Files
platform-external-webrtc/api
Erik Språng f4e0c29ed1 SimulcastEncoderAdapter: support per layer fallback and single encoder proxying
This CL adds an optional second encoder factory to SimulcastEncoderAdapter,
that can be used to create software fallback adapter per simulcast layer.

It also adds logic to check if the encoder supports simulcast natively, if so
it only allocates a single instance and delegates the simulcast logic to that
encoder instead. This means we will be able to remove EncoderSimulcastProxy.

Bug: webrtc:11000
Change-Id: Ifd5f029cc281ee2cedf9d18efa5e7e460884d6ff
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/155171
Commit-Queue: Erik Språng <sprang@webrtc.org>
Reviewed-by: Rasmus Brandt <brandtr@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29364}
2019-10-01 17:31:44 +00:00
..
2019-09-13 17:21:47 +00:00
2019-07-08 13:45:15 +00:00
2019-06-03 08:15:09 +00:00
2019-01-25 20:29:58 +00:00
2019-02-01 13:24:47 +00:00
2019-07-08 13:45:15 +00:00

How to write code in the api/ directory

Mostly, just follow the regular style guide, but:

  • Note that api/ code is not exempt from the “.h and .cc files come in pairs” rule, so if you declare something in api/path/to/foo.h, it should be defined in api/path/to/foo.cc.
  • Headers in api/ should, if possible, not #include headers outside api/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink.
  • .cc files in api/, on the other hand, are free to #include headers outside api/.

That is, the preferred way for api/ code to access non-api/ code is to call it from a .cc file, so that users of our API headers won’t transitively #include non-public headers.

For headers in api/ that need to refer to non-public types, forward declarations are often a lesser evil than including non-public header files. The usual rules still apply, though.

.cc files in api/ should preferably be kept reasonably small. If a substantial implementation is needed, consider putting it with our non-public code, and just call it from the api/ .cc file.