Files
platform-external-webrtc/webrtc/base/socketstream.h
kwiberg@webrtc.org 67186fe00c Fix clang style warnings in webrtc/base
Mostly this consists of marking functions with override when
applicable, and moving function bodies from .h to .cc files.

Not inlining virtual functions with simple bodies such as

  { return false; }

strikes me as probably losing more in readability than we gain in
binary size and compilation time, but I guess it's just like any other
case where enabling a generally good warning forces us to write
slightly worse code in a couple of places.

BUG=163
R=kjellander@webrtc.org, tommi@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/47429004

Cr-Commit-Position: refs/heads/master@{#8656}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8656 4adac7df-926f-26a2-2b94-8c16560cd09d
2015-03-09 22:24:25 +00:00

62 lines
1.7 KiB
C++

/*
* Copyright 2005 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_BASE_SOCKETSTREAM_H_
#define WEBRTC_BASE_SOCKETSTREAM_H_
#include "webrtc/base/asyncsocket.h"
#include "webrtc/base/common.h"
#include "webrtc/base/stream.h"
namespace rtc {
///////////////////////////////////////////////////////////////////////////////
class SocketStream : public StreamInterface, public sigslot::has_slots<> {
public:
explicit SocketStream(AsyncSocket* socket);
~SocketStream() override;
void Attach(AsyncSocket* socket);
AsyncSocket* Detach();
AsyncSocket* GetSocket() { return socket_; }
StreamState GetState() const override;
StreamResult Read(void* buffer,
size_t buffer_len,
size_t* read,
int* error) override;
StreamResult Write(const void* data,
size_t data_len,
size_t* written,
int* error) override;
void Close() override;
private:
void OnConnectEvent(AsyncSocket* socket);
void OnReadEvent(AsyncSocket* socket);
void OnWriteEvent(AsyncSocket* socket);
void OnCloseEvent(AsyncSocket* socket, int err);
AsyncSocket* socket_;
DISALLOW_EVIL_CONSTRUCTORS(SocketStream);
};
///////////////////////////////////////////////////////////////////////////////
} // namespace rtc
#endif // WEBRTC_BASE_SOCKETSTREAM_H_