
This CL removes //build/config/clang:find_bad_constructs from the suppressed_configs list, which means that clang:find_bad_constructs is now enabled on these translation units. Bug: webrtc:9251, webrtc:163 Change-Id: Ia58a3b4f3becf9e620d3991da8451d81f32f8ad0 Reviewed-on: https://webrtc-review.googlesource.com/90406 Reviewed-by: Niels Moller <nisse@webrtc.org> Reviewed-by: Steve Anton <steveanton@webrtc.org> Commit-Queue: Steve Anton <steveanton@webrtc.org> Cr-Commit-Position: refs/heads/master@{#24118}
265 lines
9.5 KiB
C++
265 lines
9.5 KiB
C++
/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef CALL_FAKE_NETWORK_PIPE_H_
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#define CALL_FAKE_NETWORK_PIPE_H_
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#include <deque>
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#include <map>
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#include <memory>
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#include <queue>
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#include <set>
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#include <string>
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#include <vector>
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#include "api/call/transport.h"
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#include "api/test/simulated_network.h"
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#include "call/call.h"
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#include "common_types.h" // NOLINT(build/include)
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#include "modules/include/module.h"
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#include "rtc_base/constructormagic.h"
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#include "rtc_base/criticalsection.h"
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#include "rtc_base/random.h"
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#include "rtc_base/thread_annotations.h"
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namespace webrtc {
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class Clock;
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class PacketReceiver;
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enum class MediaType;
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class NetworkPacket {
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public:
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NetworkPacket(rtc::CopyOnWriteBuffer packet,
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int64_t send_time,
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int64_t arrival_time,
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absl::optional<PacketOptions> packet_options,
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bool is_rtcp,
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MediaType media_type_,
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absl::optional<PacketTime> packet_time_);
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// Disallow copy constructor and copy assignment (no deep copies of |data_|).
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NetworkPacket(const NetworkPacket&) = delete;
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~NetworkPacket();
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NetworkPacket& operator=(const NetworkPacket&) = delete;
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// Allow move constructor/assignment, so that we can use in stl containers.
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NetworkPacket(NetworkPacket&&);
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NetworkPacket& operator=(NetworkPacket&&);
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const uint8_t* data() const { return packet_.data(); }
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size_t data_length() const { return packet_.size(); }
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rtc::CopyOnWriteBuffer* raw_packet() { return &packet_; }
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int64_t send_time() const { return send_time_; }
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int64_t arrival_time() const { return arrival_time_; }
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void IncrementArrivalTime(int64_t extra_delay) {
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arrival_time_ += extra_delay;
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}
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PacketOptions packet_options() const {
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return packet_options_.value_or(PacketOptions());
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}
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bool is_rtcp() const { return is_rtcp_; }
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MediaType media_type() const { return media_type_; }
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PacketTime packet_time() const { return packet_time_.value_or(PacketTime()); }
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private:
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rtc::CopyOnWriteBuffer packet_;
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// The time the packet was sent out on the network.
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int64_t send_time_;
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// The time the packet should arrive at the receiver.
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int64_t arrival_time_;
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// If using a Transport for outgoing degradation, populate with
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// PacketOptions (transport-wide sequence number) for RTP.
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absl::optional<PacketOptions> packet_options_;
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bool is_rtcp_;
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// If using a PacketReceiver for incoming degradation, populate with
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// appropriate MediaType and PacketTime. This type/timing will be kept and
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// forwarded. The PacketTime might be altered to reflect time spent in fake
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// network pipe.
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MediaType media_type_;
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absl::optional<PacketTime> packet_time_;
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};
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// Class simulating a network link. This is a simple and naive solution just
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// faking capacity and adding an extra transport delay in addition to the
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// capacity introduced delay.
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class SimulatedNetwork : public NetworkSimulationInterface {
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public:
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using Config = NetworkSimulationInterface::SimulatedNetworkConfig;
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explicit SimulatedNetwork(Config config, uint64_t random_seed = 1);
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~SimulatedNetwork() override;
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// Sets a new configuration. This won't affect packets already in the pipe.
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void SetConfig(const Config& config);
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// NetworkSimulationInterface
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bool EnqueuePacket(PacketInFlightInfo packet) override;
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std::vector<PacketDeliveryInfo> DequeueDeliverablePackets(
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int64_t receive_time_us) override;
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absl::optional<int64_t> NextDeliveryTimeUs() const override;
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private:
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struct PacketInfo {
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PacketInFlightInfo packet;
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int64_t arrival_time_us;
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};
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rtc::CriticalSection config_lock_;
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// |process_lock| guards the data structures involved in delay and loss
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// processes, such as the packet queues.
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rtc::CriticalSection process_lock_;
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std::queue<PacketInfo> capacity_link_ RTC_GUARDED_BY(process_lock_);
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Random random_;
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std::deque<PacketInfo> delay_link_;
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// Link configuration.
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Config config_ RTC_GUARDED_BY(config_lock_);
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// Are we currently dropping a burst of packets?
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bool bursting_;
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// The probability to drop the packet if we are currently dropping a
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// burst of packet
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double prob_loss_bursting_ RTC_GUARDED_BY(config_lock_);
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// The probability to drop a burst of packets.
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double prob_start_bursting_ RTC_GUARDED_BY(config_lock_);
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int64_t capacity_delay_error_bytes_ = 0;
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};
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// Class faking a network link, internally is uses an implementation of a
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// SimulatedNetworkInterface to simulate network behavior.
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class FakeNetworkPipe : public Transport, public PacketReceiver, public Module {
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public:
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using Config = SimulatedNetwork::Config;
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// Use these constructors if you plan to insert packets using DeliverPacket().
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FakeNetworkPipe(Clock* clock, const FakeNetworkPipe::Config& config);
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FakeNetworkPipe(Clock* clock,
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const FakeNetworkPipe::Config& config,
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PacketReceiver* receiver);
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FakeNetworkPipe(Clock* clock,
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const FakeNetworkPipe::Config& config,
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PacketReceiver* receiver,
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uint64_t seed);
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// Use this constructor if you plan to insert packets using SendRt[c?]p().
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FakeNetworkPipe(Clock* clock,
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const FakeNetworkPipe::Config& config,
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Transport* transport);
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~FakeNetworkPipe() override;
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void SetClockOffset(int64_t offset_ms);
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// Sets a new configuration. This won't affect packets already in the pipe.
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void SetConfig(const FakeNetworkPipe::Config& config);
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// Must not be called in parallel with DeliverPacket or Process.
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void SetReceiver(PacketReceiver* receiver);
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// Implements Transport interface. When/if packets are delivered, they will
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// be passed to the transport instance given in SetReceiverTransport(). These
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// methods should only be called if a Transport instance was provided in the
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// constructor.
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bool SendRtp(const uint8_t* packet,
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size_t length,
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const PacketOptions& options) override;
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bool SendRtcp(const uint8_t* packet, size_t length) override;
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// Implements the PacketReceiver interface. When/if packets are delivered,
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// they will be passed directly to the receiver instance given in
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// SetReceiver(), without passing through a Demuxer. The receive time in
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// PacketTime will be increased by the amount of time the packet spent in the
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// fake network pipe.
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PacketReceiver::DeliveryStatus DeliverPacket(
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MediaType media_type,
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rtc::CopyOnWriteBuffer packet,
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const PacketTime& packet_time) override;
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// Processes the network queues and trigger PacketReceiver::IncomingPacket for
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// packets ready to be delivered.
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void Process() override;
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int64_t TimeUntilNextProcess() override;
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// Get statistics.
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float PercentageLoss();
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int AverageDelay();
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size_t DroppedPackets();
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size_t SentPackets();
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void ResetStats();
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protected:
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void DeliverPacketWithLock(NetworkPacket* packet);
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void AddToPacketDropCount();
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void AddToPacketSentCount(int count);
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void AddToTotalDelay(int delay_us);
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int64_t GetTimeInMicroseconds() const;
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bool ShouldProcess(int64_t time_now_us) const;
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void SetTimeToNextProcess(int64_t skip_us);
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private:
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struct StoredPacket {
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NetworkPacket packet;
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bool removed = false;
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explicit StoredPacket(NetworkPacket&& packet);
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StoredPacket(StoredPacket&&) = default;
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StoredPacket(const StoredPacket&) = delete;
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StoredPacket& operator=(const StoredPacket&) = delete;
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StoredPacket() = delete;
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};
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// Returns true if enqueued, or false if packet was dropped.
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virtual bool EnqueuePacket(rtc::CopyOnWriteBuffer packet,
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absl::optional<PacketOptions> options,
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bool is_rtcp,
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MediaType media_type,
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absl::optional<PacketTime> packet_time);
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void DeliverPacket(NetworkPacket* packet)
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RTC_EXCLUSIVE_LOCKS_REQUIRED(config_lock_);
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bool HasTransport() const;
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bool HasReceiver() const;
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Clock* const clock_;
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// |config_lock| guards the mostly constant things like the callbacks.
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rtc::CriticalSection config_lock_;
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const std::unique_ptr<SimulatedNetwork> network_simulation_;
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PacketReceiver* receiver_ RTC_GUARDED_BY(config_lock_);
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Transport* const transport_ RTC_GUARDED_BY(config_lock_);
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// |process_lock| guards the data structures involved in delay and loss
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// processes, such as the packet queues.
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rtc::CriticalSection process_lock_;
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// Packets are added at the back of the deque, this makes the deque ordered
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// by increasing send time. The common case when removing packets from the
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// deque is removing early packets, which will be close to the front of the
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// deque. This makes finding the packets in the deque efficient in the common
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// case.
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std::deque<StoredPacket> packets_in_flight_ RTC_GUARDED_BY(process_lock_);
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int64_t clock_offset_ms_ RTC_GUARDED_BY(config_lock_);
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// Statistics.
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size_t dropped_packets_ RTC_GUARDED_BY(process_lock_);
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size_t sent_packets_ RTC_GUARDED_BY(process_lock_);
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int64_t total_packet_delay_us_ RTC_GUARDED_BY(process_lock_);
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int64_t next_process_time_us_;
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int64_t last_log_time_us_;
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RTC_DISALLOW_COPY_AND_ASSIGN(FakeNetworkPipe);
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};
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} // namespace webrtc
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#endif // CALL_FAKE_NETWORK_PIPE_H_
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