152 lines
3.4 KiB
Go
152 lines
3.4 KiB
Go
/*
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* Subset of Influx API covered by Influx CLI
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*
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* No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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*
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* API version: 2.0.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package api
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import (
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"encoding/json"
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)
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// Block A set of statements
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type Block struct {
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// Type of AST node
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Type *string `json:"type,omitempty"`
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// Block body
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Body *[]Statement `json:"body,omitempty"`
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}
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// NewBlock instantiates a new Block object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewBlock() *Block {
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this := Block{}
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return &this
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}
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// NewBlockWithDefaults instantiates a new Block object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewBlockWithDefaults() *Block {
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this := Block{}
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return &this
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}
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// GetType returns the Type field value if set, zero value otherwise.
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func (o *Block) GetType() string {
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if o == nil || o.Type == nil {
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var ret string
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return ret
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}
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return *o.Type
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}
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// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Block) GetTypeOk() (*string, bool) {
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if o == nil || o.Type == nil {
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return nil, false
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}
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return o.Type, true
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}
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// HasType returns a boolean if a field has been set.
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func (o *Block) HasType() bool {
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if o != nil && o.Type != nil {
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return true
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}
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return false
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}
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// SetType gets a reference to the given string and assigns it to the Type field.
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func (o *Block) SetType(v string) {
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o.Type = &v
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}
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// GetBody returns the Body field value if set, zero value otherwise.
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func (o *Block) GetBody() []Statement {
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if o == nil || o.Body == nil {
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var ret []Statement
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return ret
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}
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return *o.Body
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}
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// GetBodyOk returns a tuple with the Body field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Block) GetBodyOk() (*[]Statement, bool) {
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if o == nil || o.Body == nil {
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return nil, false
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}
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return o.Body, true
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}
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// HasBody returns a boolean if a field has been set.
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func (o *Block) HasBody() bool {
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if o != nil && o.Body != nil {
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return true
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}
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return false
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}
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// SetBody gets a reference to the given []Statement and assigns it to the Body field.
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func (o *Block) SetBody(v []Statement) {
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o.Body = &v
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}
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func (o Block) MarshalJSON() ([]byte, error) {
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toSerialize := map[string]interface{}{}
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if o.Type != nil {
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toSerialize["type"] = o.Type
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}
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if o.Body != nil {
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toSerialize["body"] = o.Body
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}
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return json.Marshal(toSerialize)
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}
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type NullableBlock struct {
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value *Block
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isSet bool
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}
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func (v NullableBlock) Get() *Block {
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return v.value
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}
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func (v *NullableBlock) Set(val *Block) {
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v.value = val
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v.isSet = true
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}
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func (v NullableBlock) IsSet() bool {
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return v.isSet
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}
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func (v *NullableBlock) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableBlock(val *Block) *NullableBlock {
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return &NullableBlock{value: val, isSet: true}
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}
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func (v NullableBlock) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableBlock) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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