|packet_overhead| field is added to rtc::NetworkRoute structure. In PackTransportInternal: 1. network_route() is added which returns the current network route. 2. debug_name() is removed. 3. transport_name() is moved from DtlsTransportInternal and IceTransportInternal to PacketTransportInternal. When the selected candidate pair is changed, the P2PTransportChannel will fire the SignalNetworkRouteChanged instead of SignalSelectedCandidatePairChanged to upper layers. The Rtp/SrtpTransport takes the responsibility of calculating the transport overhead from the BaseChannel so that the BaseChannel doesn't need to depend on P2P layer transports. TBR=pthatcher@webrtc.org Bug: webrtc:7013 Change-Id: If9928b25a7259544c2d9c42048b53ab24292fc67 Reviewed-on: https://webrtc-review.googlesource.com/22767 Reviewed-by: Zhi Huang <zhihuang@webrtc.org> Commit-Queue: Zhi Huang <zhihuang@webrtc.org> Cr-Commit-Position: refs/heads/master@{#20664}
141 lines
4.3 KiB
C++
141 lines
4.3 KiB
C++
/*
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* Copyright 2017 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef P2P_BASE_FAKEPACKETTRANSPORT_H_
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#define P2P_BASE_FAKEPACKETTRANSPORT_H_
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#include <string>
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#include "api/ortc/packettransportinterface.h"
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#include "p2p/base/packettransportinternal.h"
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#include "rtc_base/asyncinvoker.h"
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#include "rtc_base/copyonwritebuffer.h"
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namespace rtc {
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// Used to simulate a packet-based transport.
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class FakePacketTransport : public PacketTransportInternal {
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public:
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explicit FakePacketTransport(const std::string& transport_name)
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: transport_name_(transport_name) {}
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~FakePacketTransport() override {
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if (dest_ && dest_->dest_ == this) {
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dest_->dest_ = nullptr;
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}
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}
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// If async, will send packets by "Post"-ing to message queue instead of
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// synchronously "Send"-ing.
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void SetAsync(bool async) { async_ = async; }
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void SetAsyncDelay(int delay_ms) { async_delay_ms_ = delay_ms; }
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// SetWritable, SetReceiving and SetDestination are the main methods that can
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// be used for testing, to simulate connectivity or lack thereof.
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void SetWritable(bool writable) { set_writable(writable); }
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void SetReceiving(bool receiving) { set_receiving(receiving); }
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// Simulates the two transports connecting to each other.
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// If |asymmetric| is true this method only affects this FakePacketTransport.
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// If false, it affects |dest| as well.
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void SetDestination(FakePacketTransport* dest, bool asymmetric) {
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if (dest) {
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dest_ = dest;
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set_writable(true);
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if (!asymmetric) {
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dest->SetDestination(this, true);
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}
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} else {
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// Simulates loss of connectivity, by asymmetrically forgetting dest_.
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dest_ = nullptr;
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set_writable(false);
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}
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}
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// Fake PacketTransportInternal implementation.
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const std::string& transport_name() const override { return transport_name_; }
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bool writable() const override { return writable_; }
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bool receiving() const override { return receiving_; }
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int SendPacket(const char* data,
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size_t len,
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const PacketOptions& options,
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int flags) override {
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if (!dest_) {
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return -1;
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}
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CopyOnWriteBuffer packet(data, len);
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if (async_) {
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invoker_.AsyncInvokeDelayed<void>(
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RTC_FROM_HERE, Thread::Current(),
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Bind(&FakePacketTransport::SendPacketInternal, this, packet),
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async_delay_ms_);
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} else {
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SendPacketInternal(packet);
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}
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SentPacket sent_packet(options.packet_id, TimeMillis());
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SignalSentPacket(this, sent_packet);
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return static_cast<int>(len);
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}
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int SetOption(Socket::Option opt, int value) override { return true; }
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bool GetOption(Socket::Option opt, int* value) override { return true; }
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int GetError() override { return 0; }
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const CopyOnWriteBuffer* last_sent_packet() { return &last_sent_packet_; }
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Optional<NetworkRoute> network_route() const override {
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return network_route_;
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}
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void SetNetworkRoute(Optional<NetworkRoute> network_route) {
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network_route_ = network_route;
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}
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private:
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void set_writable(bool writable) {
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if (writable_ == writable) {
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return;
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}
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writable_ = writable;
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if (writable_) {
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SignalReadyToSend(this);
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}
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SignalWritableState(this);
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}
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void set_receiving(bool receiving) {
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if (receiving_ == receiving) {
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return;
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}
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receiving_ = receiving;
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SignalReceivingState(this);
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}
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void SendPacketInternal(const CopyOnWriteBuffer& packet) {
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last_sent_packet_ = packet;
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if (dest_) {
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dest_->SignalReadPacket(dest_, packet.data<char>(), packet.size(),
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CreatePacketTime(0), 0);
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}
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}
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CopyOnWriteBuffer last_sent_packet_;
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AsyncInvoker invoker_;
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std::string transport_name_;
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FakePacketTransport* dest_ = nullptr;
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bool async_ = false;
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int async_delay_ms_ = 0;
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bool writable_ = false;
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bool receiving_ = false;
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Optional<NetworkRoute> network_route_;
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};
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} // namespace rtc
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#endif // P2P_BASE_FAKEPACKETTRANSPORT_H_
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