidPacket;
}
int return_val = kOK;
if ((buffer_.size() >= max_number_of_packets_) ||
(current_memory_bytes_ + packet->payload_length
> static_cast<int>(max_memory_bytes_))) {
// Buffer is full. Flush it.
Flush();
return_val = kFlushed;
if ((buffer_.size() >= max_number_of_packets_) ||
(current_memory_bytes_ + packet->payload_length
> static_cast<int>(max_memory_bytes_))) {
// Buffer is still too small for the packet. Either the buffer limits are
// really small, or the packet is really large. Delete the packet and
// return an error.
delete [] packet->payload;
delete packet;
return kOversizePacket;
}
}
// Get an iterator pointing to the place in the buffer where the new packet
// should be inserted. The list is searched from the back, since the most
// likely case is that the new packet should be near the end of the list.
PacketList::reverse_iterator rit = std::find_if(
buffer_.rbegin(), buffer_.rend(),
NewTimestampIsLarger(packet));
buffer_.insert(rit.base(), packet); // Insert the packet at that position.
current_memory_bytes_ += packet->payload_length;
return return_val;
}
int PacketBuffer::InsertPacketList(PacketList* packet_list,
const DecoderDatabase& decoder_database,
uint8_t* current_rtp_payload_type,
uint8_t* current_cng_rtp_payload_type) {
bool flushed = false;
while (!packet_list->empty()) {
Packet* packet = packet_list->front();
if (decoder_database.IsComfortNoise(packet->header.payloadType)) {
if (*current_cng_rtp_payload_type != 0xFF &&
*current_cng_rtp_payload_type != packet->header.payloadType) {
// New CNG payload type implies new codec type.
*current_rtp_payload_type = 0xFF;
Flush();
flushed = true;
}
*current_cng_rtp_payload_type = packet->header.payloadType;
} else if (!decoder_database.IsDtmf(packet->header.payloadType)) {
// This must be speech.
if (*current_rtp_payload_type != 0xFF &&
*current_rtp_payload_type != packet->header.payloadType) {
*current_cng_rtp_payload_type = 0xFF;
Flush();
flushed = true;
}
*current_rtp_payload_type = packet->header.payloadType;
}
int return_val = InsertPacket(packet);
packet_list->pop_front();
if (return_val == kFlushed) {
// The buffer flushed, but this is not an error. We can still continue.
flushed = true;
} else if (return_val != kOK) {
// An error occurred. Delete remaining packets in list and return.
DeleteAllPackets(packet_list);
return return_val;
}
}
return flushed ? kFlushed : kOK;
}
int PacketBuffer::NextTimestamp(uint32_t* next_timestamp) const {
if (Empty()) {
return kBufferEmpty;
}
if (!next_timestamp) {
return kInvalidPointer;
}
*next_timestamp = buffer_.front()->header.timestamp;
return kOK;
}
int PacketBuffer::NextHigherTimestamp(uint32_t timestamp,
uint32_t* next_timestamp) const {
if (Empty()) {
return kBufferEmpty;
}
if (!next_timestamp) {
return kInvalidPointer;
}
PacketList::const_iterator it;
for (it = buffer_.begin(); it != buffer_.end(); ++it) {
if ((*it)->header.timestamp >= timestamp) {
// Found a packet matching the search.
*next_timestamp = (*it)->header.timestamp;
return kOK;
}
}
return kNotFound;
}
const RTPHeader* PacketBuffer::NextRtpHeader() const {
if (Empty()) {
return NULL;
}
return const_cast<const RTPHeader*>(&(buffer_.front()->header));
}
Packet* PacketBuffer::GetNextPacket(int* discard_count) {
if (Empty()) {
// Buffer is empty.
return NULL;
}
Packet* packet = buffer_.front();
// Assert that the packet sanity checks in InsertPacket method works.
assert(packet && packet->payload);
buffer_.pop_front();
current_memory_bytes_ -= packet->payload_length;
assert(current_memory_bytes_ >= 0); // Assert bookkeeping is correct.
// Discard other packets with the same timestamp. These are duplicates or
// redundant payloads that should not be used.
if (discard_count) {
*discard_count = 0;
}
while (!Empty() &&
buffer_.front()->header.timestamp == packet->header.timestamp) {
if (DiscardNextPacket() != kOK) {
assert(false); // Must be ok by design.
}
if (discard_count) {
++(*discard_count);
}
}
return packet;
}
int PacketBuffer::DiscardNextPacket() {
if (Empty()) {
return kBufferEmpty;
}
Packet* temp_packet = buffer_.front();
// Assert that the packet sanity checks in InsertPacket method works.
assert(temp_packet && temp_packet->payload);
current_memory_bytes_ -= temp_packet->payload_length;
assert(current_memory_bytes_ >= 0); // Assert bookkeeping is correct.
DeleteFirstPacket(&buffer_);
return kOK;
}
int PacketBuffer::DiscardOldPackets(uint32_t timestamp_limit) {
int discard_count = 0;
while (!Empty() &&
timestamp_limit != buffer_.front()->header.timestamp &&
static_cast<uint32_t>(timestamp_limit
- buffer_.front()->header.timestamp) <
0xFFFFFFFF / 2) {
if (DiscardNextPacket() != kOK) {
assert(false); // Must be ok by design.
}
++discard_count;
}
return 0;
}
int PacketBuffer::NumSamplesInBuffer(DecoderDatabase* decoder_database,
int last_decoded_length) const {
PacketList::const_iterator it;
int num_samples = 0;
for (it = buffer_.begin(); it != buffer_.end(); ++it) {
Packet* packet = (*it);
AudioDecoder* decoder =
decoder_database->GetDecoder(packet->header.payloadType);
if (decoder) {
int duration = decoder->PacketDuration(packet->payload,
packet->payload_length);
if (duration >= 0) {
num_samples += duration;
continue; // Go to next packet in loop.
}
}
num_samples += last_decoded_length;
}
return num_samples;
}
void PacketBuffer::IncrementWaitingTimes(int inc) {
PacketList::iterator it;
for (it = buffer_.begin(); it != buffer_.end(); ++it) {
(*it)->waiting_time += inc;
}
}
bool PacketBuffer::DeleteFirstPacket(PacketList* packet_list) {
if (packet_list->empty()) {
return false;
}
Packet* first_packet = packet_list->front();
delete [] first_packet->payload;
delete first_packet;
packet_list->pop_front();
return true;
}
void PacketBuffer::DeleteAllPackets(PacketList* packet_list) {
while (DeleteFirstPacket(packet_list)) {
// Continue while the list is not empty.
}
}
} // namespace webrtc