This is a prerequisite to implementing it externally. Bug: webrtc:11525 Change-Id: I9cb3b4418396485d3eb9f25cafa51cbff6db7817 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/176401 Commit-Queue: Henrik Boström <hbos@webrtc.org> Reviewed-by: Stefan Holmer <stefan@webrtc.org> Reviewed-by: Evan Shrubsole <eshr@google.com> Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org> Cr-Commit-Position: refs/heads/master@{#31418}
485 lines
20 KiB
C++
485 lines
20 KiB
C++
/*
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* Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "call/adaptation/resource_adaptation_processor.h"
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#include "api/adaptation/resource.h"
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#include "api/scoped_refptr.h"
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#include "api/video/video_adaptation_counters.h"
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#include "call/adaptation/resource_adaptation_processor_interface.h"
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#include "call/adaptation/test/fake_adaptation_constraint.h"
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#include "call/adaptation/test/fake_adaptation_listener.h"
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#include "call/adaptation/test/fake_frame_rate_provider.h"
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#include "call/adaptation/test/fake_resource.h"
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#include "call/adaptation/video_source_restrictions.h"
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#include "call/adaptation/video_stream_input_state_provider.h"
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#include "rtc_base/critical_section.h"
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#include "rtc_base/event.h"
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#include "rtc_base/gunit.h"
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#include "rtc_base/task_queue_for_test.h"
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#include "test/gtest.h"
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namespace webrtc {
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namespace {
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const int kDefaultFrameRate = 30;
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const int kDefaultFrameSize = 1280 * 720;
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const int kDefaultTimeoutMs = 5000;
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class VideoSourceRestrictionsListenerForTesting
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: public VideoSourceRestrictionsListener {
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public:
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VideoSourceRestrictionsListenerForTesting()
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: restrictions_updated_count_(0),
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restrictions_(),
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adaptation_counters_(),
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reason_(nullptr) {}
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~VideoSourceRestrictionsListenerForTesting() override {}
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size_t restrictions_updated_count() const {
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rtc::CritScope crit(&lock_);
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return restrictions_updated_count_;
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}
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VideoSourceRestrictions restrictions() const {
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rtc::CritScope crit(&lock_);
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return restrictions_;
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}
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VideoAdaptationCounters adaptation_counters() const {
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rtc::CritScope crit(&lock_);
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return adaptation_counters_;
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}
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rtc::scoped_refptr<Resource> reason() const {
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rtc::CritScope crit(&lock_);
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return reason_;
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}
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// VideoSourceRestrictionsListener implementation.
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void OnVideoSourceRestrictionsUpdated(
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VideoSourceRestrictions restrictions,
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const VideoAdaptationCounters& adaptation_counters,
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rtc::scoped_refptr<Resource> reason) override {
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rtc::CritScope crit(&lock_);
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++restrictions_updated_count_;
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restrictions_ = restrictions;
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adaptation_counters_ = adaptation_counters;
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reason_ = reason;
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}
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private:
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rtc::CriticalSection lock_;
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size_t restrictions_updated_count_ RTC_GUARDED_BY(lock_);
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VideoSourceRestrictions restrictions_ RTC_GUARDED_BY(lock_);
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VideoAdaptationCounters adaptation_counters_ RTC_GUARDED_BY(lock_);
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rtc::scoped_refptr<Resource> reason_ RTC_GUARDED_BY(lock_);
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};
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class ResourceAdaptationProcessorTest : public ::testing::Test {
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public:
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ResourceAdaptationProcessorTest()
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: resource_adaptation_queue_("ResourceAdaptationQueue"),
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frame_rate_provider_(),
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input_state_provider_(&frame_rate_provider_),
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resource_(FakeResource::Create("FakeResource")),
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other_resource_(FakeResource::Create("OtherFakeResource")),
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adaptation_constraint_("FakeAdaptationConstraint"),
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adaptation_listener_(),
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processor_(std::make_unique<ResourceAdaptationProcessor>(
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&input_state_provider_,
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/*encoder_stats_observer=*/&frame_rate_provider_)) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetResourceAdaptationQueue(
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resource_adaptation_queue_.Get());
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processor_->AddRestrictionsListener(&restrictions_listener_);
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processor_->AddResource(resource_);
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processor_->AddResource(other_resource_);
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processor_->AddAdaptationConstraint(&adaptation_constraint_);
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processor_->AddAdaptationListener(&adaptation_listener_);
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},
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RTC_FROM_HERE);
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}
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~ResourceAdaptationProcessorTest() override {
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resource_adaptation_queue_.SendTask(
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[this] {
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if (processor_) {
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DestroyProcessor();
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}
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},
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RTC_FROM_HERE);
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}
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void SetInputStates(bool has_input, int fps, int frame_size) {
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input_state_provider_.OnHasInputChanged(has_input);
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frame_rate_provider_.set_fps(fps);
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input_state_provider_.OnFrameSizeObserved(frame_size);
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}
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void RestrictSource(VideoSourceRestrictions restrictions) {
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SetInputStates(
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true, restrictions.max_frame_rate().value_or(kDefaultFrameRate),
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restrictions.target_pixels_per_frame().has_value()
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? restrictions.target_pixels_per_frame().value()
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: restrictions.max_pixels_per_frame().value_or(kDefaultFrameSize));
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}
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void DestroyProcessor() {
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RTC_DCHECK_RUN_ON(&resource_adaptation_queue_);
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processor_->StopResourceAdaptation();
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processor_->RemoveRestrictionsListener(&restrictions_listener_);
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processor_->RemoveResource(resource_);
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processor_->RemoveResource(other_resource_);
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processor_->RemoveAdaptationConstraint(&adaptation_constraint_);
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processor_->RemoveAdaptationListener(&adaptation_listener_);
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processor_.reset();
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}
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protected:
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TaskQueueForTest resource_adaptation_queue_;
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FakeFrameRateProvider frame_rate_provider_;
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VideoStreamInputStateProvider input_state_provider_;
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rtc::scoped_refptr<FakeResource> resource_;
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rtc::scoped_refptr<FakeResource> other_resource_;
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FakeAdaptationConstraint adaptation_constraint_;
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FakeAdaptationListener adaptation_listener_;
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std::unique_ptr<ResourceAdaptationProcessor> processor_;
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VideoSourceRestrictionsListenerForTesting restrictions_listener_;
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};
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} // namespace
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TEST_F(ResourceAdaptationProcessorTest, DisabledByDefault) {
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resource_adaptation_queue_.SendTask(
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[this] {
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EXPECT_EQ(DegradationPreference::DISABLED,
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processor_->degradation_preference());
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EXPECT_EQ(DegradationPreference::DISABLED,
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processor_->effective_degradation_preference());
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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processor_->StartResourceAdaptation();
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// Adaptation does not happen when disabled.
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(0u, restrictions_listener_.restrictions_updated_count());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest, InsufficientInput) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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// Adaptation does not happen if input is insufficient.
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// When frame size is missing (OnFrameSizeObserved not called yet).
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input_state_provider_.OnHasInputChanged(true);
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(0u, restrictions_listener_.restrictions_updated_count());
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// When "has input" is missing.
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SetInputStates(false, kDefaultFrameRate, kDefaultFrameSize);
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(0u, restrictions_listener_.restrictions_updated_count());
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// Note: frame rate cannot be missing, if unset it is 0.
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},
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RTC_FROM_HERE);
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}
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// These tests verify that restrictions are applied, but not exactly how much
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// the source is restricted. This ensures that the VideoStreamAdapter is wired
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// up correctly but not exactly how the VideoStreamAdapter generates
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// restrictions. For that, see video_stream_adapter_unittest.cc.
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TEST_F(ResourceAdaptationProcessorTest,
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OveruseTriggersRestrictingResolutionInMaintainFrameRate) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(1u, restrictions_listener_.restrictions_updated_count());
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EXPECT_TRUE(restrictions_listener_.restrictions()
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.max_pixels_per_frame()
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.has_value());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest,
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OveruseTriggersRestrictingFrameRateInMaintainResolution) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_RESOLUTION);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(1u, restrictions_listener_.restrictions_updated_count());
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EXPECT_TRUE(
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restrictions_listener_.restrictions().max_frame_rate().has_value());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest,
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OveruseTriggersRestrictingFrameRateAndResolutionInBalanced) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(DegradationPreference::BALANCED);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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// Adapting multiple times eventually resticts both frame rate and
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// resolution. Exactly many times we need to adapt depends on
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// BalancedDegradationSettings, VideoStreamAdapter and default input
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// states. This test requires it to be achieved within 4 adaptations.
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for (size_t i = 0; i < 4; ++i) {
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(i + 1, restrictions_listener_.restrictions_updated_count());
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RestrictSource(restrictions_listener_.restrictions());
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}
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EXPECT_TRUE(restrictions_listener_.restrictions()
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.max_pixels_per_frame()
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.has_value());
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EXPECT_TRUE(
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restrictions_listener_.restrictions().max_frame_rate().has_value());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest, AwaitingPreviousAdaptation) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(1u, restrictions_listener_.restrictions_updated_count());
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// If we don't restrict the source then adaptation will not happen again
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// due to "awaiting previous adaptation". This prevents "double-adapt".
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(1u, restrictions_listener_.restrictions_updated_count());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest, CannotAdaptUpWhenUnrestricted) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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resource_->SetUsageState(ResourceUsageState::kUnderuse);
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EXPECT_EQ(0u, restrictions_listener_.restrictions_updated_count());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest, UnderuseTakesUsBackToUnrestricted) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(1u, restrictions_listener_.restrictions_updated_count());
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RestrictSource(restrictions_listener_.restrictions());
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resource_->SetUsageState(ResourceUsageState::kUnderuse);
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EXPECT_EQ(2u, restrictions_listener_.restrictions_updated_count());
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EXPECT_EQ(VideoSourceRestrictions(),
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restrictions_listener_.restrictions());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest, ResourcesCanPreventAdaptingUp) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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// Adapt down so that we can adapt up.
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(1u, restrictions_listener_.restrictions_updated_count());
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RestrictSource(restrictions_listener_.restrictions());
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// Adapting up is prevented.
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adaptation_constraint_.set_is_adaptation_up_allowed(false);
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resource_->SetUsageState(ResourceUsageState::kUnderuse);
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EXPECT_EQ(1u, restrictions_listener_.restrictions_updated_count());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest,
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ResourcesCanNotAdaptUpIfNeverAdaptedDown) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(1u, restrictions_listener_.restrictions_updated_count());
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RestrictSource(restrictions_listener_.restrictions());
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// Other resource signals under-use
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other_resource_->SetUsageState(ResourceUsageState::kUnderuse);
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EXPECT_EQ(1u, restrictions_listener_.restrictions_updated_count());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest,
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ResourcesCanNotAdaptUpIfNotAdaptedDownAfterReset) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(1u, restrictions_listener_.restrictions_updated_count());
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processor_->ResetVideoSourceRestrictions();
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EXPECT_EQ(0, restrictions_listener_.adaptation_counters().Total());
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other_resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(1, restrictions_listener_.adaptation_counters().Total());
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RestrictSource(restrictions_listener_.restrictions());
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// resource_ did not overuse after we reset the restrictions, so adapt
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// up should be disallowed.
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resource_->SetUsageState(ResourceUsageState::kUnderuse);
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EXPECT_EQ(1, restrictions_listener_.adaptation_counters().Total());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest,
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MultipleResourcesCanTriggerMultipleAdaptations) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(1, restrictions_listener_.adaptation_counters().Total());
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RestrictSource(restrictions_listener_.restrictions());
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other_resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(2, restrictions_listener_.adaptation_counters().Total());
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RestrictSource(restrictions_listener_.restrictions());
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other_resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(3, restrictions_listener_.adaptation_counters().Total());
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RestrictSource(restrictions_listener_.restrictions());
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resource_->SetUsageState(ResourceUsageState::kUnderuse);
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EXPECT_EQ(2, restrictions_listener_.adaptation_counters().Total());
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RestrictSource(restrictions_listener_.restrictions());
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// Does not trigger adaptation since resource has no adaptations left.
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resource_->SetUsageState(ResourceUsageState::kUnderuse);
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EXPECT_EQ(2, restrictions_listener_.adaptation_counters().Total());
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RestrictSource(restrictions_listener_.restrictions());
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other_resource_->SetUsageState(ResourceUsageState::kUnderuse);
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EXPECT_EQ(1, restrictions_listener_.adaptation_counters().Total());
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RestrictSource(restrictions_listener_.restrictions());
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other_resource_->SetUsageState(ResourceUsageState::kUnderuse);
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EXPECT_EQ(0, restrictions_listener_.adaptation_counters().Total());
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RestrictSource(restrictions_listener_.restrictions());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest, AdaptingTriggersOnAdaptationApplied) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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EXPECT_EQ(1u, adaptation_listener_.num_adaptations_applied());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest,
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AdaptsDownWhenOtherResourceIsAlwaysUnderused) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
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other_resource_->SetUsageState(ResourceUsageState::kUnderuse);
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// Does not trigger adapataion because there's no restriction.
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EXPECT_EQ(0, restrictions_listener_.adaptation_counters().Total());
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RestrictSource(restrictions_listener_.restrictions());
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resource_->SetUsageState(ResourceUsageState::kOveruse);
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// Adapts down even if other resource asked for adapting up.
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EXPECT_EQ(1, restrictions_listener_.adaptation_counters().Total());
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RestrictSource(restrictions_listener_.restrictions());
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other_resource_->SetUsageState(ResourceUsageState::kUnderuse);
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// Doesn't adapt up because adaptation is due to another resource.
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EXPECT_EQ(1, restrictions_listener_.adaptation_counters().Total());
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RestrictSource(restrictions_listener_.restrictions());
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},
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RTC_FROM_HERE);
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}
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TEST_F(ResourceAdaptationProcessorTest,
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TriggerOveruseNotOnAdaptationTaskQueue) {
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resource_adaptation_queue_.SendTask(
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[this] {
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processor_->SetDegradationPreference(
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DegradationPreference::MAINTAIN_FRAMERATE);
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processor_->StartResourceAdaptation();
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SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
|
|
},
|
|
RTC_FROM_HERE);
|
|
resource_->SetUsageState(ResourceUsageState::kOveruse);
|
|
EXPECT_EQ_WAIT(1u, restrictions_listener_.restrictions_updated_count(),
|
|
kDefaultTimeoutMs);
|
|
}
|
|
|
|
TEST_F(ResourceAdaptationProcessorTest,
|
|
DestroyProcessorWhileResourceListenerDelegateHasTaskInFlight) {
|
|
resource_adaptation_queue_.SendTask(
|
|
[this] {
|
|
processor_->SetDegradationPreference(
|
|
DegradationPreference::MAINTAIN_FRAMERATE);
|
|
processor_->StartResourceAdaptation();
|
|
SetInputStates(true, kDefaultFrameRate, kDefaultFrameSize);
|
|
},
|
|
RTC_FROM_HERE);
|
|
// Block the destruction of the processor. This ensures that the adaptation
|
|
// queue is blocked until the ResourceListenerDelegate has had time to post
|
|
// its task.
|
|
rtc::Event destroy_processor_event;
|
|
resource_adaptation_queue_.PostTask([this, &destroy_processor_event] {
|
|
destroy_processor_event.Wait(rtc::Event::kForever);
|
|
DestroyProcessor();
|
|
});
|
|
resource_->SetUsageState(ResourceUsageState::kOveruse);
|
|
// Unblock destruction and delegate task.
|
|
destroy_processor_event.Set();
|
|
resource_adaptation_queue_.WaitForPreviouslyPostedTasks();
|
|
// Because the processor was destroyed by the time the delegate's task ran,
|
|
// the overuse signal must not have been handled.
|
|
EXPECT_EQ(0u, restrictions_listener_.restrictions_updated_count());
|
|
}
|
|
|
|
} // namespace webrtc
|