Files
platform-external-webrtc/webrtc/base/network.cc
guoweis@webrtc.org 369a637ac8 Implemented Network::GetBestIP() selection logic as following.
1) return the first global temporary and non-deprecrated ones.
2) if #1 not available, return global one.
3) if #2 not available, use ULA ipv6 as last resort.

ULA stands for unique local address. They are only useful in a private
WebRTC deployment. More detail: http://en.wikipedia.org/wiki/Unique_local_address

BUG=3808

At this point, rule #3 actually won't happen at current
implementation. The reason being that ULA address starting with 0xfc 0r 0xfd will be grouped into its own Network. The result of that is WebRTC will have one extra Network to generate candidates but the lack of rule #3 shouldn't prevent turning on IPv6 since ULA should only be tried in a close deployment anyway.

R=jiayl@webrtc.org

Committed: https://code.google.com/p/webrtc/source/detail?r=7200

Committed: https://code.google.com/p/webrtc/source/detail?r=7201

Review URL: https://webrtc-codereview.appspot.com/31369004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@7216 4adac7df-926f-26a2-2b94-8c16560cd09d
2014-09-17 22:37:29 +00:00

714 lines
22 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "webrtc/base/network.h"
#if defined(WEBRTC_POSIX)
// linux/if.h can't be included at the same time as the posix sys/if.h, and
// it's transitively required by linux/route.h, so include that version on
// linux instead of the standard posix one.
#if defined(WEBRTC_LINUX)
#include <linux/if.h>
#include <linux/route.h>
#elif !defined(__native_client__)
#include <net/if.h>
#endif
#include <sys/socket.h>
#include <sys/utsname.h>
#include <sys/ioctl.h>
#include <unistd.h>
#include <errno.h>
#if defined(WEBRTC_ANDROID)
#include "webrtc/base/ifaddrs-android.h"
#elif !defined(__native_client__)
#include <ifaddrs.h>
#endif
#endif // WEBRTC_POSIX
#if defined(WEBRTC_WIN)
#include "webrtc/base/win32.h"
#include <Iphlpapi.h>
#endif
#include <stdio.h>
#include <algorithm>
#include "webrtc/base/logging.h"
#include "webrtc/base/scoped_ptr.h"
#include "webrtc/base/socket.h" // includes something that makes windows happy
#include "webrtc/base/stream.h"
#include "webrtc/base/stringencode.h"
#include "webrtc/base/thread.h"
namespace rtc {
namespace {
const uint32 kUpdateNetworksMessage = 1;
const uint32 kSignalNetworksMessage = 2;
// Fetch list of networks every two seconds.
const int kNetworksUpdateIntervalMs = 2000;
const int kHighestNetworkPreference = 127;
typedef struct {
Network* net;
std::vector<InterfaceAddress> ips;
} AddressList;
bool CompareNetworks(const Network* a, const Network* b) {
if (a->prefix_length() == b->prefix_length()) {
if (a->name() == b->name()) {
return a->prefix() < b->prefix();
}
}
return a->name() < b->name();
}
bool SortNetworks(const Network* a, const Network* b) {
// Network types will be preferred above everything else while sorting
// Networks.
// Networks are sorted first by type.
if (a->type() != b->type()) {
return a->type() < b->type();
}
IPAddress ip_a = a->GetBestIP();
IPAddress ip_b = b->GetBestIP();
// After type, networks are sorted by IP address precedence values
// from RFC 3484-bis
if (IPAddressPrecedence(ip_a) != IPAddressPrecedence(ip_b)) {
return IPAddressPrecedence(ip_a) > IPAddressPrecedence(ip_b);
}
// TODO(mallinath) - Add VPN and Link speed conditions while sorting.
// Networks are sorted last by key.
return a->key() > b->key();
}
std::string AdapterTypeToString(AdapterType type) {
switch (type) {
case ADAPTER_TYPE_UNKNOWN:
return "Unknown";
case ADAPTER_TYPE_ETHERNET:
return "Ethernet";
case ADAPTER_TYPE_WIFI:
return "Wifi";
case ADAPTER_TYPE_CELLULAR:
return "Cellular";
case ADAPTER_TYPE_VPN:
return "VPN";
default:
ASSERT(false);
return std::string();
}
}
} // namespace
std::string MakeNetworkKey(const std::string& name, const IPAddress& prefix,
int prefix_length) {
std::ostringstream ost;
ost << name << "%" << prefix.ToString() << "/" << prefix_length;
return ost.str();
}
NetworkManager::NetworkManager() {
}
NetworkManager::~NetworkManager() {
}
NetworkManagerBase::NetworkManagerBase() : ipv6_enabled_(true) {
}
NetworkManagerBase::~NetworkManagerBase() {
for (NetworkMap::iterator i = networks_map_.begin();
i != networks_map_.end(); ++i) {
delete i->second;
}
}
void NetworkManagerBase::GetNetworks(NetworkList* result) const {
*result = networks_;
}
void NetworkManagerBase::MergeNetworkList(const NetworkList& new_networks,
bool* changed) {
// AddressList in this map will track IP addresses for all Networks
// with the same key.
std::map<std::string, AddressList> consolidated_address_list;
NetworkList list(new_networks);
// Result of Network merge. Element in this list should have unique key.
NetworkList merged_list;
std::sort(list.begin(), list.end(), CompareNetworks);
*changed = false;
if (networks_.size() != list.size())
*changed = true;
// First, build a set of network-keys to the ipaddresses.
for (uint32 i = 0; i < list.size(); ++i) {
bool might_add_to_merged_list = false;
std::string key = MakeNetworkKey(list[i]->name(),
list[i]->prefix(),
list[i]->prefix_length());
if (consolidated_address_list.find(key) ==
consolidated_address_list.end()) {
AddressList addrlist;
addrlist.net = list[i];
consolidated_address_list[key] = addrlist;
might_add_to_merged_list = true;
}
const std::vector<InterfaceAddress>& addresses = list[i]->GetIPs();
AddressList& current_list = consolidated_address_list[key];
for (std::vector<InterfaceAddress>::const_iterator it = addresses.begin();
it != addresses.end();
++it) {
current_list.ips.push_back(*it);
}
if (!might_add_to_merged_list) {
delete list[i];
}
}
// Next, look for existing network objects to re-use.
for (std::map<std::string, AddressList>::iterator it =
consolidated_address_list.begin();
it != consolidated_address_list.end();
++it) {
const std::string& key = it->first;
Network* net = it->second.net;
NetworkMap::iterator existing = networks_map_.find(key);
if (existing == networks_map_.end()) {
// This network is new. Place it in the network map.
merged_list.push_back(net);
networks_map_[key] = net;
// Also, we might have accumulated IPAddresses from the first
// step, set it here.
net->SetIPs(it->second.ips, true);
*changed = true;
} else {
// This network exists in the map already. Reset its IP addresses.
*changed = existing->second->SetIPs(it->second.ips, *changed);
merged_list.push_back(existing->second);
if (existing->second != net) {
delete net;
}
}
}
networks_ = merged_list;
// If the network lists changes, we resort it.
if (changed) {
std::sort(networks_.begin(), networks_.end(), SortNetworks);
// Now network interfaces are sorted, we should set the preference value
// for each of the interfaces we are planning to use.
// Preference order of network interfaces might have changed from previous
// sorting due to addition of higher preference network interface.
// Since we have already sorted the network interfaces based on our
// requirements, we will just assign a preference value starting with 127,
// in decreasing order.
int pref = kHighestNetworkPreference;
for (NetworkList::const_iterator iter = networks_.begin();
iter != networks_.end(); ++iter) {
(*iter)->set_preference(pref);
if (pref > 0) {
--pref;
} else {
LOG(LS_ERROR) << "Too many network interfaces to handle!";
break;
}
}
}
}
BasicNetworkManager::BasicNetworkManager()
: thread_(NULL), sent_first_update_(false), start_count_(0),
ignore_non_default_routes_(false) {
}
BasicNetworkManager::~BasicNetworkManager() {
}
#if defined(__native_client__)
bool BasicNetworkManager::CreateNetworks(bool include_ignored,
NetworkList* networks) const {
ASSERT(false);
LOG(LS_WARNING) << "BasicNetworkManager doesn't work on NaCl yet";
return false;
}
#elif defined(WEBRTC_POSIX)
void BasicNetworkManager::ConvertIfAddrs(struct ifaddrs* interfaces,
bool include_ignored,
NetworkList* networks) const {
NetworkMap current_networks;
for (struct ifaddrs* cursor = interfaces;
cursor != NULL; cursor = cursor->ifa_next) {
IPAddress prefix;
IPAddress mask;
IPAddress ip;
int scope_id = 0;
// Some interfaces may not have address assigned.
if (!cursor->ifa_addr || !cursor->ifa_netmask)
continue;
switch (cursor->ifa_addr->sa_family) {
case AF_INET: {
ip = IPAddress(
reinterpret_cast<sockaddr_in*>(cursor->ifa_addr)->sin_addr);
mask = IPAddress(
reinterpret_cast<sockaddr_in*>(cursor->ifa_netmask)->sin_addr);
break;
}
case AF_INET6: {
if (ipv6_enabled()) {
ip = IPAddress(
reinterpret_cast<sockaddr_in6*>(cursor->ifa_addr)->sin6_addr);
mask = IPAddress(
reinterpret_cast<sockaddr_in6*>(cursor->ifa_netmask)->sin6_addr);
scope_id =
reinterpret_cast<sockaddr_in6*>(cursor->ifa_addr)->sin6_scope_id;
break;
} else {
continue;
}
}
default: {
continue;
}
}
int prefix_length = CountIPMaskBits(mask);
prefix = TruncateIP(ip, prefix_length);
std::string key = MakeNetworkKey(std::string(cursor->ifa_name),
prefix, prefix_length);
NetworkMap::iterator existing_network = current_networks.find(key);
if (existing_network == current_networks.end()) {
scoped_ptr<Network> network(new Network(cursor->ifa_name,
cursor->ifa_name,
prefix,
prefix_length));
network->set_scope_id(scope_id);
network->AddIP(ip);
bool ignored = ((cursor->ifa_flags & IFF_LOOPBACK) ||
IsIgnoredNetwork(*network));
network->set_ignored(ignored);
if (include_ignored || !network->ignored()) {
networks->push_back(network.release());
}
} else {
(*existing_network).second->AddIP(ip);
}
}
}
bool BasicNetworkManager::CreateNetworks(bool include_ignored,
NetworkList* networks) const {
struct ifaddrs* interfaces;
int error = getifaddrs(&interfaces);
if (error != 0) {
LOG_ERR(LERROR) << "getifaddrs failed to gather interface data: " << error;
return false;
}
ConvertIfAddrs(interfaces, include_ignored, networks);
freeifaddrs(interfaces);
return true;
}
#elif defined(WEBRTC_WIN)
unsigned int GetPrefix(PIP_ADAPTER_PREFIX prefixlist,
const IPAddress& ip, IPAddress* prefix) {
IPAddress current_prefix;
IPAddress best_prefix;
unsigned int best_length = 0;
while (prefixlist) {
// Look for the longest matching prefix in the prefixlist.
if (prefixlist->Address.lpSockaddr == NULL ||
prefixlist->Address.lpSockaddr->sa_family != ip.family()) {
prefixlist = prefixlist->Next;
continue;
}
switch (prefixlist->Address.lpSockaddr->sa_family) {
case AF_INET: {
sockaddr_in* v4_addr =
reinterpret_cast<sockaddr_in*>(prefixlist->Address.lpSockaddr);
current_prefix = IPAddress(v4_addr->sin_addr);
break;
}
case AF_INET6: {
sockaddr_in6* v6_addr =
reinterpret_cast<sockaddr_in6*>(prefixlist->Address.lpSockaddr);
current_prefix = IPAddress(v6_addr->sin6_addr);
break;
}
default: {
prefixlist = prefixlist->Next;
continue;
}
}
if (TruncateIP(ip, prefixlist->PrefixLength) == current_prefix &&
prefixlist->PrefixLength > best_length) {
best_prefix = current_prefix;
best_length = prefixlist->PrefixLength;
}
prefixlist = prefixlist->Next;
}
*prefix = best_prefix;
return best_length;
}
bool BasicNetworkManager::CreateNetworks(bool include_ignored,
NetworkList* networks) const {
NetworkMap current_networks;
// MSDN recommends a 15KB buffer for the first try at GetAdaptersAddresses.
size_t buffer_size = 16384;
scoped_ptr<char[]> adapter_info(new char[buffer_size]);
PIP_ADAPTER_ADDRESSES adapter_addrs =
reinterpret_cast<PIP_ADAPTER_ADDRESSES>(adapter_info.get());
int adapter_flags = (GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_INCLUDE_PREFIX);
int ret = 0;
do {
adapter_info.reset(new char[buffer_size]);
adapter_addrs = reinterpret_cast<PIP_ADAPTER_ADDRESSES>(adapter_info.get());
ret = GetAdaptersAddresses(AF_UNSPEC, adapter_flags,
0, adapter_addrs,
reinterpret_cast<PULONG>(&buffer_size));
} while (ret == ERROR_BUFFER_OVERFLOW);
if (ret != ERROR_SUCCESS) {
return false;
}
int count = 0;
while (adapter_addrs) {
if (adapter_addrs->OperStatus == IfOperStatusUp) {
PIP_ADAPTER_UNICAST_ADDRESS address = adapter_addrs->FirstUnicastAddress;
PIP_ADAPTER_PREFIX prefixlist = adapter_addrs->FirstPrefix;
std::string name;
std::string description;
#ifdef _DEBUG
name = ToUtf8(adapter_addrs->FriendlyName,
wcslen(adapter_addrs->FriendlyName));
#endif
description = ToUtf8(adapter_addrs->Description,
wcslen(adapter_addrs->Description));
for (; address; address = address->Next) {
#ifndef _DEBUG
name = rtc::ToString(count);
#endif
IPAddress ip;
int scope_id = 0;
scoped_ptr<Network> network;
switch (address->Address.lpSockaddr->sa_family) {
case AF_INET: {
sockaddr_in* v4_addr =
reinterpret_cast<sockaddr_in*>(address->Address.lpSockaddr);
ip = IPAddress(v4_addr->sin_addr);
break;
}
case AF_INET6: {
if (ipv6_enabled()) {
sockaddr_in6* v6_addr =
reinterpret_cast<sockaddr_in6*>(address->Address.lpSockaddr);
scope_id = v6_addr->sin6_scope_id;
ip = IPAddress(v6_addr->sin6_addr);
break;
} else {
continue;
}
}
default: {
continue;
}
}
IPAddress prefix;
int prefix_length = GetPrefix(prefixlist, ip, &prefix);
std::string key = MakeNetworkKey(name, prefix, prefix_length);
NetworkMap::iterator existing_network = current_networks.find(key);
if (existing_network == current_networks.end()) {
scoped_ptr<Network> network(new Network(name,
description,
prefix,
prefix_length));
network->set_scope_id(scope_id);
network->AddIP(ip);
bool ignore = ((adapter_addrs->IfType == IF_TYPE_SOFTWARE_LOOPBACK) ||
IsIgnoredNetwork(*network));
network->set_ignored(ignore);
if (include_ignored || !network->ignored()) {
networks->push_back(network.release());
}
} else {
(*existing_network).second->AddIP(ip);
}
}
// Count is per-adapter - all 'Networks' created from the same
// adapter need to have the same name.
++count;
}
adapter_addrs = adapter_addrs->Next;
}
return true;
}
#endif // WEBRTC_WIN
#if defined(WEBRTC_LINUX)
bool IsDefaultRoute(const std::string& network_name) {
FileStream fs;
if (!fs.Open("/proc/net/route", "r", NULL)) {
LOG(LS_WARNING) << "Couldn't read /proc/net/route, skipping default "
<< "route check (assuming everything is a default route).";
return true;
} else {
std::string line;
while (fs.ReadLine(&line) == SR_SUCCESS) {
char iface_name[256];
unsigned int iface_ip, iface_gw, iface_mask, iface_flags;
if (sscanf(line.c_str(),
"%255s %8X %8X %4X %*d %*u %*d %8X",
iface_name, &iface_ip, &iface_gw,
&iface_flags, &iface_mask) == 5 &&
network_name == iface_name &&
iface_mask == 0 &&
(iface_flags & (RTF_UP | RTF_HOST)) == RTF_UP) {
return true;
}
}
}
return false;
}
#endif
bool BasicNetworkManager::IsIgnoredNetwork(const Network& network) const {
// Ignore networks on the explicit ignore list.
for (size_t i = 0; i < network_ignore_list_.size(); ++i) {
if (network.name() == network_ignore_list_[i]) {
return true;
}
}
#if defined(WEBRTC_POSIX)
// Filter out VMware interfaces, typically named vmnet1 and vmnet8
if (strncmp(network.name().c_str(), "vmnet", 5) == 0 ||
strncmp(network.name().c_str(), "vnic", 4) == 0) {
return true;
}
#if defined(WEBRTC_LINUX)
// Make sure this is a default route, if we're ignoring non-defaults.
if (ignore_non_default_routes_ && !IsDefaultRoute(network.name())) {
return true;
}
#endif
#elif defined(WEBRTC_WIN)
// Ignore any HOST side vmware adapters with a description like:
// VMware Virtual Ethernet Adapter for VMnet1
// but don't ignore any GUEST side adapters with a description like:
// VMware Accelerated AMD PCNet Adapter #2
if (strstr(network.description().c_str(), "VMnet") != NULL) {
return true;
}
#endif
// Ignore any networks with a 0.x.y.z IP
if (network.prefix().family() == AF_INET) {
return (network.prefix().v4AddressAsHostOrderInteger() < 0x01000000);
}
return false;
}
void BasicNetworkManager::StartUpdating() {
thread_ = Thread::Current();
if (start_count_) {
// If network interfaces are already discovered and signal is sent,
// we should trigger network signal immediately for the new clients
// to start allocating ports.
if (sent_first_update_)
thread_->Post(this, kSignalNetworksMessage);
} else {
thread_->Post(this, kUpdateNetworksMessage);
}
++start_count_;
}
void BasicNetworkManager::StopUpdating() {
ASSERT(Thread::Current() == thread_);
if (!start_count_)
return;
--start_count_;
if (!start_count_) {
thread_->Clear(this);
sent_first_update_ = false;
}
}
void BasicNetworkManager::OnMessage(Message* msg) {
switch (msg->message_id) {
case kUpdateNetworksMessage: {
DoUpdateNetworks();
break;
}
case kSignalNetworksMessage: {
SignalNetworksChanged();
break;
}
default:
ASSERT(false);
}
}
void BasicNetworkManager::DoUpdateNetworks() {
if (!start_count_)
return;
ASSERT(Thread::Current() == thread_);
NetworkList list;
if (!CreateNetworks(false, &list)) {
SignalError();
} else {
bool changed;
MergeNetworkList(list, &changed);
if (changed || !sent_first_update_) {
SignalNetworksChanged();
sent_first_update_ = true;
}
}
thread_->PostDelayed(kNetworksUpdateIntervalMs, this, kUpdateNetworksMessage);
}
void BasicNetworkManager::DumpNetworks(bool include_ignored) {
NetworkList list;
CreateNetworks(include_ignored, &list);
LOG(LS_INFO) << "NetworkManager detected " << list.size() << " networks:";
for (size_t i = 0; i < list.size(); ++i) {
const Network* network = list[i];
if (!network->ignored() || include_ignored) {
LOG(LS_INFO) << network->ToString() << ": "
<< network->description()
<< ((network->ignored()) ? ", Ignored" : "");
}
}
// Release the network list created previously.
// Do this in a seperated for loop for better readability.
for (size_t i = 0; i < list.size(); ++i) {
delete list[i];
}
}
Network::Network(const std::string& name, const std::string& desc,
const IPAddress& prefix, int prefix_length)
: name_(name), description_(desc), prefix_(prefix),
prefix_length_(prefix_length),
key_(MakeNetworkKey(name, prefix, prefix_length)), scope_id_(0),
ignored_(false), type_(ADAPTER_TYPE_UNKNOWN), preference_(0) {
}
Network::Network(const std::string& name, const std::string& desc,
const IPAddress& prefix, int prefix_length, AdapterType type)
: name_(name), description_(desc), prefix_(prefix),
prefix_length_(prefix_length),
key_(MakeNetworkKey(name, prefix, prefix_length)), scope_id_(0),
ignored_(false), type_(type), preference_(0) {
}
// Sets the addresses of this network. Returns true if the address set changed.
// Change detection is short circuited if the changed argument is true.
bool Network::SetIPs(const std::vector<InterfaceAddress>& ips, bool changed) {
changed = changed || ips.size() != ips_.size();
// Detect changes with a nested loop; n-squared but we expect on the order
// of 2-3 addresses per network.
for (std::vector<InterfaceAddress>::const_iterator it = ips.begin();
!changed && it != ips.end();
++it) {
bool found = false;
for (std::vector<InterfaceAddress>::iterator inner_it = ips_.begin();
!found && inner_it != ips_.end();
++inner_it) {
if (*it == *inner_it) {
found = true;
}
}
changed = !found;
}
ips_ = ips;
return changed;
}
// Select the best IP address to use from this Network.
IPAddress Network::GetBestIP() const {
if (ips_.size() == 0) {
return IPAddress();
}
if (prefix_.family() == AF_INET) {
return static_cast<IPAddress>(ips_.at(0));
}
InterfaceAddress selected_ip, ula_ip;
for (size_t i = 0; i < ips_.size(); i++) {
// Ignore any address which has been deprecated already.
if (ips_[i].ipv6_flags() & IPV6_ADDRESS_FLAG_DEPRECATED)
continue;
// ULA address should only be returned when we have no other
// global IP.
if (IPIsULA(static_cast<const IPAddress&>(ips_[i]))) {
ula_ip = ips_[i];
continue;
}
selected_ip = ips_[i];
// Search could stop once a temporary non-deprecated one is found.
if (ips_[i].ipv6_flags() & IPV6_ADDRESS_FLAG_TEMPORARY)
break;
}
// No proper global IPv6 address found, use ULA instead.
if (IPIsUnspec(selected_ip) && !IPIsUnspec(ula_ip)) {
selected_ip = ula_ip;
}
return static_cast<IPAddress>(selected_ip);
}
std::string Network::ToString() const {
std::stringstream ss;
// Print out the first space-terminated token of the network desc, plus
// the IP address.
ss << "Net[" << description_.substr(0, description_.find(' '))
<< ":" << prefix_.ToSensitiveString() << "/" << prefix_length_
<< ":" << AdapterTypeToString(type_) << "]";
return ss.str();
}
} // namespace rtc