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platform-external-webrtc/modules/desktop_capture/win/d3d_device.h
Yves Gerey 665174fdbb Reformat the WebRTC code base
Running clang-format with chromium's style guide.

The goal is n-fold:
 * providing consistency and readability (that's what code guidelines are for)
 * preventing noise with presubmit checks and git cl format
 * building on the previous point: making it easier to automatically fix format issues
 * you name it

Please consider using git-hyper-blame to ignore this commit.

Bug: webrtc:9340
Change-Id: I694567c4cdf8cee2860958cfe82bfaf25848bb87
Reviewed-on: https://webrtc-review.googlesource.com/81185
Reviewed-by: Patrik Höglund <phoglund@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23660}
2018-06-19 14:00:39 +00:00

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1.8 KiB
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/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_DESKTOP_CAPTURE_WIN_D3D_DEVICE_H_
#define MODULES_DESKTOP_CAPTURE_WIN_D3D_DEVICE_H_
#include <D3D11.h>
#include <DXGI.h>
#include <comdef.h>
#include <wrl/client.h>
#include <vector>
namespace webrtc {
// A wrapper of ID3D11Device and its corresponding context and IDXGIAdapter.
// This class represents one video card in the system.
class D3dDevice {
public:
D3dDevice(const D3dDevice& other);
D3dDevice(D3dDevice&& other);
~D3dDevice();
ID3D11Device* d3d_device() const { return d3d_device_.Get(); }
ID3D11DeviceContext* context() const { return context_.Get(); }
IDXGIDevice* dxgi_device() const { return dxgi_device_.Get(); }
IDXGIAdapter* dxgi_adapter() const { return dxgi_adapter_.Get(); }
// Returns all D3dDevice instances on the system. Returns an empty vector if
// anything wrong.
static std::vector<D3dDevice> EnumDevices();
private:
// Instances of D3dDevice should only be created by EnumDevices() static
// function.
D3dDevice();
// Initializes the D3dDevice from an IDXGIAdapter.
bool Initialize(const Microsoft::WRL::ComPtr<IDXGIAdapter>& adapter);
Microsoft::WRL::ComPtr<ID3D11Device> d3d_device_;
Microsoft::WRL::ComPtr<ID3D11DeviceContext> context_;
Microsoft::WRL::ComPtr<IDXGIDevice> dxgi_device_;
Microsoft::WRL::ComPtr<IDXGIAdapter> dxgi_adapter_;
};
} // namespace webrtc
#endif // MODULES_DESKTOP_CAPTURE_WIN_D3D_DEVICE_H_