Files
platform-external-webrtc/webrtc/api/android/java
magjed df494b0908 Android: Split out EGL rendering from SurfaceViewRenderer to separate class
The purpose is to prepare for a TextureViewRenderer that will share the
EGL rendering code.

Two functional changes are also included:
* The implementation of SurfaceHolder.Callback.surfaceDestroyed will now
  block until the EGL surface is released. This is done in order to
  comply with the documentation that says: "If you have a rendering
  thread that directly accesses the surface, you must ensure that thread
  is no longer touching the Surface before returning from this function."
* We will no longer try to hide render glitches during layout changes.
  This was a lost cause anyway.

BUG=webrtc:6407

Review-Url: https://codereview.webrtc.org/2399463006
Cr-Commit-Position: refs/heads/master@{#14570}
2016-10-07 12:32:43 +00:00
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