Use explicit types

Use uint64_t instead of unsigned. This guarantees that the size of the
type is the same across all platforms.
This commit is contained in:
Markus Mäkelä
2017-11-10 19:35:22 +02:00
parent 9d686c4c41
commit b80f394cd0
3 changed files with 14 additions and 14 deletions

View File

@ -111,8 +111,8 @@ typedef struct server
void *auth_instance; /**< Authenticator instance */
char *auth_options; /**< Authenticator options */
SSL_LISTENER *server_ssl; /**< SSL data structure for server, if any */
unsigned int status; /**< Status flag bitmap for the server */
unsigned int status_pending; /**< Pending status flag bitmap for the server */
uint64_t status; /**< Status flag bitmap for the server */
uint64_t status_pending; /**< Pending status flag bitmap for the server */
char monuser[MAX_SERVER_MONUSER_LEN]; /**< User name to use to monitor the db */
char monpw[MAX_SERVER_MONPW_LEN]; /**< Password to use to monitor the db */
SERVER_STATS stats; /**< The server statistics */
@ -334,9 +334,9 @@ extern SERVER *server_find_by_unique_name(const char *name);
extern int server_find_by_unique_names(char **server_names, int size, SERVER*** output);
extern SERVER *server_find(const char *servname, unsigned short port);
extern char *server_status(const SERVER *);
extern void server_clear_set_status(SERVER *server, unsigned specified_bits, unsigned bits_to_set);
extern void server_set_status_nolock(SERVER *server, unsigned bit);
extern void server_clear_status_nolock(SERVER *server, unsigned bit);
extern void server_clear_set_status(SERVER *server, uint64_t specified_bits, uint64_t bits_to_set);
extern void server_set_status_nolock(SERVER *server, uint64_t bit);
extern void server_clear_status_nolock(SERVER *server, uint64_t bit);
extern void server_transfer_status(SERVER *dest_server, const SERVER *source_server);
extern void server_add_mon_user(SERVER *server, const char *user, const char *passwd);
extern const char *server_get_parameter(const SERVER *server, const char *name);
@ -344,7 +344,7 @@ extern void server_update_credentials(SERVER *server, const char *user, const ch
extern DCB *server_get_persistent(SERVER *server, const char *user, const char *protocol, int id);
extern void server_update_address(SERVER *server, const char *address);
extern void server_update_port(SERVER *server, unsigned short port);
extern unsigned int server_map_status(const char *str);
extern uint64_t server_map_status(const char *str);
extern void server_set_version_string(SERVER* server, const char* version_string);
extern void server_set_version(SERVER* server, const char* version_string, uint64_t version);
extern uint64_t server_get_version(const SERVER* server);

View File

@ -1295,7 +1295,7 @@ dcb_maybe_add_persistent(DCB *dcb)
{
MXS_DEBUG("Not adding DCB %p to persistent pool, "
"user %s, max for pool %ld, error handle called %s, hung flag %s, "
"server status %d, pool count %d.",
"server status %lu, pool count %d.",
dcb, dcb->user ? dcb->user : "",
dcb->server->persistpoolmax,
dcb->dcb_errhandle_called ? "true" : "false",

View File

@ -672,7 +672,7 @@ server_status(const SERVER *server)
return NULL;
}
unsigned int server_status = server->status;
uint64_t server_status = server->status;
status[0] = 0;
if (server_status & SERVER_MAINT)
{
@ -732,7 +732,7 @@ server_status(const SERVER *server)
* @param bit The bit to set for the server
*/
void
server_set_status_nolock(SERVER *server, unsigned bit)
server_set_status_nolock(SERVER *server, uint64_t bit)
{
server->status |= bit;
@ -753,7 +753,7 @@ server_set_status_nolock(SERVER *server, unsigned bit)
* @param bit The bit to set for the server
*/
void
server_clear_set_status(SERVER *server, unsigned specified_bits, unsigned bits_to_set)
server_clear_set_status(SERVER *server, uint64_t specified_bits, uint64_t bits_to_set)
{
/** clear error logged flag before the next failure */
if ((bits_to_set & SERVER_MASTER) && ((server->status & SERVER_MASTER) == 0))
@ -774,7 +774,7 @@ server_clear_set_status(SERVER *server, unsigned specified_bits, unsigned bits_t
* @param bit The bit to clear for the server
*/
void
server_clear_status_nolock(SERVER *server, unsigned bit)
server_clear_status_nolock(SERVER *server, uint64_t bit)
{
server->status &= ~bit;
}
@ -1052,8 +1052,8 @@ server_update_port(SERVER *server, unsigned short port)
static struct
{
const char *str;
unsigned int bit;
const char* str;
uint64_t bit;
} ServerBits[] =
{
{ "running", SERVER_RUNNING },
@ -1073,7 +1073,7 @@ static struct
* @param str String representation
* @return bit value or 0 on error
*/
unsigned int
uint64_t
server_map_status(const char *str)
{
int i;