This CL builds on https://webrtc-review.googlesource.com/c/src/+/142165 It adds the parts within the paced sender that uses those send methods. A follow-up will add the pre-pacer RTP sender parts. That CL will also add proper integration testing. Here, I mostly add coverage for the new send methods. When the old code-path is removed, all tests need to be converted to exclusively use the owned path. Bug: webrtc:10633 Change-Id: I870d9a2285f07a7b7b0ef6758aa310808f210f28 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/142179 Commit-Queue: Erik Språng <sprang@webrtc.org> Reviewed-by: Danil Chapovalov <danilchap@webrtc.org> Reviewed-by: Sebastian Jansson <srte@webrtc.org> Cr-Commit-Position: refs/heads/master@{#28308}
193 lines
6.2 KiB
C++
193 lines
6.2 KiB
C++
/*
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* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef MODULES_PACING_ROUND_ROBIN_PACKET_QUEUE_H_
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#define MODULES_PACING_ROUND_ROBIN_PACKET_QUEUE_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <list>
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#include <map>
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#include <memory>
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#include <queue>
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#include <set>
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#include "absl/types/optional.h"
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#include "modules/rtp_rtcp/include/rtp_rtcp_defines.h"
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#include "modules/rtp_rtcp/source/rtp_packet_to_send.h"
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#include "system_wrappers/include/clock.h"
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namespace webrtc {
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class RoundRobinPacketQueue {
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public:
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explicit RoundRobinPacketQueue(int64_t start_time_us);
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~RoundRobinPacketQueue();
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struct QueuedPacket {
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public:
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QueuedPacket(
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int priority,
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RtpPacketToSend::Type type,
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uint32_t ssrc,
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uint16_t seq_number,
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int64_t capture_time_ms,
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int64_t enqueue_time_ms,
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size_t length_in_bytes,
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bool retransmission,
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uint64_t enqueue_order,
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std::multiset<int64_t>::iterator enqueue_time_it,
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absl::optional<std::list<std::unique_ptr<RtpPacketToSend>>::iterator>
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packet_it);
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QueuedPacket(const QueuedPacket& rhs);
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~QueuedPacket();
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bool operator<(const QueuedPacket& other) const;
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int priority() const { return priority_; }
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RtpPacketToSend::Type type() const { return type_; }
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uint32_t ssrc() const { return ssrc_; }
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uint16_t sequence_number() const { return sequence_number_; }
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int64_t capture_time_ms() const { return capture_time_ms_; }
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int64_t enqueue_time_ms() const { return enqueue_time_ms_; }
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size_t size_in_bytes() const { return bytes_; }
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bool is_retransmission() const { return retransmission_; }
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uint64_t enqueue_order() const { return enqueue_order_; }
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std::unique_ptr<RtpPacketToSend> ReleasePacket();
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// For internal use.
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absl::optional<std::list<std::unique_ptr<RtpPacketToSend>>::iterator>
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PacketIterator() const {
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return packet_it_;
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}
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std::multiset<int64_t>::iterator EnqueueTimeIterator() const {
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return enqueue_time_it_;
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}
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void SubtractPauseTimeMs(int64_t pause_time_sum_ms);
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private:
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RtpPacketToSend::Type type_;
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int priority_;
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uint32_t ssrc_;
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uint16_t sequence_number_;
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int64_t capture_time_ms_; // Absolute time of frame capture.
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int64_t enqueue_time_ms_; // Absolute time of pacer queue entry.
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size_t bytes_;
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bool retransmission_;
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uint64_t enqueue_order_;
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std::multiset<int64_t>::iterator enqueue_time_it_;
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// Iterator into |rtp_packets_| where the memory for RtpPacket is owned,
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// if applicable.
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absl::optional<std::list<std::unique_ptr<RtpPacketToSend>>::iterator>
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packet_it_;
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};
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void Push(int priority,
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RtpPacketToSend::Type type,
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uint32_t ssrc,
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uint16_t seq_number,
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int64_t capture_time_ms,
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int64_t enqueue_time_ms,
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size_t length_in_bytes,
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bool retransmission,
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uint64_t enqueue_order);
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void Push(int priority,
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int64_t enqueue_time_ms,
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uint64_t enqueue_order,
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std::unique_ptr<RtpPacketToSend> packet);
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QueuedPacket* BeginPop();
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void CancelPop();
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void FinalizePop();
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bool Empty() const;
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size_t SizeInPackets() const;
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uint64_t SizeInBytes() const;
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int64_t OldestEnqueueTimeMs() const;
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int64_t AverageQueueTimeMs() const;
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void UpdateQueueTime(int64_t timestamp_ms);
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void SetPauseState(bool paused, int64_t timestamp_ms);
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private:
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struct StreamPrioKey {
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StreamPrioKey(int priority, int64_t bytes)
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: priority(priority), bytes(bytes) {}
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bool operator<(const StreamPrioKey& other) const {
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if (priority != other.priority)
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return priority < other.priority;
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return bytes < other.bytes;
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}
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const int priority;
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const size_t bytes;
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};
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struct Stream {
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Stream();
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Stream(const Stream&);
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virtual ~Stream();
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size_t bytes;
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uint32_t ssrc;
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std::priority_queue<QueuedPacket> packet_queue;
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// Whenever a packet is inserted for this stream we check if |priority_it|
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// points to an element in |stream_priorities_|, and if it does it means
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// this stream has already been scheduled, and if the scheduled priority is
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// lower than the priority of the incoming packet we reschedule this stream
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// with the higher priority.
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std::multimap<StreamPrioKey, uint32_t>::iterator priority_it;
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};
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static constexpr size_t kMaxLeadingBytes = 1400;
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void Push(QueuedPacket packet);
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Stream* GetHighestPriorityStream();
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// Just used to verify correctness.
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bool IsSsrcScheduled(uint32_t ssrc) const;
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int64_t time_last_updated_ms_;
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absl::optional<QueuedPacket> pop_packet_;
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absl::optional<Stream*> pop_stream_;
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bool paused_ = false;
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size_t size_packets_ = 0;
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size_t size_bytes_ = 0;
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size_t max_bytes_ = kMaxLeadingBytes;
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int64_t queue_time_sum_ms_ = 0;
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int64_t pause_time_sum_ms_ = 0;
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// A map of streams used to prioritize from which stream to send next. We use
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// a multimap instead of a priority_queue since the priority of a stream can
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// change as a new packet is inserted, and a multimap allows us to remove and
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// then reinsert a StreamPrioKey if the priority has increased.
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std::multimap<StreamPrioKey, uint32_t> stream_priorities_;
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// A map of SSRCs to Streams.
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std::map<uint32_t, Stream> streams_;
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// The enqueue time of every packet currently in the queue. Used to figure out
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// the age of the oldest packet in the queue.
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std::multiset<int64_t> enqueue_times_;
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// List of RTP packets to be sent, not necessarily in the order they will be
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// sent. PacketInfo.packet_it will point to an entry in this list, or the
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// end iterator of this list if queue does not have direct ownership of the
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// packet.
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std::list<std::unique_ptr<RtpPacketToSend>> rtp_packets_;
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};
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} // namespace webrtc
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#endif // MODULES_PACING_ROUND_ROBIN_PACKET_QUEUE_H_
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