Files
platform-external-webrtc/sdk/android/api/org/webrtc/VideoSource.java
Magnus Jedvert 84d8ae5df7 Android: Use scoped java refs
We currently use raw jobject in our code mixed with sporadic
ScopedLocalRefFrame. This CL moves every jobject into a scoped object,
either local, global, or a parameter. Also, this CL uses the JNI
generation script to generate declaration stubs for the Java->C++
functions so that it no longer becomes possible to mistype them
without getting compilation errors.

TBR=brandt@webrtc.org

Bug: webrtc:8278,webrtc:6969
Change-Id: Ic7bac74a89c11180177d65041086d7db1cdfb516
Reviewed-on: https://webrtc-review.googlesource.com/34655
Commit-Queue: Magnus Jedvert <magjed@webrtc.org>
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#21387}
2017-12-20 15:46:06 +00:00

34 lines
1.3 KiB
Java

/*
* Copyright 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc;
/**
* Java wrapper of native AndroidVideoTrackSource.
*/
@JNINamespace("webrtc::jni")
public class VideoSource extends MediaSource {
public VideoSource(long nativeSource) {
super(nativeSource);
}
/**
* Calling this function will cause frames to be scaled down to the requested resolution. Also,
* frames will be cropped to match the requested aspect ratio, and frames will be dropped to match
* the requested fps. The requested aspect ratio is orientation agnostic and will be adjusted to
* maintain the input orientation, so it doesn't matter if e.g. 1280x720 or 720x1280 is requested.
*/
public void adaptOutputFormat(int width, int height, int fps) {
nativeAdaptOutputFormat(nativeSource, width, height, fps);
}
private static native void nativeAdaptOutputFormat(long source, int width, int height, int fps);
}