Files
platform-external-webrtc/sdk/android/api/org/webrtc/SurfaceViewRenderer.java
Magnus Jedvert e987f2b765 Android: Stop using VideoRenderer class
This CL updates the WebRTC code to stop using the old VideoRenderer and
VideoRenderer.I420Frame classes and instead use the new VideoSink and
VideoFrame classes.

This CL is the first step and the old classes are still left in the code
for now to keep backwards compatibility.

Bug: webrtc:9181
Change-Id: Ib0caa18cbaa2758b7859e850ddcaba003cfb06d6
Reviewed-on: https://webrtc-review.googlesource.com/71662
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Commit-Queue: Magnus Jedvert <magjed@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#22989}
2018-04-23 16:04:11 +00:00

301 lines
10 KiB
Java

/*
* Copyright 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc;
import android.content.Context;
import android.content.res.Resources.NotFoundException;
import android.graphics.Point;
import android.os.Looper;
import android.util.AttributeSet;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
/**
* Display the video stream on a SurfaceView.
*/
public class SurfaceViewRenderer extends SurfaceView
implements SurfaceHolder.Callback, VideoSink, RendererCommon.RendererEvents {
private static final String TAG = "SurfaceViewRenderer";
// Cached resource name.
private final String resourceName;
private final RendererCommon.VideoLayoutMeasure videoLayoutMeasure =
new RendererCommon.VideoLayoutMeasure();
private final SurfaceEglRenderer eglRenderer;
// Callback for reporting renderer events. Read-only after initilization so no lock required.
private RendererCommon.RendererEvents rendererEvents;
// Accessed only on the main thread.
private int rotatedFrameWidth;
private int rotatedFrameHeight;
private boolean enableFixedSize;
private int surfaceWidth;
private int surfaceHeight;
/**
* Standard View constructor. In order to render something, you must first call init().
*/
public SurfaceViewRenderer(Context context) {
super(context);
this.resourceName = getResourceName();
eglRenderer = new SurfaceEglRenderer(resourceName);
getHolder().addCallback(this);
getHolder().addCallback(eglRenderer);
}
/**
* Standard View constructor. In order to render something, you must first call init().
*/
public SurfaceViewRenderer(Context context, AttributeSet attrs) {
super(context, attrs);
this.resourceName = getResourceName();
eglRenderer = new SurfaceEglRenderer(resourceName);
getHolder().addCallback(this);
getHolder().addCallback(eglRenderer);
}
/**
* Initialize this class, sharing resources with |sharedContext|. It is allowed to call init() to
* reinitialize the renderer after a previous init()/release() cycle.
*/
public void init(EglBase.Context sharedContext, RendererCommon.RendererEvents rendererEvents) {
init(sharedContext, rendererEvents, EglBase.CONFIG_PLAIN, new GlRectDrawer());
}
/**
* Initialize this class, sharing resources with |sharedContext|. The custom |drawer| will be used
* for drawing frames on the EGLSurface. This class is responsible for calling release() on
* |drawer|. It is allowed to call init() to reinitialize the renderer after a previous
* init()/release() cycle.
*/
public void init(final EglBase.Context sharedContext,
RendererCommon.RendererEvents rendererEvents, final int[] configAttributes,
RendererCommon.GlDrawer drawer) {
ThreadUtils.checkIsOnMainThread();
this.rendererEvents = rendererEvents;
rotatedFrameWidth = 0;
rotatedFrameHeight = 0;
eglRenderer.init(sharedContext, this /* rendererEvents */, configAttributes, drawer);
}
/**
* Block until any pending frame is returned and all GL resources released, even if an interrupt
* occurs. If an interrupt occurs during release(), the interrupt flag will be set. This function
* should be called before the Activity is destroyed and the EGLContext is still valid. If you
* don't call this function, the GL resources might leak.
*/
public void release() {
eglRenderer.release();
}
/**
* Register a callback to be invoked when a new video frame has been received.
*
* @param listener The callback to be invoked. The callback will be invoked on the render thread.
* It should be lightweight and must not call removeFrameListener.
* @param scale The scale of the Bitmap passed to the callback, or 0 if no Bitmap is
* required.
* @param drawer Custom drawer to use for this frame listener.
*/
public void addFrameListener(
EglRenderer.FrameListener listener, float scale, RendererCommon.GlDrawer drawerParam) {
eglRenderer.addFrameListener(listener, scale, drawerParam);
}
/**
* Register a callback to be invoked when a new video frame has been received. This version uses
* the drawer of the EglRenderer that was passed in init.
*
* @param listener The callback to be invoked. The callback will be invoked on the render thread.
* It should be lightweight and must not call removeFrameListener.
* @param scale The scale of the Bitmap passed to the callback, or 0 if no Bitmap is
* required.
*/
public void addFrameListener(EglRenderer.FrameListener listener, float scale) {
eglRenderer.addFrameListener(listener, scale);
}
public void removeFrameListener(EglRenderer.FrameListener listener) {
eglRenderer.removeFrameListener(listener);
}
/**
* Enables fixed size for the surface. This provides better performance but might be buggy on some
* devices. By default this is turned off.
*/
public void setEnableHardwareScaler(boolean enabled) {
ThreadUtils.checkIsOnMainThread();
enableFixedSize = enabled;
updateSurfaceSize();
}
/**
* Set if the video stream should be mirrored or not.
*/
public void setMirror(final boolean mirror) {
eglRenderer.setMirror(mirror);
}
/**
* Set how the video will fill the allowed layout area.
*/
public void setScalingType(RendererCommon.ScalingType scalingType) {
ThreadUtils.checkIsOnMainThread();
videoLayoutMeasure.setScalingType(scalingType);
requestLayout();
}
public void setScalingType(RendererCommon.ScalingType scalingTypeMatchOrientation,
RendererCommon.ScalingType scalingTypeMismatchOrientation) {
ThreadUtils.checkIsOnMainThread();
videoLayoutMeasure.setScalingType(scalingTypeMatchOrientation, scalingTypeMismatchOrientation);
requestLayout();
}
/**
* Limit render framerate.
*
* @param fps Limit render framerate to this value, or use Float.POSITIVE_INFINITY to disable fps
* reduction.
*/
public void setFpsReduction(float fps) {
eglRenderer.setFpsReduction(fps);
}
public void disableFpsReduction() {
eglRenderer.disableFpsReduction();
}
public void pauseVideo() {
eglRenderer.pauseVideo();
}
// VideoSink interface.
@Override
public void onFrame(VideoFrame frame) {
eglRenderer.onFrame(frame);
}
// View layout interface.
@Override
protected void onMeasure(int widthSpec, int heightSpec) {
ThreadUtils.checkIsOnMainThread();
Point size =
videoLayoutMeasure.measure(widthSpec, heightSpec, rotatedFrameWidth, rotatedFrameHeight);
setMeasuredDimension(size.x, size.y);
logD("onMeasure(). New size: " + size.x + "x" + size.y);
}
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
ThreadUtils.checkIsOnMainThread();
eglRenderer.setLayoutAspectRatio((right - left) / (float) (bottom - top));
updateSurfaceSize();
}
private void updateSurfaceSize() {
ThreadUtils.checkIsOnMainThread();
if (enableFixedSize && rotatedFrameWidth != 0 && rotatedFrameHeight != 0 && getWidth() != 0
&& getHeight() != 0) {
final float layoutAspectRatio = getWidth() / (float) getHeight();
final float frameAspectRatio = rotatedFrameWidth / (float) rotatedFrameHeight;
final int drawnFrameWidth;
final int drawnFrameHeight;
if (frameAspectRatio > layoutAspectRatio) {
drawnFrameWidth = (int) (rotatedFrameHeight * layoutAspectRatio);
drawnFrameHeight = rotatedFrameHeight;
} else {
drawnFrameWidth = rotatedFrameWidth;
drawnFrameHeight = (int) (rotatedFrameWidth / layoutAspectRatio);
}
// Aspect ratio of the drawn frame and the view is the same.
final int width = Math.min(getWidth(), drawnFrameWidth);
final int height = Math.min(getHeight(), drawnFrameHeight);
logD("updateSurfaceSize. Layout size: " + getWidth() + "x" + getHeight() + ", frame size: "
+ rotatedFrameWidth + "x" + rotatedFrameHeight + ", requested surface size: " + width
+ "x" + height + ", old surface size: " + surfaceWidth + "x" + surfaceHeight);
if (width != surfaceWidth || height != surfaceHeight) {
surfaceWidth = width;
surfaceHeight = height;
getHolder().setFixedSize(width, height);
}
} else {
surfaceWidth = surfaceHeight = 0;
getHolder().setSizeFromLayout();
}
}
// SurfaceHolder.Callback interface.
@Override
public void surfaceCreated(final SurfaceHolder holder) {
ThreadUtils.checkIsOnMainThread();
surfaceWidth = surfaceHeight = 0;
updateSurfaceSize();
}
@Override
public void surfaceDestroyed(SurfaceHolder holder) {}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {}
private String getResourceName() {
try {
return getResources().getResourceEntryName(getId());
} catch (NotFoundException e) {
return "";
}
}
/**
* Post a task to clear the SurfaceView to a transparent uniform color.
*/
public void clearImage() {
eglRenderer.clearImage();
}
@Override
public void onFirstFrameRendered() {
if (rendererEvents != null) {
rendererEvents.onFirstFrameRendered();
}
}
@Override
public void onFrameResolutionChanged(int videoWidth, int videoHeight, int rotation) {
if (rendererEvents != null) {
rendererEvents.onFrameResolutionChanged(videoWidth, videoHeight, rotation);
}
int rotatedWidth = rotation == 0 || rotation == 180 ? videoWidth : videoHeight;
int rotatedHeight = rotation == 0 || rotation == 180 ? videoHeight : videoWidth;
// run immediately if possible for ui thread tests
postOrRun(() -> {
rotatedFrameWidth = rotatedWidth;
rotatedFrameHeight = rotatedHeight;
updateSurfaceSize();
requestLayout();
});
}
private void postOrRun(Runnable r) {
if (Thread.currentThread() == Looper.getMainLooper().getThread()) {
r.run();
} else {
post(r);
}
}
private void logD(String string) {
Logging.d(TAG, resourceName + ": " + string);
}
}