
This fixes a variety of MSVC warnings about value truncations when implicitly storing the 64-bit values we get back from e.g. TimeTicks in 32-bit objects, and removes the need for a number of explicit casts. This also moves a number of constants so they're declared right where they're used, which is easier to read and maintain, and makes some of them of integral type rather than using the "enum hack". BUG=chromium:81439 TEST=none R=tommi@webrtc.org Review URL: https://webrtc-codereview.appspot.com/33649004 git-svn-id: http://webrtc.googlecode.com/svn/trunk@7905 4adac7df-926f-26a2-2b94-8c16560cd09d
237 lines
9.0 KiB
C++
237 lines
9.0 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H
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#define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IMPL_H
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#include "webrtc/modules/audio_device/audio_device_buffer.h"
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#include "webrtc/modules/audio_device/include/audio_device.h"
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namespace webrtc
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{
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class AudioDeviceGeneric;
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class AudioDeviceUtility;
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class CriticalSectionWrapper;
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class AudioDeviceModuleImpl : public AudioDeviceModule
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{
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public:
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enum PlatformType
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{
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kPlatformNotSupported = 0,
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kPlatformWin32 = 1,
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kPlatformWinCe = 2,
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kPlatformLinux = 3,
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kPlatformMac = 4,
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kPlatformAndroid = 5,
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kPlatformIOS = 6
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};
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int32_t CheckPlatform();
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int32_t CreatePlatformSpecificObjects();
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int32_t AttachAudioBuffer();
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AudioDeviceModuleImpl(const int32_t id, const AudioLayer audioLayer);
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virtual ~AudioDeviceModuleImpl();
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public: // RefCountedModule
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virtual int32_t ChangeUniqueId(const int32_t id) OVERRIDE;
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virtual int64_t TimeUntilNextProcess() OVERRIDE;
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virtual int32_t Process() OVERRIDE;
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public:
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// Factory methods (resource allocation/deallocation)
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static AudioDeviceModule* Create(
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const int32_t id,
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const AudioLayer audioLayer = kPlatformDefaultAudio);
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// Retrieve the currently utilized audio layer
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virtual int32_t ActiveAudioLayer(AudioLayer* audioLayer) const OVERRIDE;
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// Error handling
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virtual ErrorCode LastError() const OVERRIDE;
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virtual int32_t RegisterEventObserver(
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AudioDeviceObserver* eventCallback) OVERRIDE;
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// Full-duplex transportation of PCM audio
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virtual int32_t RegisterAudioCallback(
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AudioTransport* audioCallback) OVERRIDE;
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// Main initializaton and termination
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virtual int32_t Init() OVERRIDE;
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virtual int32_t Terminate() OVERRIDE;
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virtual bool Initialized() const OVERRIDE;
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// Device enumeration
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virtual int16_t PlayoutDevices() OVERRIDE;
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virtual int16_t RecordingDevices() OVERRIDE;
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virtual int32_t PlayoutDeviceName(
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uint16_t index,
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char name[kAdmMaxDeviceNameSize],
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char guid[kAdmMaxGuidSize]) OVERRIDE;
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virtual int32_t RecordingDeviceName(
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uint16_t index,
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char name[kAdmMaxDeviceNameSize],
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char guid[kAdmMaxGuidSize]) OVERRIDE;
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// Device selection
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virtual int32_t SetPlayoutDevice(uint16_t index) OVERRIDE;
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virtual int32_t SetPlayoutDevice(WindowsDeviceType device) OVERRIDE;
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virtual int32_t SetRecordingDevice(uint16_t index) OVERRIDE;
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virtual int32_t SetRecordingDevice(WindowsDeviceType device) OVERRIDE;
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// Audio transport initialization
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virtual int32_t PlayoutIsAvailable(bool* available) OVERRIDE;
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virtual int32_t InitPlayout() OVERRIDE;
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virtual bool PlayoutIsInitialized() const OVERRIDE;
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virtual int32_t RecordingIsAvailable(bool* available) OVERRIDE;
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virtual int32_t InitRecording() OVERRIDE;
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virtual bool RecordingIsInitialized() const OVERRIDE;
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// Audio transport control
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virtual int32_t StartPlayout() OVERRIDE;
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virtual int32_t StopPlayout() OVERRIDE;
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virtual bool Playing() const OVERRIDE;
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virtual int32_t StartRecording() OVERRIDE;
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virtual int32_t StopRecording() OVERRIDE;
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virtual bool Recording() const OVERRIDE;
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// Microphone Automatic Gain Control (AGC)
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virtual int32_t SetAGC(bool enable) OVERRIDE;
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virtual bool AGC() const OVERRIDE;
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// Volume control based on the Windows Wave API (Windows only)
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virtual int32_t SetWaveOutVolume(uint16_t volumeLeft,
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uint16_t volumeRight) OVERRIDE;
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virtual int32_t WaveOutVolume(uint16_t* volumeLeft,
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uint16_t* volumeRight) const OVERRIDE;
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// Audio mixer initialization
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virtual int32_t InitSpeaker() OVERRIDE;
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virtual bool SpeakerIsInitialized() const OVERRIDE;
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virtual int32_t InitMicrophone() OVERRIDE;
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virtual bool MicrophoneIsInitialized() const OVERRIDE;
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// Speaker volume controls
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virtual int32_t SpeakerVolumeIsAvailable(bool* available) OVERRIDE;
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virtual int32_t SetSpeakerVolume(uint32_t volume) OVERRIDE;
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virtual int32_t SpeakerVolume(uint32_t* volume) const OVERRIDE;
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virtual int32_t MaxSpeakerVolume(uint32_t* maxVolume) const OVERRIDE;
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virtual int32_t MinSpeakerVolume(uint32_t* minVolume) const OVERRIDE;
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virtual int32_t SpeakerVolumeStepSize(
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uint16_t* stepSize) const OVERRIDE;
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// Microphone volume controls
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virtual int32_t MicrophoneVolumeIsAvailable(bool* available) OVERRIDE;
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virtual int32_t SetMicrophoneVolume(uint32_t volume) OVERRIDE;
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virtual int32_t MicrophoneVolume(uint32_t* volume) const OVERRIDE;
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virtual int32_t MaxMicrophoneVolume(
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uint32_t* maxVolume) const OVERRIDE;
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virtual int32_t MinMicrophoneVolume(
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uint32_t* minVolume) const OVERRIDE;
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virtual int32_t MicrophoneVolumeStepSize(
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uint16_t* stepSize) const OVERRIDE;
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// Speaker mute control
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virtual int32_t SpeakerMuteIsAvailable(bool* available) OVERRIDE;
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virtual int32_t SetSpeakerMute(bool enable) OVERRIDE;
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virtual int32_t SpeakerMute(bool* enabled) const OVERRIDE;
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// Microphone mute control
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virtual int32_t MicrophoneMuteIsAvailable(bool* available) OVERRIDE;
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virtual int32_t SetMicrophoneMute(bool enable) OVERRIDE;
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virtual int32_t MicrophoneMute(bool* enabled) const OVERRIDE;
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// Microphone boost control
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virtual int32_t MicrophoneBoostIsAvailable(bool* available) OVERRIDE;
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virtual int32_t SetMicrophoneBoost(bool enable) OVERRIDE;
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virtual int32_t MicrophoneBoost(bool* enabled) const OVERRIDE;
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// Stereo support
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virtual int32_t StereoPlayoutIsAvailable(bool* available) const OVERRIDE;
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virtual int32_t SetStereoPlayout(bool enable) OVERRIDE;
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virtual int32_t StereoPlayout(bool* enabled) const OVERRIDE;
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virtual int32_t StereoRecordingIsAvailable(bool* available) const OVERRIDE;
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virtual int32_t SetStereoRecording(bool enable) OVERRIDE;
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virtual int32_t StereoRecording(bool* enabled) const OVERRIDE;
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virtual int32_t SetRecordingChannel(const ChannelType channel) OVERRIDE;
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virtual int32_t RecordingChannel(ChannelType* channel) const OVERRIDE;
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// Delay information and control
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virtual int32_t SetPlayoutBuffer(const BufferType type,
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uint16_t sizeMS = 0) OVERRIDE;
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virtual int32_t PlayoutBuffer(BufferType* type,
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uint16_t* sizeMS) const OVERRIDE;
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virtual int32_t PlayoutDelay(uint16_t* delayMS) const OVERRIDE;
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virtual int32_t RecordingDelay(uint16_t* delayMS) const OVERRIDE;
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// CPU load
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virtual int32_t CPULoad(uint16_t* load) const OVERRIDE;
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// Recording of raw PCM data
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virtual int32_t StartRawOutputFileRecording(
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const char pcmFileNameUTF8[kAdmMaxFileNameSize]) OVERRIDE;
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virtual int32_t StopRawOutputFileRecording() OVERRIDE;
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virtual int32_t StartRawInputFileRecording(
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const char pcmFileNameUTF8[kAdmMaxFileNameSize]) OVERRIDE;
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virtual int32_t StopRawInputFileRecording() OVERRIDE;
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// Native sample rate controls (samples/sec)
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virtual int32_t SetRecordingSampleRate(
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const uint32_t samplesPerSec) OVERRIDE;
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virtual int32_t RecordingSampleRate(
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uint32_t* samplesPerSec) const OVERRIDE;
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virtual int32_t SetPlayoutSampleRate(
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const uint32_t samplesPerSec) OVERRIDE;
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virtual int32_t PlayoutSampleRate(
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uint32_t* samplesPerSec) const OVERRIDE;
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// Mobile device specific functions
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virtual int32_t ResetAudioDevice() OVERRIDE;
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virtual int32_t SetLoudspeakerStatus(bool enable) OVERRIDE;
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virtual int32_t GetLoudspeakerStatus(bool* enabled) const OVERRIDE;
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virtual bool BuiltInAECIsAvailable() const OVERRIDE;
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virtual int32_t EnableBuiltInAEC(bool enable) OVERRIDE;
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virtual bool BuiltInAECIsEnabled() const OVERRIDE;
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public:
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int32_t Id() {return _id;}
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private:
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PlatformType Platform() const;
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AudioLayer PlatformAudioLayer() const;
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private:
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CriticalSectionWrapper& _critSect;
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CriticalSectionWrapper& _critSectEventCb;
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CriticalSectionWrapper& _critSectAudioCb;
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AudioDeviceObserver* _ptrCbAudioDeviceObserver;
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AudioDeviceUtility* _ptrAudioDeviceUtility;
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AudioDeviceGeneric* _ptrAudioDevice;
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AudioDeviceBuffer _audioDeviceBuffer;
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int32_t _id;
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AudioLayer _platformAudioLayer;
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uint32_t _lastProcessTime;
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PlatformType _platformType;
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bool _initialized;
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mutable ErrorCode _lastError;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_INTERFACE_AUDIO_DEVICE_IMPL_H_
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