
This CL paves the way to making FrameBufferController injectable. LibvpxVp8Encoder can manage multiple streams. Prior to this CL, each stream had its own frame buffer controller, all of them held in a vector by LibvpxVp8Encoder. This complicated the code and produced some code duplication (cf. SetupTemporalLayers). This CL: 1. Replaces CreateVp8TemporalLayers() by a factory. (Later CLs will make this factory injectable.) 2. Makes LibvpxVp8Encoder use a single controller. This single controller will, in the case of multiple streams, delegate its work to multiple controllers, but that fact is not visible to LibvpxVp8Encoder. This CL also squashes CL #126046 (Send notifications of RTT and PLR changes to Vp8FrameBufferController) into it. Bug: webrtc:10382 Change-Id: Id9b55734bebb457acc276f34a7a9e52cc19c8eb9 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/126483 Commit-Queue: Elad Alon <eladalon@webrtc.org> Reviewed-by: Erik Språng <sprang@webrtc.org> Cr-Commit-Position: refs/heads/master@{#27206}
How to write code in the api/
directory
Mostly, just follow the regular style guide, but:
- Note that
api/
code is not exempt from the “.h
and.cc
files come in pairs” rule, so if you declare something inapi/path/to/foo.h
, it should be defined inapi/path/to/foo.cc
. - Headers in
api/
should, if possible, not#include
headers outsideapi/
. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink. .cc
files inapi/
, on the other hand, are free to#include
headers outsideapi/
.
That is, the preferred way for api/
code to access non-api/
code is to call
it from a .cc
file, so that users of our API headers won’t transitively
#include
non-public headers.
For headers in api/
that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc
files in api/
should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/
.cc
file.