Files
platform-external-webrtc/webrtc/modules/audio_coding/acm2/codec_manager.h
kjellander 3e6db2321c audio_coding: remove "main" directory
This is the last piece of the old directory layout of the modules.

Duplicated header files are left in audio_coding/main/include until
downstream code is updated to the new location. They have pragma
warnings added to them and identical header guards as the new headers to avoid breaking things.

BUG=webrtc:5095
TESTED=Passing compile-trybots with --clobber flag:
git cl try --clobber --bot=win_compile_rel --bot=linux_compile_rel --bot=android_compile_rel --bot=mac_compile_rel --bot=ios_rel --bot=linux_gn_rel --bot=win_x64_gn_rel --bot=mac_x64_gn_rel --bot=android_gn_rel -m tryserver.webrtc
NOTRY=True
NOPRESUBMIT=True

Review URL: https://codereview.webrtc.org/1481493004

Cr-Commit-Position: refs/heads/master@{#10803}
2015-11-26 12:45:01 +00:00

82 lines
2.4 KiB
C++

/*
* Copyright (c) 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_AUDIO_CODING_ACM2_CODEC_MANAGER_H_
#define WEBRTC_MODULES_AUDIO_CODING_ACM2_CODEC_MANAGER_H_
#include <map>
#include "webrtc/base/constructormagic.h"
#include "webrtc/base/optional.h"
#include "webrtc/base/scoped_ptr.h"
#include "webrtc/base/thread_checker.h"
#include "webrtc/modules/audio_coding/acm2/rent_a_codec.h"
#include "webrtc/modules/audio_coding/include/audio_coding_module_typedefs.h"
#include "webrtc/common_types.h"
namespace webrtc {
class AudioDecoder;
class AudioEncoder;
namespace acm2 {
class CodecManager final {
public:
CodecManager();
~CodecManager();
int RegisterEncoder(const CodecInst& send_codec);
void RegisterEncoder(AudioEncoder* external_speech_encoder);
rtc::Optional<CodecInst> GetCodecInst() const;
bool SetCopyRed(bool enable);
int SetVAD(bool enable, ACMVADMode mode);
void VAD(bool* dtx_enabled, bool* vad_enabled, ACMVADMode* mode) const;
int SetCodecFEC(bool enable_codec_fec);
// Returns a pointer to AudioDecoder of the given codec. For iSAC, encoding
// and decoding have to be performed on a shared codec instance. By calling
// this method, we get the codec instance that ACM owns.
// If |codec| does not share an instance between encoder and decoder, returns
// null.
AudioDecoder* GetAudioDecoder(const CodecInst& codec);
bool red_enabled() const { return codec_stack_params_.use_red; }
bool codec_fec_enabled() const { return codec_stack_params_.use_codec_fec; }
AudioEncoder* CurrentEncoder() { return rent_a_codec_.GetEncoderStack(); }
const AudioEncoder* CurrentEncoder() const {
return rent_a_codec_.GetEncoderStack();
}
bool CurrentEncoderIsOpus() const { return encoder_is_opus_; }
private:
rtc::ThreadChecker thread_checker_;
CodecInst send_codec_inst_;
RentACodec rent_a_codec_;
RentACodec::StackParameters codec_stack_params_;
bool encoder_is_opus_;
RTC_DISALLOW_COPY_AND_ASSIGN(CodecManager);
};
} // namespace acm2
} // namespace webrtc
#endif // WEBRTC_MODULES_AUDIO_CODING_ACM2_CODEC_MANAGER_H_