
On Android, we would like to use MediaCodec output buffers to hold decoded frames until they can be rendered to a texture. There can only be one texture buffer used at the same time and therefore the calculated decode time in VCMTiming will be wrong since that calculation will also include the time where the decoder waited for the upper layers (that depend on network jitter and actual render time) to release the frame. This new method will be used in https://codereview.webrtc.org/1422963003/ BUG=webrtc:4993 R=stefan@webrtc.org TBR=mflodman@webrtc.org Review URL: https://codereview.webrtc.org/1414693006 . Cr-Commit-Position: refs/heads/master@{#10576}
114 lines
3.4 KiB
C++
114 lines
3.4 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_VIDEO_CODING_GENERIC_DECODER_H_
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#define WEBRTC_MODULES_VIDEO_CODING_GENERIC_DECODER_H_
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#include "webrtc/modules/include/module_common_types.h"
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#include "webrtc/modules/video_coding/codecs/interface/video_codec_interface.h"
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#include "webrtc/modules/video_coding/main/source/encoded_frame.h"
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#include "webrtc/modules/video_coding/main/source/timestamp_map.h"
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#include "webrtc/modules/video_coding/main/source/timing.h"
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namespace webrtc
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{
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class VCMReceiveCallback;
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enum { kDecoderFrameMemoryLength = 10 };
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struct VCMFrameInformation
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{
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int64_t renderTimeMs;
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int64_t decodeStartTimeMs;
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void* userData;
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VideoRotation rotation;
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};
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class VCMDecodedFrameCallback : public DecodedImageCallback
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{
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public:
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VCMDecodedFrameCallback(VCMTiming& timing, Clock* clock);
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virtual ~VCMDecodedFrameCallback();
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void SetUserReceiveCallback(VCMReceiveCallback* receiveCallback);
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VCMReceiveCallback* UserReceiveCallback();
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virtual int32_t Decoded(VideoFrame& decodedImage);
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virtual int32_t Decoded(VideoFrame& decodedImage, int64_t decode_time_ms);
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virtual int32_t ReceivedDecodedReferenceFrame(const uint64_t pictureId);
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virtual int32_t ReceivedDecodedFrame(const uint64_t pictureId);
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uint64_t LastReceivedPictureID() const;
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void Map(uint32_t timestamp, VCMFrameInformation* frameInfo);
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int32_t Pop(uint32_t timestamp);
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private:
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// Protect |_receiveCallback| and |_timestampMap|.
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CriticalSectionWrapper* _critSect;
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Clock* _clock;
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VCMReceiveCallback* _receiveCallback; // Guarded by |_critSect|.
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VCMTiming& _timing;
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VCMTimestampMap _timestampMap; // Guarded by |_critSect|.
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uint64_t _lastReceivedPictureID;
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};
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class VCMGenericDecoder
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{
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friend class VCMCodecDataBase;
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public:
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VCMGenericDecoder(VideoDecoder& decoder, bool isExternal = false);
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~VCMGenericDecoder();
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/**
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* Initialize the decoder with the information from the VideoCodec
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*/
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int32_t InitDecode(const VideoCodec* settings,
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int32_t numberOfCores);
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/**
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* Decode to a raw I420 frame,
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*
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* inputVideoBuffer reference to encoded video frame
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*/
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int32_t Decode(const VCMEncodedFrame& inputFrame, int64_t nowMs);
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/**
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* Free the decoder memory
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*/
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int32_t Release();
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/**
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* Reset the decoder state, prepare for a new call
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*/
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int32_t Reset();
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/**
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* Set decode callback. Deregistering while decoding is illegal.
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*/
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int32_t RegisterDecodeCompleteCallback(VCMDecodedFrameCallback* callback);
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bool External() const;
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private:
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VCMDecodedFrameCallback* _callback;
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VCMFrameInformation _frameInfos[kDecoderFrameMemoryLength];
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uint32_t _nextFrameInfoIdx;
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VideoDecoder& _decoder;
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VideoCodecType _codecType;
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bool _isExternal;
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bool _keyFrameDecoded;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_VIDEO_CODING_GENERIC_DECODER_H_
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