Files
platform-external-webrtc/api
Jonas Oreland a3aa9bd75b Make VideoBitrateAllocatorFactory injectable.
This patch makes VideoBitrateAllocatorFactory injectable
by adding to PeerConnectionDependencies instead of allowing it to be
overridden using MediaEngine (on PeerConnectionFactory).

With this patch VideoBitrateAllocatorFactory is owned
by the PeerConnection.

WANT_LGTM (examples) : sakal@
WANT_LGTM (api/pc) : steveanton@

Bug: webrtc:10547
Change-Id: I768d400a621f2b7a98795eb7f410adb48651bfd6
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/132706
Commit-Queue: Jonas Oreland <jonaso@webrtc.org>
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Reviewed-by: Steve Anton <steveanton@webrtc.org>
Reviewed-by: Rasmus Brandt <brandtr@webrtc.org>
Reviewed-by: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#27654}
2019-04-17 06:17:34 +00:00
..
2019-04-12 07:36:49 +00:00
2019-01-25 20:29:58 +00:00
2019-02-01 13:24:47 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers won’t transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.