Files
platform-external-webrtc/p2p/base/p2ptransportchannel.h
Jonas Olsson 84df1c724e Make fewer copies when using StringBuilder.
Replace calls to .str() which copies with .Release which moves in cases where that's safe.

This CL was generated by this command:
git grep -l 'StringBuilder' |
xargs perl -i -0 -pe "s/(rtc::StringBuilder (\S+);.*?return )\\g2.str\(\)/\$1\$2.Release\(\)/sg"

Bug: webrtc:8982
Change-Id: If4dadbeb039df010aaaa9e58da81c1971a84fe8f
Reviewed-on: https://webrtc-review.googlesource.com/100307
Commit-Queue: Jonas Olsson <jonasolsson@webrtc.org>
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#24790}
2018-09-24 09:39:19 +00:00

443 lines
19 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
// P2PTransportChannel wraps up the state management of the connection between
// two P2P clients. Clients have candidate ports for connecting, and
// connections which are combinations of candidates from each end (Alice and
// Bob each have candidates, one candidate from Alice and one candidate from
// Bob are used to make a connection, repeat to make many connections).
//
// When all of the available connections become invalid (non-writable), we
// kick off a process of determining more candidates and more connections.
//
#ifndef P2P_BASE_P2PTRANSPORTCHANNEL_H_
#define P2P_BASE_P2PTRANSPORTCHANNEL_H_
#include <algorithm>
#include <map>
#include <memory>
#include <set>
#include <string>
#include <vector>
#include "api/asyncresolverfactory.h"
#include "api/candidate.h"
#include "api/rtcerror.h"
#include "logging/rtc_event_log/events/rtc_event_ice_candidate_pair_config.h"
#include "logging/rtc_event_log/icelogger.h"
#include "p2p/base/candidatepairinterface.h"
#include "p2p/base/icetransportinternal.h"
#include "p2p/base/p2pconstants.h"
#include "p2p/base/portallocator.h"
#include "p2p/base/portinterface.h"
#include "p2p/base/regatheringcontroller.h"
#include "rtc_base/asyncinvoker.h"
#include "rtc_base/asyncpacketsocket.h"
#include "rtc_base/constructormagic.h"
#include "rtc_base/strings/string_builder.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
namespace webrtc {
class RtcEventLog;
} // namespace webrtc
namespace cricket {
// Enum for UMA metrics, used to record whether the channel is
// connected/connecting/disconnected when ICE restart happens.
enum class IceRestartState { CONNECTING, CONNECTED, DISCONNECTED, MAX_VALUE };
static const int MIN_PINGS_AT_WEAK_PING_INTERVAL = 3;
bool IceCredentialsChanged(const std::string& old_ufrag,
const std::string& old_pwd,
const std::string& new_ufrag,
const std::string& new_pwd);
// Adds the port on which the candidate originated.
class RemoteCandidate : public Candidate {
public:
RemoteCandidate(const Candidate& c, PortInterface* origin_port)
: Candidate(c), origin_port_(origin_port) {}
PortInterface* origin_port() { return origin_port_; }
private:
PortInterface* origin_port_;
};
// P2PTransportChannel manages the candidates and connection process to keep
// two P2P clients connected to each other.
class P2PTransportChannel : public IceTransportInternal {
public:
// For testing only.
// TODO(zstein): Remove once AsyncResolverFactory is required.
P2PTransportChannel(const std::string& transport_name,
int component,
PortAllocator* allocator);
P2PTransportChannel(const std::string& transport_name,
int component,
PortAllocator* allocator,
webrtc::AsyncResolverFactory* async_resolver_factory,
webrtc::RtcEventLog* event_log = nullptr);
~P2PTransportChannel() override;
// From TransportChannelImpl:
IceTransportState GetState() const override;
const std::string& transport_name() const override;
int component() const override;
bool writable() const override;
bool receiving() const override;
void SetIceRole(IceRole role) override;
IceRole GetIceRole() const override;
void SetIceTiebreaker(uint64_t tiebreaker) override;
void SetIceParameters(const IceParameters& ice_params) override;
void SetRemoteIceParameters(const IceParameters& ice_params) override;
void SetRemoteIceMode(IceMode mode) override;
// TODO(deadbeef): Deprecated. Remove when Chromium's
// IceTransportChannel does not depend on this.
void Connect() {}
void MaybeStartGathering() override;
IceGatheringState gathering_state() const override;
void ResolveHostnameCandidate(const Candidate& candidate);
void AddRemoteCandidate(const Candidate& candidate) override;
void RemoveRemoteCandidate(const Candidate& candidate) override;
// Sets the parameters in IceConfig. We do not set them blindly. Instead, we
// only update the parameter if it is considered set in |config|. For example,
// a negative value of receiving_timeout will be considered "not set" and we
// will not use it to update the respective parameter in |config_|.
// TODO(deadbeef): Use absl::optional instead of negative values.
void SetIceConfig(const IceConfig& config) override;
const IceConfig& config() const;
static webrtc::RTCError ValidateIceConfig(const IceConfig& config);
// From TransportChannel:
int SendPacket(const char* data,
size_t len,
const rtc::PacketOptions& options,
int flags) override;
int SetOption(rtc::Socket::Option opt, int value) override;
bool GetOption(rtc::Socket::Option opt, int* value) override;
int GetError() override;
bool GetStats(std::vector<ConnectionInfo>* candidate_pair_stats_list,
std::vector<CandidateStats>* candidate_stats_list) override;
absl::optional<int> GetRttEstimate() override;
// TODO(honghaiz): Remove this method once the reference of it in
// Chromoting is removed.
const Connection* best_connection() const { return selected_connection_; }
const Connection* selected_connection() const { return selected_connection_; }
void set_incoming_only(bool value) { incoming_only_ = value; }
// Note: These are only for testing purpose.
// |ports_| and |pruned_ports| should not be changed from outside.
const std::vector<PortInterface*>& ports() { return ports_; }
const std::vector<PortInterface*>& pruned_ports() { return pruned_ports_; }
IceMode remote_ice_mode() const { return remote_ice_mode_; }
void PruneAllPorts();
int check_receiving_interval() const;
absl::optional<rtc::NetworkRoute> network_route() const override;
// Helper method used only in unittest.
rtc::DiffServCodePoint DefaultDscpValue() const;
// Public for unit tests.
Connection* FindNextPingableConnection();
void MarkConnectionPinged(Connection* conn);
// Public for unit tests.
const std::vector<Connection*>& connections() const { return connections_; }
// Public for unit tests.
PortAllocatorSession* allocator_session() const {
if (allocator_sessions_.empty()) {
return nullptr;
}
return allocator_sessions_.back().get();
}
// Public for unit tests.
const std::vector<RemoteCandidate>& remote_candidates() const {
return remote_candidates_;
}
std::string ToString() const {
const std::string RECEIVING_ABBREV[2] = {"_", "R"};
const std::string WRITABLE_ABBREV[2] = {"_", "W"};
rtc::StringBuilder ss;
ss << "Channel[" << transport_name_ << "|" << component_ << "|"
<< RECEIVING_ABBREV[receiving_] << WRITABLE_ABBREV[writable_] << "]";
return ss.Release();
}
private:
rtc::Thread* thread() const { return network_thread_; }
bool IsGettingPorts() { return allocator_session()->IsGettingPorts(); }
// A transport channel is weak if the current best connection is either
// not receiving or not writable, or if there is no best connection at all.
bool weak() const;
int weak_ping_interval() const {
return std::max(config_.ice_check_interval_weak_connectivity_or_default(),
config_.ice_check_min_interval_or_default());
}
int strong_ping_interval() const {
return std::max(config_.ice_check_interval_strong_connectivity_or_default(),
config_.ice_check_min_interval_or_default());
}
// Returns true if it's possible to send packets on |connection|.
bool ReadyToSend(Connection* connection) const;
void UpdateConnectionStates();
void RequestSortAndStateUpdate(const std::string& reason_to_sort);
// Start pinging if we haven't already started, and we now have a connection
// that's pingable.
void MaybeStartPinging();
int CompareCandidatePairNetworks(
const Connection* a,
const Connection* b,
absl::optional<rtc::AdapterType> network_preference) const;
// The methods below return a positive value if |a| is preferable to |b|,
// a negative value if |b| is preferable, and 0 if they're equally preferable.
// If |receiving_unchanged_threshold| is set, then when |b| is receiving and
// |a| is not, returns a negative value only if |b| has been in receiving
// state and |a| has been in not receiving state since
// |receiving_unchanged_threshold| and sets
// |missed_receiving_unchanged_threshold| to true otherwise.
int CompareConnectionStates(
const cricket::Connection* a,
const cricket::Connection* b,
absl::optional<int64_t> receiving_unchanged_threshold,
bool* missed_receiving_unchanged_threshold) const;
int CompareConnectionCandidates(const cricket::Connection* a,
const cricket::Connection* b) const;
// Compares two connections based on the connection states
// (writable/receiving/connected), nomination states, last data received time,
// and static preferences. Does not include latency. Used by both sorting
// and ShouldSwitchSelectedConnection().
// Returns a positive value if |a| is better than |b|.
int CompareConnections(const cricket::Connection* a,
const cricket::Connection* b,
absl::optional<int64_t> receiving_unchanged_threshold,
bool* missed_receiving_unchanged_threshold) const;
bool PresumedWritable(const cricket::Connection* conn) const;
void SortConnectionsAndUpdateState(const std::string& reason_to_sort);
void SwitchSelectedConnection(Connection* conn);
void UpdateState();
void HandleAllTimedOut();
void MaybeStopPortAllocatorSessions();
IceTransportState ComputeState() const;
Connection* GetBestConnectionOnNetwork(rtc::Network* network) const;
bool CreateConnections(const Candidate& remote_candidate,
PortInterface* origin_port);
bool CreateConnection(PortInterface* port,
const Candidate& remote_candidate,
PortInterface* origin_port);
bool FindConnection(cricket::Connection* connection) const;
uint32_t GetRemoteCandidateGeneration(const Candidate& candidate);
bool IsDuplicateRemoteCandidate(const Candidate& candidate);
void RememberRemoteCandidate(const Candidate& remote_candidate,
PortInterface* origin_port);
bool IsPingable(const Connection* conn, int64_t now) const;
// Whether a writable connection is past its ping interval and needs to be
// pinged again.
bool WritableConnectionPastPingInterval(const Connection* conn,
int64_t now) const;
int CalculateActiveWritablePingInterval(const Connection* conn,
int64_t now) const;
void PingConnection(Connection* conn);
void AddAllocatorSession(std::unique_ptr<PortAllocatorSession> session);
void AddConnection(Connection* connection);
void OnPortReady(PortAllocatorSession* session, PortInterface* port);
void OnPortsPruned(PortAllocatorSession* session,
const std::vector<PortInterface*>& ports);
void OnCandidatesReady(PortAllocatorSession* session,
const std::vector<Candidate>& candidates);
void OnCandidatesRemoved(PortAllocatorSession* session,
const std::vector<Candidate>& candidates);
void OnCandidatesAllocationDone(PortAllocatorSession* session);
void OnUnknownAddress(PortInterface* port,
const rtc::SocketAddress& addr,
ProtocolType proto,
IceMessage* stun_msg,
const std::string& remote_username,
bool port_muxed);
// When a port is destroyed, remove it from both lists |ports_|
// and |pruned_ports_|.
void OnPortDestroyed(PortInterface* port);
// When pruning a port, move it from |ports_| to |pruned_ports_|.
// Returns true if the port is found and removed from |ports_|.
bool PrunePort(PortInterface* port);
void OnRoleConflict(PortInterface* port);
void OnConnectionStateChange(Connection* connection);
void OnReadPacket(Connection* connection,
const char* data,
size_t len,
const rtc::PacketTime& packet_time);
void OnSentPacket(const rtc::SentPacket& sent_packet);
void OnReadyToSend(Connection* connection);
void OnConnectionDestroyed(Connection* connection);
void OnNominated(Connection* conn);
void CheckAndPing();
void LogCandidatePairConfig(Connection* conn,
webrtc::IceCandidatePairConfigType type);
uint32_t GetNominationAttr(Connection* conn) const;
bool GetUseCandidateAttr(Connection* conn, NominationMode mode) const;
// Returns true if we should switch to the new connection.
// sets |missed_receiving_unchanged_threshold| to true if either
// the selected connection or the new connection missed its
// receiving-unchanged-threshold.
bool ShouldSwitchSelectedConnection(
Connection* new_connection,
bool* missed_receiving_unchanged_threshold) const;
// Returns true if the new_connection is selected for transmission.
bool MaybeSwitchSelectedConnection(Connection* new_connection,
const std::string& reason);
// Gets the best connection for each network.
std::map<rtc::Network*, Connection*> GetBestConnectionByNetwork() const;
std::vector<Connection*> GetBestWritableConnectionPerNetwork() const;
void PruneConnections();
bool IsBackupConnection(const Connection* conn) const;
Connection* FindOldestConnectionNeedingTriggeredCheck(int64_t now);
// Between |conn1| and |conn2|, this function returns the one which should
// be pinged first.
Connection* MorePingable(Connection* conn1, Connection* conn2);
// Select the connection which is Relay/Relay. If both of them are,
// UDP relay protocol takes precedence.
Connection* MostLikelyToWork(Connection* conn1, Connection* conn2);
// Compare the last_ping_sent time and return the one least recently pinged.
Connection* LeastRecentlyPinged(Connection* conn1, Connection* conn2);
// Returns the latest remote ICE parameters or nullptr if there are no remote
// ICE parameters yet.
IceParameters* remote_ice() {
return remote_ice_parameters_.empty() ? nullptr
: &remote_ice_parameters_.back();
}
// Returns the remote IceParameters and generation that match |ufrag|
// if found, and returns nullptr otherwise.
const IceParameters* FindRemoteIceFromUfrag(const std::string& ufrag,
uint32_t* generation);
// Returns the index of the latest remote ICE parameters, or 0 if no remote
// ICE parameters have been received.
uint32_t remote_ice_generation() {
return remote_ice_parameters_.empty()
? 0
: static_cast<uint32_t>(remote_ice_parameters_.size() - 1);
}
// Indicates if the given local port has been pruned.
bool IsPortPruned(const Port* port) const;
// Indicates if the given remote candidate has been pruned.
bool IsRemoteCandidatePruned(const Candidate& cand) const;
// Sets the writable state, signaling if necessary.
void set_writable(bool writable);
// Sets the receiving state, signaling if necessary.
void set_receiving(bool receiving);
std::string transport_name_;
int component_;
PortAllocator* allocator_;
webrtc::AsyncResolverFactory* async_resolver_factory_;
rtc::Thread* network_thread_;
bool incoming_only_;
int error_;
std::vector<std::unique_ptr<PortAllocatorSession>> allocator_sessions_;
// |ports_| contains ports that are used to form new connections when
// new remote candidates are added.
std::vector<PortInterface*> ports_;
// |pruned_ports_| contains ports that have been removed from |ports_| and
// are not being used to form new connections, but that aren't yet destroyed.
// They may have existing connections, and they still fire signals such as
// SignalUnknownAddress.
std::vector<PortInterface*> pruned_ports_;
// |connections_| is a sorted list with the first one always be the
// |selected_connection_| when it's not nullptr. The combination of
// |pinged_connections_| and |unpinged_connections_| has the same
// connections as |connections_|. These 2 sets maintain whether a
// connection should be pinged next or not.
std::vector<Connection*> connections_;
std::set<Connection*> pinged_connections_;
std::set<Connection*> unpinged_connections_;
Connection* selected_connection_ = nullptr;
std::vector<RemoteCandidate> remote_candidates_;
bool sort_dirty_; // indicates whether another sort is needed right now
bool had_connection_ = false; // if connections_ has ever been nonempty
typedef std::map<rtc::Socket::Option, int> OptionMap;
OptionMap options_;
IceParameters ice_parameters_;
std::vector<IceParameters> remote_ice_parameters_;
IceMode remote_ice_mode_;
IceRole ice_role_;
uint64_t tiebreaker_;
IceGatheringState gathering_state_;
std::unique_ptr<webrtc::BasicRegatheringController> regathering_controller_;
int64_t last_ping_sent_ms_ = 0;
int weak_ping_interval_ = WEAK_PING_INTERVAL;
IceTransportState state_ = IceTransportState::STATE_INIT;
IceConfig config_;
int last_sent_packet_id_ = -1; // -1 indicates no packet was sent before.
bool started_pinging_ = false;
// The value put in the "nomination" attribute for the next nominated
// connection. A zero-value indicates the connection will not be nominated.
uint32_t nomination_ = 0;
bool receiving_ = false;
bool writable_ = false;
rtc::AsyncInvoker invoker_;
absl::optional<rtc::NetworkRoute> network_route_;
webrtc::IceEventLog ice_event_log_;
struct CandidateAndResolver final {
CandidateAndResolver(const Candidate& candidate,
rtc::AsyncResolverInterface* resolver);
~CandidateAndResolver();
Candidate candidate_;
rtc::AsyncResolverInterface* resolver_;
};
std::vector<CandidateAndResolver> resolvers_;
void FinishAddingRemoteCandidate(const Candidate& new_remote_candidate);
void OnCandidateResolved(rtc::AsyncResolverInterface* resolver);
void AddRemoteCandidateWithResolver(Candidate candidate,
rtc::AsyncResolverInterface* resolver);
RTC_DISALLOW_COPY_AND_ASSIGN(P2PTransportChannel);
};
} // namespace cricket
#endif // P2P_BASE_P2PTRANSPORTCHANNEL_H_