Files
platform-external-webrtc/webrtc/modules/desktop_capture/screen_drawer_win.cc
zijiehe 2184155782 Add more logging in ScreenCapturerIntegrationTest
ScreenCapturerIntegrationTest is flaky on Windows systems due to some unknown
reason. But it's do easily impacted by the environment, so this change adds more
logging (entire screenshot) to help debugging.
Meanwhile, this change also includes a nice-to-have change in ScreenDrawerWin to
always bring the window to front in each WaitForPendingDraws() function call. I
cannot quite tell whether this change can help to resolve the issue, but it is
worth trying.

BUG=webrtc:6666

Review-Url: https://codereview.webrtc.org/2492723002
Cr-Commit-Position: refs/heads/master@{#15158}
2016-11-19 04:31:10 +00:00

205 lines
5.4 KiB
C++

/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <windows.h>
#include <memory>
#include "webrtc/modules/desktop_capture/screen_drawer.h"
#include "webrtc/system_wrappers/include/sleep.h"
namespace webrtc {
namespace {
static constexpr TCHAR kMutexName[] =
TEXT("Local\\ScreenDrawerWin-da834f82-8044-11e6-ac81-73dcdd1c1869");
class ScreenDrawerLockWin : public ScreenDrawerLock {
public:
ScreenDrawerLockWin();
~ScreenDrawerLockWin() override;
private:
HANDLE mutex_;
};
ScreenDrawerLockWin::ScreenDrawerLockWin() {
while (true) {
mutex_ = CreateMutex(NULL, FALSE, kMutexName);
if (GetLastError() != ERROR_ALREADY_EXISTS && mutex_ != NULL) {
break;
} else {
if (mutex_) {
CloseHandle(mutex_);
}
SleepMs(1000);
}
}
}
ScreenDrawerLockWin::~ScreenDrawerLockWin() {
CloseHandle(mutex_);
}
DesktopRect GetScreenRect() {
HDC hdc = GetDC(NULL);
DesktopRect rect = DesktopRect::MakeWH(GetDeviceCaps(hdc, HORZRES),
GetDeviceCaps(hdc, VERTRES));
ReleaseDC(NULL, hdc);
return rect;
}
HWND CreateDrawerWindow(DesktopRect rect) {
HWND hwnd = CreateWindowA(
"STATIC", "DrawerWindow", WS_POPUPWINDOW | WS_VISIBLE, rect.left(),
rect.top(), rect.width(), rect.height(), NULL, NULL, NULL, NULL);
SetForegroundWindow(hwnd);
return hwnd;
}
COLORREF ColorToRef(RgbaColor color) {
// Windows device context does not support alpha.
return RGB(color.red, color.green, color.blue);
}
// A ScreenDrawer implementation for Windows.
class ScreenDrawerWin : public ScreenDrawer {
public:
ScreenDrawerWin();
~ScreenDrawerWin() override;
// ScreenDrawer interface.
DesktopRect DrawableRegion() override;
void DrawRectangle(DesktopRect rect, RgbaColor color) override;
void Clear() override;
void WaitForPendingDraws() override;
bool MayDrawIncompleteShapes() override;
private:
// Bring the window to the front, this can help to avoid the impact from other
// windows or shadow effects.
void BringToFront();
// Draw a line with |color|.
void DrawLine(DesktopVector start, DesktopVector end, RgbaColor color);
// Draw a dot with |color|.
void DrawDot(DesktopVector vect, RgbaColor color);
const DesktopRect rect_;
HWND window_;
HDC hdc_;
};
ScreenDrawerWin::ScreenDrawerWin()
: ScreenDrawer(),
rect_(GetScreenRect()),
window_(CreateDrawerWindow(rect_)),
hdc_(GetWindowDC(window_)) {
// We do not need to handle any messages for the |window_|, so disable Windows
// from processing windows ghosting feature.
DisableProcessWindowsGhosting();
// Always use stock pen (DC_PEN) and brush (DC_BRUSH).
SelectObject(hdc_, GetStockObject(DC_PEN));
SelectObject(hdc_, GetStockObject(DC_BRUSH));
BringToFront();
}
ScreenDrawerWin::~ScreenDrawerWin() {
ReleaseDC(NULL, hdc_);
DestroyWindow(window_);
// Unfortunately there is no EnableProcessWindowsGhosting() API.
}
DesktopRect ScreenDrawerWin::DrawableRegion() {
return rect_;
}
void ScreenDrawerWin::DrawRectangle(DesktopRect rect, RgbaColor color) {
if (rect.width() == 1 && rect.height() == 1) {
// Rectangle function cannot draw a 1 pixel rectangle.
DrawDot(rect.top_left(), color);
return;
}
if (rect.width() == 1 || rect.height() == 1) {
// Rectangle function cannot draw a 1 pixel rectangle.
DrawLine(rect.top_left(), DesktopVector(rect.right(), rect.bottom()),
color);
return;
}
SetDCBrushColor(hdc_, ColorToRef(color));
SetDCPenColor(hdc_, ColorToRef(color));
Rectangle(hdc_, rect.left(), rect.top(), rect.right(), rect.bottom());
}
void ScreenDrawerWin::Clear() {
DrawRectangle(rect_, RgbaColor(0, 0, 0));
}
// TODO(zijiehe): Find the right signal to indicate the finish of all pending
// paintings.
void ScreenDrawerWin::WaitForPendingDraws() {
BringToFront();
SleepMs(50);
}
bool ScreenDrawerWin::MayDrawIncompleteShapes() {
return true;
}
void ScreenDrawerWin::DrawLine(DesktopVector start,
DesktopVector end,
RgbaColor color) {
POINT points[2];
points[0].x = start.x();
points[0].y = start.y();
points[1].x = end.x();
points[1].y = end.y();
SetDCPenColor(hdc_, ColorToRef(color));
Polyline(hdc_, points, 2);
}
void ScreenDrawerWin::DrawDot(DesktopVector vect, RgbaColor color) {
SetPixel(hdc_, vect.x(), vect.y(), ColorToRef(color));
}
void ScreenDrawerWin::BringToFront() {
if (SetWindowPos(window_, HWND_TOPMOST, 0, 0, 0, 0,
SWP_NOMOVE | SWP_NOSIZE) != FALSE) {
return;
}
long ex_style = GetWindowLong(window_, GWL_EXSTYLE);
ex_style |= WS_EX_TOPMOST;
if (SetWindowLong(window_, GWL_EXSTYLE, ex_style) != 0) {
return;
}
BringWindowToTop(window_);
}
} // namespace
// static
std::unique_ptr<ScreenDrawerLock> ScreenDrawerLock::Create() {
return std::unique_ptr<ScreenDrawerLock>(new ScreenDrawerLockWin());
}
// static
std::unique_ptr<ScreenDrawer> ScreenDrawer::Create() {
return std::unique_ptr<ScreenDrawer>(new ScreenDrawerWin());
}
} // namespace webrtc