
* Added a way to notify a Module that it's been attached to a ProcessThread. The benefit of this is to give the module a way to wake up the thread when it needs work to happen on the worker thread, immediately. Today, module instances are typically registered with a process thread outside the control of the modules themselves. I.e. they typically don't know about the process thread they're attached to. * Improve ProcessThread's WakeUp algorithm to not call TimeUntilNextProcess when a WakeUp call is requested. This is an optimization for the above case which avoids the module having to acquire a lock or do an interlocked operation before calling WakeUp(), which would ensure the module's TimeUntilNextProcess() implementation would return 0. BUG=2822 R=stefan@webrtc.org Review URL: https://webrtc-codereview.appspot.com/39239004 Cr-Commit-Position: refs/heads/master@{#8527} git-svn-id: http://webrtc.googlecode.com/svn/trunk@8527 4adac7df-926f-26a2-2b94-8c16560cd09d
80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_MODULES_UTILITY_SOURCE_PROCESS_THREAD_IMPL_H_
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#define WEBRTC_MODULES_UTILITY_SOURCE_PROCESS_THREAD_IMPL_H_
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#include <list>
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#include "webrtc/base/criticalsection.h"
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#include "webrtc/base/thread_checker.h"
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#include "webrtc/modules/utility/interface/process_thread.h"
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#include "webrtc/system_wrappers/interface/event_wrapper.h"
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#include "webrtc/system_wrappers/interface/thread_wrapper.h"
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#include "webrtc/typedefs.h"
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namespace webrtc {
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class ProcessThreadImpl : public ProcessThread {
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public:
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ProcessThreadImpl();
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~ProcessThreadImpl() override;
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void Start() override;
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void Stop() override;
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void WakeUp(Module* module) override;
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void RegisterModule(Module* module) override;
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void DeRegisterModule(Module* module) override;
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protected:
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static bool Run(void* obj);
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bool Process();
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private:
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struct ModuleCallback {
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ModuleCallback() : module(nullptr), next_callback(0) {}
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ModuleCallback(const ModuleCallback& cb)
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: module(cb.module), next_callback(cb.next_callback) {}
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ModuleCallback(Module* module) : module(module), next_callback(0) {}
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bool operator==(const ModuleCallback& cb) const {
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return cb.module == module;
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}
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Module* const module;
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int64_t next_callback; // Absolute timestamp.
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private:
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ModuleCallback& operator=(ModuleCallback&);
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};
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typedef std::list<ModuleCallback> ModuleList;
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// Warning: For some reason, if |lock_| comes immediately before |modules_|
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// with the current class layout, we will start to have mysterious crashes
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// on Mac 10.9 debug. I (Tommi) suspect we're hitting some obscure alignemnt
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// issues, but I haven't figured out what they are, if there are alignment
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// requirements for mutexes on Mac or if there's something else to it.
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// So be careful with changing the layout.
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rtc::CriticalSection lock_; // Used to guard modules_ and stop_.
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rtc::ThreadChecker thread_checker_;
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const rtc::scoped_ptr<EventWrapper> wake_up_;
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rtc::scoped_ptr<ThreadWrapper> thread_;
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ModuleList modules_;
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bool stop_;
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};
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} // namespace webrtc
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#endif // WEBRTC_MODULES_UTILITY_SOURCE_PROCESS_THREAD_IMPL_H_
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