Files
platform-external-webrtc/webrtc/video_engine/stream_synchronization.h
mikhal@webrtc.org ef9f76a59d Adding a receive side API for buffering mode.
At the same time, renaming the send side API.

Review URL: https://webrtc-codereview.appspot.com/1104004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@3525 4adac7df-926f-26a2-2b94-8c16560cd09d
2013-02-15 23:22:18 +00:00

59 lines
1.9 KiB
C++

/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_VIDEO_ENGINE_STREAM_SYNCHRONIZATION_H_
#define WEBRTC_VIDEO_ENGINE_STREAM_SYNCHRONIZATION_H_
#include <list>
#include "modules/remote_bitrate_estimator/include/rtp_to_ntp.h"
#include "typedefs.h" // NOLINT
namespace webrtc {
struct ViESyncDelay;
class StreamSynchronization {
public:
struct Measurements {
Measurements() : rtcp(), latest_receive_time_ms(0), latest_timestamp(0) {}
synchronization::RtcpList rtcp;
int64_t latest_receive_time_ms;
uint32_t latest_timestamp;
};
StreamSynchronization(int audio_channel_id, int video_channel_id);
~StreamSynchronization();
bool ComputeDelays(int relative_delay_ms,
int current_audio_delay_ms,
int* extra_audio_delay_ms,
int* total_video_delay_target_ms);
// On success |relative_delay| contains the number of milliseconds later video
// is rendered relative audio. If audio is played back later than video a
// |relative_delay| will be negative.
static bool ComputeRelativeDelay(const Measurements& audio_measurement,
const Measurements& video_measurement,
int* relative_delay_ms);
// Set target buffering delay - All audio and video will be delayed by at
// least target_delay_ms.
void SetTargetBufferingDelay(int target_delay_ms);
private:
ViESyncDelay* channel_delay_;
int audio_channel_id_;
int video_channel_id_;
int base_target_delay_ms_;
};
} // namespace webrtc
#endif // WEBRTC_VIDEO_ENGINE_STREAM_SYNCHRONIZATION_H_