Files
platform-external-webrtc/webrtc/base/asyncudpsocket.h
kwiberg@webrtc.org 67186fe00c Fix clang style warnings in webrtc/base
Mostly this consists of marking functions with override when
applicable, and moving function bodies from .h to .cc files.

Not inlining virtual functions with simple bodies such as

  { return false; }

strikes me as probably losing more in readability than we gain in
binary size and compilation time, but I guess it's just like any other
case where enabling a generally good warning forces us to write
slightly worse code in a couple of places.

BUG=163
R=kjellander@webrtc.org, tommi@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/47429004

Cr-Commit-Position: refs/heads/master@{#8656}
git-svn-id: http://webrtc.googlecode.com/svn/trunk@8656 4adac7df-926f-26a2-2b94-8c16560cd09d
2015-03-09 22:24:25 +00:00

67 lines
2.3 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_BASE_ASYNCUDPSOCKET_H_
#define WEBRTC_BASE_ASYNCUDPSOCKET_H_
#include "webrtc/base/asyncpacketsocket.h"
#include "webrtc/base/scoped_ptr.h"
#include "webrtc/base/socketfactory.h"
namespace rtc {
// Provides the ability to receive packets asynchronously. Sends are not
// buffered since it is acceptable to drop packets under high load.
class AsyncUDPSocket : public AsyncPacketSocket {
public:
// Binds |socket| and creates AsyncUDPSocket for it. Takes ownership
// of |socket|. Returns NULL if bind() fails (|socket| is destroyed
// in that case).
static AsyncUDPSocket* Create(AsyncSocket* socket,
const SocketAddress& bind_address);
// Creates a new socket for sending asynchronous UDP packets using an
// asynchronous socket from the given factory.
static AsyncUDPSocket* Create(SocketFactory* factory,
const SocketAddress& bind_address);
explicit AsyncUDPSocket(AsyncSocket* socket);
~AsyncUDPSocket() override;
SocketAddress GetLocalAddress() const override;
SocketAddress GetRemoteAddress() const override;
int Send(const void* pv,
size_t cb,
const rtc::PacketOptions& options) override;
int SendTo(const void* pv,
size_t cb,
const SocketAddress& addr,
const rtc::PacketOptions& options) override;
int Close() override;
State GetState() const override;
int GetOption(Socket::Option opt, int* value) override;
int SetOption(Socket::Option opt, int value) override;
int GetError() const override;
void SetError(int error) override;
private:
// Called when the underlying socket is ready to be read from.
void OnReadEvent(AsyncSocket* socket);
// Called when the underlying socket is ready to send.
void OnWriteEvent(AsyncSocket* socket);
scoped_ptr<AsyncSocket> socket_;
char* buf_;
size_t size_;
};
} // namespace rtc
#endif // WEBRTC_BASE_ASYNCUDPSOCKET_H_