Files
platform-external-webrtc/webrtc/modules/desktop_capture/desktop_frame_rotation_unittest.cc
zijiehe 90ea7362fc Add DesktopFrame rotation functions
This change adds RotateDesktopFrame(), RotateRect(), RotateSize(),
ReverseRotate() functions, so an implementation can use these free functions to
rotate and copy pixels from one DesktopFrame to another at the same time.

This is the first part of the change to support rotation in DirectX capturer. In
a coming change, these functions will be used in DxgiOutputDuplicator to do the
rotation and copying.

Background,
DirectX APIs always return unrotated data buffer, so we need to rotate it to
match the user-selected rotation. What worse is except for the data buffer,
other variables return by these APIs are all rotated, e.g. output size, monitor
position. So we will eventually not be able to capture the rotated monitors,
because we cannot set their position and size correctly. Though
DXGI_OUTDUPL_DESC provides a DXGI_MODE_ROTATION enumeration to indicate the
output rotation, it does not provide a simple way to rotate an IDXGIResource,
which is the only thing we can get from duplication APIs. A typical user case
here is to use a matrix to transform the IDXGIResource and render it to a
surface. But since we do not render the IDXGIResource at all, we need to
manually rotate it.

BUG=314516

Review-Url: https://codereview.webrtc.org/2500883004
Cr-Commit-Position: refs/heads/master@{#15205}
2016-11-23 01:17:19 +00:00

448 lines
15 KiB
C++

/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/desktop_capture/desktop_frame_rotation.h"
#include "webrtc/modules/desktop_capture/desktop_frame.h"
#include "webrtc/modules/desktop_capture/desktop_region.h"
#include "webrtc/modules/desktop_capture/test_utils.h"
#include "webrtc/test/gtest.h"
namespace webrtc {
namespace {
// A DesktopFrame implementation which stores data in an external int array.
class ArrayDesktopFrame : public DesktopFrame {
public:
ArrayDesktopFrame(DesktopSize size, uint32_t* data);
~ArrayDesktopFrame() override;
};
ArrayDesktopFrame::ArrayDesktopFrame(DesktopSize size, uint32_t* data)
: DesktopFrame(size,
size.width() * kBytesPerPixel,
reinterpret_cast<uint8_t*>(data),
nullptr) {}
ArrayDesktopFrame::~ArrayDesktopFrame() = default;
} // namespace
TEST(DesktopFrameRotationTest, CopyRect3x4) {
// A DesktopFrame of 4-pixel width by 3-pixel height.
static uint32_t frame_pixels[] = {
0, 1, 2, 3, //
4, 5, 6, 7, //
8, 9, 10, 11, //
};
ArrayDesktopFrame frame(DesktopSize(4, 3), frame_pixels);
{
BasicDesktopFrame target(DesktopSize(4, 3));
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_0, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(frame, target));
}
// After Rotating clock-wise 90 degree
{
static uint32_t expected_pixels[] = {
8, 4, 0, //
9, 5, 1, //
10, 6, 2, //
11, 7, 3, //
};
ArrayDesktopFrame expected(DesktopSize(3, 4), expected_pixels);
BasicDesktopFrame target(DesktopSize(3, 4));
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_90, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
// After Rotating clock-wise 180 degree
{
static uint32_t expected_pixels[] = {
11, 10, 9, 8, //
7, 6, 5, 4, //
3, 2, 1, 0, //
};
ArrayDesktopFrame expected(DesktopSize(4, 3), expected_pixels);
BasicDesktopFrame target(DesktopSize(4, 3));
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_180, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
// After Rotating clock-wise 270 degree
{
static uint32_t expected_pixels[] = {
3, 7, 11, //
2, 6, 10, //
1, 5, 9, //
0, 4, 8, //
};
ArrayDesktopFrame expected(DesktopSize(3, 4), expected_pixels);
BasicDesktopFrame target(DesktopSize(3, 4));
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_270, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
}
TEST(DesktopFrameRotationTest, CopyRect3x5) {
// A DesktopFrame of 5-pixel width by 3-pixel height.
static uint32_t frame_pixels[] = {
0, 1, 2, 3, 4, //
5, 6, 7, 8, 9, //
10, 11, 12, 13, 14, //
};
ArrayDesktopFrame frame(DesktopSize(5, 3), frame_pixels);
{
BasicDesktopFrame target(DesktopSize(5, 3));
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_0, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, frame));
}
// After Rotating clock-wise 90 degree
{
static uint32_t expected_pixels[] = {
10, 5, 0, //
11, 6, 1, //
12, 7, 2, //
13, 8, 3, //
14, 9, 4, //
};
ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
BasicDesktopFrame target(DesktopSize(3, 5));
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_90, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
// After Rotating clock-wise 180 degree
{
static uint32_t expected_pixels[] {
14, 13, 12, 11, 10, //
9, 8, 7, 6, 5, //
4, 3, 2, 1, 0, //
};
ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels);
BasicDesktopFrame target(DesktopSize(5, 3));
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_180, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
// After Rotating clock-wise 270 degree
{
static uint32_t expected_pixels[] = {
4, 9, 14, //
3, 8, 13, //
2, 7, 12, //
1, 6, 11, //
0, 5, 10, //
};
ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
BasicDesktopFrame target(DesktopSize(3, 5));
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_270, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
}
TEST(DesktopFrameRotationTest, PartialCopyRect3x5) {
// A DesktopFrame of 5-pixel width by 3-pixel height.
static uint32_t frame_pixels[] = {
0, 1, 2, 3, 4, //
5, 6, 7, 8, 9, //
10, 11, 12, 13, 14, //
};
ArrayDesktopFrame frame(DesktopSize(5, 3), frame_pixels);
{
static uint32_t expected_pixels[] = {
0, 0, 0, 0, 0, //
0, 6, 7, 8, 0, //
0, 0, 0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels);
BasicDesktopFrame target(DesktopSize(5, 3));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1),
Rotation::CLOCK_WISE_0, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
{
static uint32_t expected_pixels[] = {
0, 1, 2, 3, 0, //
0, 6, 7, 8, 0, //
0, 0, 0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels);
BasicDesktopFrame target(DesktopSize(5, 3));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 0, 3, 2),
Rotation::CLOCK_WISE_0, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
// After Rotating clock-wise 90 degree
{
static uint32_t expected_pixels[] = {
0, 0, 0, //
0, 6, 0, //
0, 7, 0, //
0, 8, 0, //
0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
BasicDesktopFrame target(DesktopSize(3, 5));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1),
Rotation::CLOCK_WISE_90, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
{
static uint32_t expected_pixels[] = {
0, 0, 0, //
11, 6, 0, //
12, 7, 0, //
13, 8, 0, //
0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
BasicDesktopFrame target(DesktopSize(3, 5));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 2),
Rotation::CLOCK_WISE_90, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
// After Rotating clock-wise 180 degree
{
static uint32_t expected_pixels[] = {
0, 0, 0, 0, 0, //
0, 8, 7, 6, 0, //
0, 0, 0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels);
BasicDesktopFrame target(DesktopSize(5, 3));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1),
Rotation::CLOCK_WISE_180, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
{
static uint32_t expected_pixels[] = {
0, 13, 12, 11, 0, //
0, 8, 7, 6, 0, //
0, 0, 0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(5, 3), expected_pixels);
BasicDesktopFrame target(DesktopSize(5, 3));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 2),
Rotation::CLOCK_WISE_180, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
// After Rotating clock-wise 270 degree
{
static uint32_t expected_pixels[] = {
0, 0, 0, //
0, 8, 0, //
0, 7, 0, //
0, 6, 0, //
0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
BasicDesktopFrame target(DesktopSize(3, 5));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 1, 3, 1),
Rotation::CLOCK_WISE_270, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
{
static uint32_t expected_pixels[] = {
0, 0, 0, //
3, 8, 0, //
2, 7, 0, //
1, 6, 0, //
0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(3, 5), expected_pixels);
BasicDesktopFrame target(DesktopSize(3, 5));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeXYWH(1, 0, 3, 2),
Rotation::CLOCK_WISE_270, DesktopVector(), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
}
}
TEST(DesktopFrameRotationTest, WithOffset) {
// A DesktopFrame of 4-pixel width by 3-pixel height.
static uint32_t frame_pixels[] = {
0, 1, 2, 3, //
4, 5, 6, 7, //
8, 9, 10, 11, //
};
ArrayDesktopFrame frame(DesktopSize(4, 3), frame_pixels);
{
static uint32_t expected_pixels[] = {
0, 0, 0, 0, 0, 0, 0, 0, //
0, 0, 1, 2, 3, 0, 0, 0, //
0, 4, 5, 6, 7, 0, 0, 0, //
0, 8, 9, 10, 11, 0, 0, 0, //
0, 0, 0, 0, 0, 0, 0, 0, //
0, 0, 0, 0, 0, 0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(8, 6), expected_pixels);
BasicDesktopFrame target(DesktopSize(8, 6));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_0, DesktopVector(1, 1), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
target.mutable_updated_region()->Subtract(
DesktopRect::MakeOriginSize(DesktopVector(1, 1), frame.size()));
ASSERT_TRUE(target.updated_region().is_empty());
}
{
static uint32_t expected_pixels[] = {
0, 0, 0, 0, 0, 0, 0, 0, //
0, 11, 10, 9, 8, 0, 0, 0, //
0, 7, 6, 5, 4, 0, 0, 0, //
0, 3, 2, 1, 0, 0, 0, 0, //
0, 0, 0, 0, 0, 0, 0, 0, //
0, 0, 0, 0, 0, 0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(8, 6), expected_pixels);
BasicDesktopFrame target(DesktopSize(8, 6));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_180, DesktopVector(1, 1), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
target.mutable_updated_region()->Subtract(
DesktopRect::MakeOriginSize(DesktopVector(1, 1), frame.size()));
ASSERT_TRUE(target.updated_region().is_empty());
}
{
static uint32_t expected_pixels[] = {
0, 0, 0, 0, 0, 0, //
0, 8, 4, 0, 0, 0, //
0, 9, 5, 1, 0, 0, //
0, 10, 6, 2, 0, 0, //
0, 11, 7, 3, 0, 0, //
0, 0, 0, 0, 0, 0, //
0, 0, 0, 0, 0, 0, //
0, 0, 0, 0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(6, 8), expected_pixels);
BasicDesktopFrame target(DesktopSize(6, 8));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_90, DesktopVector(1, 1), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
target.mutable_updated_region()->Subtract(
DesktopRect::MakeXYWH(1, 1, 3, 4));
ASSERT_TRUE(target.updated_region().is_empty());
}
{
static uint32_t expected_pixels[] = {
0, 0, 0, 0, 0, 0, //
0, 3, 7, 11, 0, 0, //
0, 2, 6, 10, 0, 0, //
0, 1, 5, 9, 0, 0, //
0, 0, 4, 8, 0, 0, //
0, 0, 0, 0, 0, 0, //
0, 0, 0, 0, 0, 0, //
0, 0, 0, 0, 0, 0, //
};
ArrayDesktopFrame expected(DesktopSize(6, 8), expected_pixels);
BasicDesktopFrame target(DesktopSize(6, 8));
ClearDesktopFrame(&target);
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_270, DesktopVector(1, 1), &target);
ASSERT_TRUE(DesktopFrameDataEquals(target, expected));
target.mutable_updated_region()->Subtract(
DesktopRect::MakeXYWH(1, 1, 3, 4));
ASSERT_TRUE(target.updated_region().is_empty());
}
}
// On a typical machine (Intel(R) Xeon(R) E5-1650 v3 @ 3.50GHz, with O2
// optimization, the following case uses ~1.4s to finish. It means entirely
// rotating one 2048 x 1536 frame, which is a large enough number to cover most
// of desktop computer users, uses around 14ms.
TEST(DesktopFrameRotationTest, DISABLED_PerformanceTest) {
BasicDesktopFrame frame(DesktopSize(2048, 1536));
BasicDesktopFrame target(DesktopSize(1536, 2048));
BasicDesktopFrame target2(DesktopSize(2048, 1536));
for (int i = 0; i < 100; i++) {
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_90, DesktopVector(), &target);
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_270, DesktopVector(), &target);
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_0, DesktopVector(), &target2);
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_180, DesktopVector(), &target2);
}
}
// On a typical machine (Intel(R) Xeon(R) E5-1650 v3 @ 3.50GHz, with O2
// optimization, the following case uses ~6.7s to finish. It means entirely
// rotating one 4096 x 3072 frame uses around 67ms.
TEST(DesktopFrameRotationTest, DISABLED_PerformanceTestOnLargeScreen) {
BasicDesktopFrame frame(DesktopSize(4096, 3072));
BasicDesktopFrame target(DesktopSize(3072, 4096));
BasicDesktopFrame target2(DesktopSize(4096, 3072));
for (int i = 0; i < 100; i++) {
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_90, DesktopVector(), &target);
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_270, DesktopVector(), &target);
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_0, DesktopVector(), &target2);
RotateDesktopFrame(frame, DesktopRect::MakeSize(frame.size()),
Rotation::CLOCK_WISE_180, DesktopVector(), &target2);
}
}
} // namespace webrtc