This CL sets speed 9 for all resolutions when two or less cores are available, as a heuristic for a "slow" machine. This gives a large speed bost at a relatively small quality loss. A field-trial kill-switch is available to override this behavior. Bug: webrtc:13888 Change-Id: I24278a45de000ad7984d0525c47d9eb6b9ab6b60 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/257421 Reviewed-by: Emil Lundmark <lndmrk@webrtc.org> Commit-Queue: Erik Språng <sprang@webrtc.org> Cr-Commit-Position: refs/heads/main@{#36466}
How to write code in the api/ directory
Mostly, just follow the regular style guide, but:
- Note that
api/code is not exempt from the “.hand.ccfiles come in pairs” rule, so if you declare something inapi/path/to/foo.h, it should be defined inapi/path/to/foo.cc. - Headers in
api/should, if possible, not#includeheaders outsideapi/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink. .ccfiles inapi/, on the other hand, are free to#includeheaders outsideapi/.
That is, the preferred way for api/ code to access non-api/ code is to call
it from a .cc file, so that users of our API headers won’t transitively
#include non-public headers.
For headers in api/ that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc files in api/ should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/ .cc file.