Files
platform-external-webrtc/webrtc/modules/audio_processing/debug.proto
andrew@webrtc.org 17e40641b3 Add a deinterleaved float interface to AudioProcessing.
This is mainly to support the native audio format in Chrome. Although
this implementation just moves the float->int conversion under the hood,
we will transition AudioProcessing towards supporting this format
throughout.

- Add a test which verifies we get identical output with the float and
int interfaces.
- The float and int wrappers are tasked with conversion to the
AudioBuffer format. A new shared Process/Analyze method does most of
the work.
- Add a new field to the debug.proto to hold deinterleaved data.
- Add helpers to audio_utils.cc, and start using numeric_limits.
- Note that there was no performance difference between numeric_limits
and a literal value when measured on Linux using gcc or clang.

BUG=2894
R=aluebs@webrtc.org, bjornv@webrtc.org, henrikg@webrtc.org, tommi@webrtc.org, turaj@webrtc.org, xians@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/9179004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@5641 4adac7df-926f-26a2-2b94-8c16560cd09d
2014-03-04 20:58:13 +00:00

53 lines
1.3 KiB
Protocol Buffer

syntax = "proto2";
option optimize_for = LITE_RUNTIME;
package webrtc.audioproc;
message Init {
optional int32 sample_rate = 1;
optional int32 device_sample_rate = 2;
optional int32 num_input_channels = 3;
optional int32 num_output_channels = 4;
optional int32 num_reverse_channels = 5;
}
// May contain interleaved or deinterleaved data, but don't store both formats.
message ReverseStream {
// int16 interleaved data.
optional bytes data = 1;
// float deinterleaved data, where each repeated element points to a single
// channel buffer of data.
repeated bytes channel = 2;
}
// May contain interleaved or deinterleaved data, but don't store both formats.
message Stream {
// int16 interleaved data.
optional bytes input_data = 1;
optional bytes output_data = 2;
optional int32 delay = 3;
optional sint32 drift = 4;
optional int32 level = 5;
optional bool keypress = 6;
// float deinterleaved data, where each repeated element points to a single
// channel buffer of data.
repeated bytes input_channel = 7;
repeated bytes output_channel = 8;
}
message Event {
enum Type {
INIT = 0;
REVERSE_STREAM = 1;
STREAM = 2;
}
required Type type = 1;
optional Init init = 2;
optional ReverseStream reverse_stream = 3;
optional Stream stream = 4;
}