Files
platform-external-webrtc/sdk/android
Magnus Jedvert 94079f8452 Android: Add support for OpenGL ES 3
Bug: webrtc:10642
Change-Id: I736e9e2520b364a817228a6599f4008d58165622
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/137424
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Commit-Queue: Magnus Jedvert <magjed@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#27990}
2019-05-20 16:39:56 +00:00
..
2019-05-20 16:39:56 +00:00
2018-03-01 20:22:48 +00:00

This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.

To build the Java API and related tests, make sure you have a WebRTC checkout
with Android specific parts. This can be used for linux development as well by
configuring gn appropriately, as it is a superset of the webrtc checkout:
fetch --nohooks webrtc_android
gclient sync

You also must generate GN projects with:
--args='target_os="android" target_cpu="arm"'

More information on getting the code, compiling and running the AppRTCMobile
app can be found at:
https://webrtc.org/native-code/android/

To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.

To understand the implementation of the API, see the native code in src/jni/pc/.