This CL changes the behavior for RunFor and RunUntil so they do not anymore restart the underlying streams every time they are called. This has a side effect on the semantics of the calls. Previously, both RunUntil and RunFor would restart the session and run until the given time had passed. Now RunFor will still run for the provided duration, however, to make the name of RunUntil more correct, it will run until the time since start is equal to the max_duration parameter. An extra overload of RunUntil was added to allow using this behavior without providing an ending condition. Bug: webrtc:9510 Change-Id: I9fe56a44116907fba3d102894b5c96af2ba6cffb Reviewed-on: https://webrtc-review.googlesource.com/c/111502 Reviewed-by: Christoffer Rodbro <crodbro@webrtc.org> Commit-Queue: Sebastian Jansson <srte@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25726}
205 lines
7.6 KiB
C++
205 lines
7.6 KiB
C++
/*
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* Copyright 2018 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef TEST_SCENARIO_SCENARIO_H_
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#define TEST_SCENARIO_SCENARIO_H_
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include "rtc_base/constructormagic.h"
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#include "rtc_base/fakeclock.h"
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#include "test/scenario/audio_stream.h"
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#include "test/scenario/call_client.h"
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#include "test/scenario/column_printer.h"
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#include "test/scenario/network_node.h"
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#include "test/scenario/scenario_config.h"
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#include "test/scenario/simulated_time.h"
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#include "test/scenario/video_stream.h"
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namespace webrtc {
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namespace test {
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// RepeatedActivity is created by the Scenario class and can be used to stop a
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// running activity at runtime.
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class RepeatedActivity {
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public:
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void Stop();
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private:
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friend class Scenario;
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RepeatedActivity(TimeDelta interval, std::function<void(TimeDelta)> function);
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void Poll(Timestamp time);
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void SetStartTime(Timestamp time);
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Timestamp NextTime();
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TimeDelta interval_;
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std::function<void(TimeDelta)> function_;
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Timestamp last_update_ = Timestamp::MinusInfinity();
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};
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struct PendingActivity {
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TimeDelta after_duration;
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std::function<void()> function;
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};
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// Scenario is a class owning everything for a test scenario. It creates and
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// holds network nodes, call clients and media streams. It also provides methods
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// for changing behavior at runtime. Since it always keeps ownership of the
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// created components, it generally returns non-owning pointers. It maintains
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// the life of its objects until it is destroyed.
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// For methods accepting configuration structs, a modifier function interface is
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// generally provided. This allows simple partial overriding of the default
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// configuration.
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class Scenario {
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public:
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Scenario();
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explicit Scenario(std::string file_name);
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Scenario(std::string file_name, bool real_time);
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RTC_DISALLOW_COPY_AND_ASSIGN(Scenario);
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~Scenario();
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SimulationNode* CreateSimulationNode(NetworkNodeConfig config);
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SimulationNode* CreateSimulationNode(
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std::function<void(NetworkNodeConfig*)> config_modifier);
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NetworkNode* CreateNetworkNode(
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NetworkNodeConfig config,
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std::unique_ptr<NetworkBehaviorInterface> behavior);
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CallClient* CreateClient(std::string name, CallClientConfig config);
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CallClient* CreateClient(
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std::string name,
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std::function<void(CallClientConfig*)> config_modifier);
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CallClientPair* CreateRoutes(CallClient* first,
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std::vector<NetworkNode*> send_link,
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CallClient* second,
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std::vector<NetworkNode*> return_link);
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CallClientPair* CreateRoutes(CallClient* first,
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std::vector<NetworkNode*> send_link,
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DataSize first_overhead,
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CallClient* second,
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std::vector<NetworkNode*> return_link,
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DataSize second_overhead);
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void ChangeRoute(std::pair<CallClient*, CallClient*> clients,
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std::vector<NetworkNode*> over_nodes);
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void ChangeRoute(std::pair<CallClient*, CallClient*> clients,
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std::vector<NetworkNode*> over_nodes,
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DataSize overhead);
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SimulatedTimeClient* CreateSimulatedTimeClient(
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std::string name,
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SimulatedTimeClientConfig config,
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std::vector<PacketStreamConfig> stream_configs,
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std::vector<NetworkNode*> send_link,
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std::vector<NetworkNode*> return_link);
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VideoStreamPair* CreateVideoStream(
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std::pair<CallClient*, CallClient*> clients,
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std::function<void(VideoStreamConfig*)> config_modifier);
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VideoStreamPair* CreateVideoStream(
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std::pair<CallClient*, CallClient*> clients,
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VideoStreamConfig config);
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AudioStreamPair* CreateAudioStream(
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std::pair<CallClient*, CallClient*> clients,
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std::function<void(AudioStreamConfig*)> config_modifier);
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AudioStreamPair* CreateAudioStream(
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std::pair<CallClient*, CallClient*> clients,
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AudioStreamConfig config);
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CrossTrafficSource* CreateCrossTraffic(
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std::vector<NetworkNode*> over_nodes,
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std::function<void(CrossTrafficConfig*)> config_modifier);
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CrossTrafficSource* CreateCrossTraffic(std::vector<NetworkNode*> over_nodes,
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CrossTrafficConfig config);
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// Runs the provided function with a fixed interval.
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RepeatedActivity* Every(TimeDelta interval,
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std::function<void(TimeDelta)> function);
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RepeatedActivity* Every(TimeDelta interval, std::function<void()> function);
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// Runs the provided function after given duration has passed in a session.
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void At(TimeDelta offset, std::function<void()> function);
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// Sends a packet over the nodes and runs |action| when it has been delivered.
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void NetworkDelayedAction(std::vector<NetworkNode*> over_nodes,
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size_t packet_size,
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std::function<void()> action);
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// Runs the scenario for the given time or until the exit function returns
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// true.
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void RunFor(TimeDelta duration);
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void RunUntil(TimeDelta max_duration);
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void RunUntil(TimeDelta max_duration,
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TimeDelta probe_interval,
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std::function<bool()> exit_function);
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void Start();
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void Stop();
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// Triggers sending of dummy packets over the given nodes.
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void TriggerPacketBurst(std::vector<NetworkNode*> over_nodes,
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size_t num_packets,
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size_t packet_size);
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ColumnPrinter TimePrinter();
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StatesPrinter* CreatePrinter(std::string name,
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TimeDelta interval,
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std::vector<ColumnPrinter> printers);
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// Returns the current time.
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Timestamp Now();
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// Return the duration of the current session so far.
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TimeDelta Duration();
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std::string GetFullPathOrEmpty(std::string name) const {
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if (base_filename_.empty() || name.empty())
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return std::string();
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return base_filename_ + "." + name;
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}
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private:
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NullReceiver null_receiver_;
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std::string base_filename_;
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const bool real_time_mode_;
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SimulatedClock sim_clock_;
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Clock* clock_;
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// Event logs use a global clock instance, this is used to override that
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// instance when not running in real time.
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rtc::FakeClock event_log_fake_clock_;
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std::vector<std::unique_ptr<CallClient>> clients_;
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std::vector<std::unique_ptr<CallClientPair>> client_pairs_;
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std::vector<std::unique_ptr<NetworkNode>> network_nodes_;
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std::vector<std::unique_ptr<CrossTrafficSource>> cross_traffic_sources_;
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std::vector<std::unique_ptr<VideoStreamPair>> video_streams_;
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std::vector<std::unique_ptr<AudioStreamPair>> audio_streams_;
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std::vector<std::unique_ptr<SimulatedTimeClient>> simulated_time_clients_;
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std::vector<std::unique_ptr<RepeatedActivity>> repeated_activities_;
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std::vector<std::unique_ptr<ActionReceiver>> action_receivers_;
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std::vector<std::unique_ptr<PendingActivity>> pending_activities_;
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std::vector<std::unique_ptr<StatesPrinter>> printers_;
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int64_t next_route_id_ = 40000;
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rtc::scoped_refptr<AudioDecoderFactory> audio_decoder_factory_;
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rtc::scoped_refptr<AudioEncoderFactory> audio_encoder_factory_;
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Timestamp start_time_ = Timestamp::PlusInfinity();
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};
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} // namespace test
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} // namespace webrtc
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#endif // TEST_SCENARIO_SCENARIO_H_
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