Files
platform-external-webrtc/webrtc/common_audio/audio_util.cc
andrew@webrtc.org 4fc4addc81 Refactor audio conversion functions.
Use a consistent naming scheme that can be understood at the callsite
without having to refer to documentation.

Remove hacks in AudioBuffer intended to maintain bit-exactness with the
float path. The conversions etc. are now all natural, and instead we
enforce close but not bit-exact output between the two paths.

Output of ApmTest.Process:
https://paste.googleplex.com/5931055831842816

R=aluebs@webrtc.org, bjornv@webrtc.org, kwiberg@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/13049004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@7561 4adac7df-926f-26a2-2b94-8c16560cd09d
2014-10-30 03:40:10 +00:00

43 lines
1.2 KiB
C++

/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/common_audio/include/audio_util.h"
#include "webrtc/typedefs.h"
namespace webrtc {
void FloatToS16(const float* src, size_t size, int16_t* dest) {
for (size_t i = 0; i < size; ++i)
dest[i] = FloatToS16(src[i]);
}
void S16ToFloat(const int16_t* src, size_t size, float* dest) {
for (size_t i = 0; i < size; ++i)
dest[i] = S16ToFloat(src[i]);
}
void FloatS16ToS16(const float* src, size_t size, int16_t* dest) {
for (size_t i = 0; i < size; ++i)
dest[i] = FloatS16ToS16(src[i]);
}
void FloatToFloatS16(const float* src, size_t size, float* dest) {
for (size_t i = 0; i < size; ++i)
dest[i] = FloatToFloatS16(src[i]);
}
void FloatS16ToFloat(const float* src, size_t size, float* dest) {
for (size_t i = 0; i < size; ++i)
dest[i] = FloatS16ToFloat(src[i]);
}
} // namespace webrtc