Files
platform-external-webrtc/webrtc/modules/audio_device/audio_device_buffer.h
henrika d7a89dbe8b Revert of Cleanup of the AudioDeviceBuffer class (patchset #6 id:100001 of https://codereview.webrtc.org/2256833003/ )
Reason for revert:
Seems to break an external client.

Original issue's description:
> Cleanup of the AudioDeviceBuffer class.
>
> WebRTC works on 10ms buffer sizes in both directions but this class has contained
> support for any size (with some limits) and for changes on the fly. It makes no sense to maintain such code and we have no tests to test it. This CL ensures that only 10ms audio buffers are supported and that nothing can be changed on the fly.
>
> It also updates the style to follow the Google C++ style guide.
>
> Finally, I remove very old (not tested and not maintained) support for file
> handling since the code is never used. It was more or less dead code.
>
> BUG=NONE
> R=magjed@webrtc.org
>
> Committed: https://crrev.com/cf327b45b9f5738950d4fca2b6a7b6030d508cdf
> Cr-Commit-Position: refs/heads/master@{#13833}

TBR=magjed@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=NONE

Review-Url: https://codereview.webrtc.org/2260183002
Cr-Commit-Position: refs/heads/master@{#13834}
2016-08-19 15:09:29 +00:00

188 lines
5.8 KiB
C++

/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_
#define WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_
#include "webrtc/base/criticalsection.h"
#include "webrtc/base/task_queue.h"
#include "webrtc/base/thread_checker.h"
#include "webrtc/modules/audio_device/include/audio_device.h"
#include "webrtc/system_wrappers/include/file_wrapper.h"
#include "webrtc/typedefs.h"
namespace webrtc {
class CriticalSectionWrapper;
const uint32_t kPulsePeriodMs = 1000;
const size_t kMaxBufferSizeBytes = 3840; // 10ms in stereo @ 96kHz
// Delta times between two successive playout callbacks are limited to this
// value before added to an internal array.
const size_t kMaxDeltaTimeInMs = 500;
class AudioDeviceObserver;
class AudioDeviceBuffer {
public:
AudioDeviceBuffer();
virtual ~AudioDeviceBuffer();
void SetId(uint32_t id) {};
int32_t RegisterAudioCallback(AudioTransport* audioCallback);
int32_t InitPlayout();
int32_t InitRecording();
virtual int32_t SetRecordingSampleRate(uint32_t fsHz);
virtual int32_t SetPlayoutSampleRate(uint32_t fsHz);
int32_t RecordingSampleRate() const;
int32_t PlayoutSampleRate() const;
virtual int32_t SetRecordingChannels(size_t channels);
virtual int32_t SetPlayoutChannels(size_t channels);
size_t RecordingChannels() const;
size_t PlayoutChannels() const;
int32_t SetRecordingChannel(const AudioDeviceModule::ChannelType channel);
int32_t RecordingChannel(AudioDeviceModule::ChannelType& channel) const;
virtual int32_t SetRecordedBuffer(const void* audioBuffer, size_t nSamples);
int32_t SetCurrentMicLevel(uint32_t level);
virtual void SetVQEData(int playDelayMS, int recDelayMS, int clockDrift);
virtual int32_t DeliverRecordedData();
uint32_t NewMicLevel() const;
virtual int32_t RequestPlayoutData(size_t nSamples);
virtual int32_t GetPlayoutData(void* audioBuffer);
int32_t StartInputFileRecording(const char fileName[kAdmMaxFileNameSize]);
int32_t StopInputFileRecording();
int32_t StartOutputFileRecording(const char fileName[kAdmMaxFileNameSize]);
int32_t StopOutputFileRecording();
int32_t SetTypingStatus(bool typingStatus);
private:
// Posts the first delayed task in the task queue and starts the periodic
// timer.
void StartTimer();
// Called periodically on the internal thread created by the TaskQueue.
void LogStats();
// Updates counters in each play/record callback but does it on the task
// queue to ensure that they can be read by LogStats() without any locks since
// each task is serialized by the task queue.
void UpdateRecStats(size_t num_samples);
void UpdatePlayStats(size_t num_samples);
// Ensures that methods are called on the same thread as the thread that
// creates this object.
rtc::ThreadChecker thread_checker_;
rtc::CriticalSection _critSect;
rtc::CriticalSection _critSectCb;
AudioTransport* _ptrCbAudioTransport;
// Task queue used to invoke LogStats() periodically. Tasks are executed on a
// worker thread but it does not necessarily have to be the same thread for
// each task.
rtc::TaskQueue task_queue_;
// Ensures that the timer is only started once.
bool timer_has_started_;
uint32_t _recSampleRate;
uint32_t _playSampleRate;
size_t _recChannels;
size_t _playChannels;
// selected recording channel (left/right/both)
AudioDeviceModule::ChannelType _recChannel;
// 2 or 4 depending on mono or stereo
size_t _recBytesPerSample;
size_t _playBytesPerSample;
// 10ms in stereo @ 96kHz
int8_t _recBuffer[kMaxBufferSizeBytes];
// one sample <=> 2 or 4 bytes
size_t _recSamples;
size_t _recSize; // in bytes
// 10ms in stereo @ 96kHz
int8_t _playBuffer[kMaxBufferSizeBytes];
// one sample <=> 2 or 4 bytes
size_t _playSamples;
size_t _playSize; // in bytes
FileWrapper& _recFile;
FileWrapper& _playFile;
uint32_t _currentMicLevel;
uint32_t _newMicLevel;
bool _typingStatus;
int _playDelayMS;
int _recDelayMS;
int _clockDrift;
int high_delay_counter_;
// Counts number of times LogStats() has been called.
size_t num_stat_reports_;
// Total number of recording callbacks where the source provides 10ms audio
// data each time.
uint64_t rec_callbacks_;
// Total number of recording callbacks stored at the last timer task.
uint64_t last_rec_callbacks_;
// Total number of playback callbacks where the sink asks for 10ms audio
// data each time.
uint64_t play_callbacks_;
// Total number of playout callbacks stored at the last timer task.
uint64_t last_play_callbacks_;
// Total number of recorded audio samples.
uint64_t rec_samples_;
// Total number of recorded samples stored at the previous timer task.
uint64_t last_rec_samples_;
// Total number of played audio samples.
uint64_t play_samples_;
// Total number of played samples stored at the previous timer task.
uint64_t last_play_samples_;
// Time stamp of last stat report.
uint64_t last_log_stat_time_;
// Time stamp of last playout callback.
uint64_t last_playout_time_;
// An array where the position corresponds to time differences (in
// milliseconds) between two successive playout callbacks, and the stored
// value is the number of times a given time difference was found.
// Writing to the array is done without a lock since it is only read once at
// destruction when no audio is running.
uint32_t playout_diff_times_[kMaxDeltaTimeInMs + 1] = {0};
};
} // namespace webrtc
#endif // WEBRTC_MODULES_AUDIO_DEVICE_AUDIO_DEVICE_BUFFER_H_