forked from amazingfate/loongoffice
renaissance1 #i110498# All needed changes for SoftShadow for DRawPage visualisation
This commit is contained in:
@ -0,0 +1,128 @@
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/*************************************************************************
|
||||
*
|
||||
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
||||
*
|
||||
* Copyright 2000, 2010 Oracle and/or its affiliates.
|
||||
*
|
||||
* OpenOffice.org - a multi-platform office productivity suite
|
||||
*
|
||||
* This file is part of OpenOffice.org.
|
||||
*
|
||||
* OpenOffice.org is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License version 3
|
||||
* only, as published by the Free Software Foundation.
|
||||
*
|
||||
* OpenOffice.org is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License version 3 for more details
|
||||
* (a copy is included in the LICENSE file that accompanied this code).
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* version 3 along with OpenOffice.org. If not, see
|
||||
* <http://www.openoffice.org/license.html>
|
||||
* for a copy of the LGPLv3 License.
|
||||
*
|
||||
************************************************************************/
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||||
|
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#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
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#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
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#include <drawinglayer/primitive2d/primitivetools2d.hxx>
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#include <vcl/bitmapex.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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//////////////////////////////////////////////////////////////////////////////
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// DiscreteShadowPrimitive2D class
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namespace drawinglayer
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{
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namespace primitive2d
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{
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/** DiscreteShadow data class
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*/
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class DiscreteShadow
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{
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private:
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/// the original shadow BitmapEx in a special form
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BitmapEx maBitmapEx;
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/// buffered extracted parts of CombinedShadow for easier usage
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BitmapEx maTopLeft;
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BitmapEx maTop;
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BitmapEx maTopRight;
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BitmapEx maRight;
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BitmapEx maBottomRight;
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BitmapEx maBottom;
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BitmapEx maBottomLeft;
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BitmapEx maLeft;
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public:
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/// constructor
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DiscreteShadow(const BitmapEx& rBitmapEx);
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/// data read access
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const BitmapEx& getBitmapEx() const { return maBitmapEx; }
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/// compare operator
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bool operator==(const DiscreteShadow& rCompare) const
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{
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return getBitmapEx() == rCompare.getBitmapEx();
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}
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/// helper accesses which create on-demand needed segments
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const BitmapEx& getTopLeft() const;
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const BitmapEx& getTop() const;
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const BitmapEx& getTopRight() const;
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const BitmapEx& getRight() const;
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const BitmapEx& getBottomRight() const;
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const BitmapEx& getBottom() const;
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const BitmapEx& getBottomLeft() const;
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const BitmapEx& getLeft() const;
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};
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/** DiscreteShadowPrimitive2D class
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*/
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class DiscreteShadowPrimitive2D : public DiscreteMetricDependentPrimitive2D
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{
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private:
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// the object transformation of the rectangular object
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basegfx::B2DHomMatrix maTransform;
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// the bitmap shadow data
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DiscreteShadow maDiscreteShadow;
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protected:
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/// create local decomposition
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virtual Primitive2DSequence create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
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public:
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/// constructor
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DiscreteShadowPrimitive2D(
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const basegfx::B2DHomMatrix& rTransform,
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const DiscreteShadow& rDiscreteShadow);
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/// data read access
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const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
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const DiscreteShadow& getDiscreteShadow() const { return maDiscreteShadow; }
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/// compare operator
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virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
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/// get range
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virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const;
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/// provide unique ID
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DeclPrimitrive2DIDBlock()
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};
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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#endif // INCLUDED_DRAWINGLAYER_PRIMITIVE2D_QUADRATICSHADOWPRIMITIVE2D_HXX
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//////////////////////////////////////////////////////////////////////////////
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// eof
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@ -101,6 +101,7 @@
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#define PRIMITIVE2D_ID_TEXTCHARACTERSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 58)
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#define PRIMITIVE2D_ID_TEXTGEOMETRYSTRIKEOUTPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 59)
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#define PRIMITIVE2D_ID_EPSPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 60)
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#define PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D (PRIMITIVE2D_ID_RANGE_DRAWINGLAYER| 61)
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//////////////////////////////////////////////////////////////////////////////
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@ -16,6 +16,8 @@ mkdir: %_DEST%\inc%_EXT%\drawinglayer\primitive2d
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..\inc\drawinglayer\primitive2d\borderlineprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\borderlineprimitive2d.hxx
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..\inc\drawinglayer\primitive2d\chartprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\chartprimitive2d.hxx
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..\inc\drawinglayer\primitive2d\controlprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\controlprimitive2d.hxx
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..\inc\drawinglayer\primitive2d\discretebitmapprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\discretebitmapprimitive2d.hxx
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..\inc\drawinglayer\primitive2d\discreteshadowprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\discreteshadowprimitive2d.hxx
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..\inc\drawinglayer\primitive2d\embedded3dprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\embedded3dprimitive2d.hxx
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..\inc\drawinglayer\primitive2d\fillbitmapprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\fillbitmapprimitive2d.hxx
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..\inc\drawinglayer\primitive2d\fillgradientprimitive2d.hxx %_DEST%\inc%_EXT%\drawinglayer\primitive2d\fillgradientprimitive2d.hxx
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339
drawinglayer/source/primitive2d/discreteshadowprimitive2d.cxx
Normal file
339
drawinglayer/source/primitive2d/discreteshadowprimitive2d.cxx
Normal file
@ -0,0 +1,339 @@
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/*************************************************************************
|
||||
*
|
||||
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
|
||||
*
|
||||
* Copyright 2000, 2010 Oracle and/or its affiliates.
|
||||
*
|
||||
* OpenOffice.org - a multi-platform office productivity suite
|
||||
*
|
||||
* This file is part of OpenOffice.org.
|
||||
*
|
||||
* OpenOffice.org is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License version 3
|
||||
* only, as published by the Free Software Foundation.
|
||||
*
|
||||
* OpenOffice.org is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License version 3 for more details
|
||||
* (a copy is included in the LICENSE file that accompanied this code).
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* version 3 along with OpenOffice.org. If not, see
|
||||
* <http://www.openoffice.org/license.html>
|
||||
* for a copy of the LGPLv3 License.
|
||||
*
|
||||
************************************************************************/
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||||
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// MARKER(update_precomp.py): autogen include statement, do not remove
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#include "precompiled_drawinglayer.hxx"
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#include <drawinglayer/primitive2d/discreteshadowprimitive2d.hxx>
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#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
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#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
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#include <drawinglayer/geometry/viewinformation2d.hxx>
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//////////////////////////////////////////////////////////////////////////////
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namespace drawinglayer
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{
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namespace primitive2d
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{
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DiscreteShadow::DiscreteShadow(const BitmapEx& rBitmapEx)
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: maBitmapEx(rBitmapEx),
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maTopLeft(),
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maTop(),
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maTopRight(),
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maRight(),
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maBottomRight(),
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maBottom(),
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maBottomLeft(),
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maLeft()
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{
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const Size& rBitmapSize = getBitmapEx().GetSizePixel();
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if(rBitmapSize.Width() != rBitmapSize.Height() || rBitmapSize.Width() < 7)
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{
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OSL_ENSURE(false, "DiscreteShadowPrimitive2D: wrong bitmap format (!)");
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maBitmapEx = BitmapEx();
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}
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}
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const BitmapEx& DiscreteShadow::getTopLeft() const
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{
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if(maTopLeft.IsEmpty())
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{
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const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
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const_cast< DiscreteShadow* >(this)->maTopLeft = getBitmapEx();
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const_cast< DiscreteShadow* >(this)->maTopLeft.Crop(
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Rectangle(Point(0,0),Size(nQuarter*2+1,nQuarter*2+1)));
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}
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return maTopLeft;
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}
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const BitmapEx& DiscreteShadow::getTop() const
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{
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if(maTop.IsEmpty())
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{
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const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
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const_cast< DiscreteShadow* >(this)->maTop = getBitmapEx();
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const_cast< DiscreteShadow* >(this)->maTop.Crop(
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Rectangle(Point(nQuarter*2+1,0),Size(1,nQuarter+1)));
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}
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return maTop;
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}
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const BitmapEx& DiscreteShadow::getTopRight() const
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{
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if(maTopRight.IsEmpty())
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{
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const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
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const_cast< DiscreteShadow* >(this)->maTopRight = getBitmapEx();
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const_cast< DiscreteShadow* >(this)->maTopRight.Crop(
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Rectangle(Point(nQuarter*2+2,0),Size(nQuarter*2+1,nQuarter*2+1)));
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}
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return maTopRight;
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}
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const BitmapEx& DiscreteShadow::getRight() const
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{
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if(maRight.IsEmpty())
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{
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const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
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const_cast< DiscreteShadow* >(this)->maRight = getBitmapEx();
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const_cast< DiscreteShadow* >(this)->maRight.Crop(
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Rectangle(Point(nQuarter*3+2,nQuarter*2+1),Size(nQuarter+1,1)));
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}
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return maRight;
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}
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const BitmapEx& DiscreteShadow::getBottomRight() const
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{
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if(maBottomRight.IsEmpty())
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{
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const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
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const_cast< DiscreteShadow* >(this)->maBottomRight = getBitmapEx();
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const_cast< DiscreteShadow* >(this)->maBottomRight.Crop(
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Rectangle(Point(nQuarter*2+2,nQuarter*2+2),Size(nQuarter*2+1,nQuarter*2+1)));
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}
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return maBottomRight;
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}
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const BitmapEx& DiscreteShadow::getBottom() const
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{
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if(maBottom.IsEmpty())
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{
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const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
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const_cast< DiscreteShadow* >(this)->maBottom = getBitmapEx();
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const_cast< DiscreteShadow* >(this)->maBottom.Crop(
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Rectangle(Point(nQuarter*2+1,nQuarter*3+2),Size(1,nQuarter+1)));
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}
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return maBottom;
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}
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const BitmapEx& DiscreteShadow::getBottomLeft() const
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{
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if(maBottomLeft.IsEmpty())
|
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{
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const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
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const_cast< DiscreteShadow* >(this)->maBottomLeft = getBitmapEx();
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const_cast< DiscreteShadow* >(this)->maBottomLeft.Crop(
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Rectangle(Point(0,nQuarter*2+2),Size(nQuarter*2+1,nQuarter*2+1)));
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}
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return maBottomLeft;
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}
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const BitmapEx& DiscreteShadow::getLeft() const
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{
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if(maLeft.IsEmpty())
|
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{
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const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2);
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const_cast< DiscreteShadow* >(this)->maLeft = getBitmapEx();
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const_cast< DiscreteShadow* >(this)->maLeft.Crop(
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Rectangle(Point(0,nQuarter*2+1),Size(nQuarter+1,1)));
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}
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return maLeft;
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}
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||||
|
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} // end of namespace primitive2d
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} // end of namespace drawinglayer
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//////////////////////////////////////////////////////////////////////////////
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|
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namespace drawinglayer
|
||||
{
|
||||
namespace primitive2d
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{
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Primitive2DSequence DiscreteShadowPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const
|
||||
{
|
||||
Primitive2DSequence xRetval;
|
||||
|
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if(!getDiscreteShadow().getBitmapEx().IsEmpty())
|
||||
{
|
||||
const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
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const basegfx::B2DVector aScale(getTransform() * basegfx::B2DVector(1.0, 1.0));
|
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const double fSingleX(getDiscreteUnit() / aScale.getX());
|
||||
const double fSingleY(getDiscreteUnit() / aScale.getY());
|
||||
const double fBorderX(fSingleX * nQuarter);
|
||||
const double fBorderY(fSingleY * nQuarter);
|
||||
const double fBigLenX((fBorderX * 2.0) + fSingleX);
|
||||
const double fBigLenY((fBorderY * 2.0) + fSingleY);
|
||||
|
||||
xRetval.realloc(8);
|
||||
|
||||
// TopLeft
|
||||
xRetval[0] = Primitive2DReference(
|
||||
new BitmapPrimitive2D(
|
||||
getDiscreteShadow().getTopLeft(),
|
||||
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
||||
fBigLenX,
|
||||
fBigLenY,
|
||||
-fBorderX,
|
||||
-fBorderY)));
|
||||
|
||||
// Top
|
||||
xRetval[1] = Primitive2DReference(
|
||||
new BitmapPrimitive2D(
|
||||
getDiscreteShadow().getTop(),
|
||||
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
||||
1.0 - (2.0 * fBorderX) - fSingleX,
|
||||
fBorderY + fSingleY,
|
||||
fBorderX + fSingleX,
|
||||
-fBorderY)));
|
||||
|
||||
// TopRight
|
||||
xRetval[2] = Primitive2DReference(
|
||||
new BitmapPrimitive2D(
|
||||
getDiscreteShadow().getTopRight(),
|
||||
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
||||
fBigLenX,
|
||||
fBigLenY,
|
||||
1.0 - fBorderX,
|
||||
-fBorderY)));
|
||||
|
||||
// Right
|
||||
xRetval[3] = Primitive2DReference(
|
||||
new BitmapPrimitive2D(
|
||||
getDiscreteShadow().getRight(),
|
||||
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
||||
fBorderX + fSingleX,
|
||||
1.0 - (2.0 * fBorderY) - fSingleY,
|
||||
1.0,
|
||||
fBorderY + fSingleY)));
|
||||
|
||||
// BottomRight
|
||||
xRetval[4] = Primitive2DReference(
|
||||
new BitmapPrimitive2D(
|
||||
getDiscreteShadow().getBottomRight(),
|
||||
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
||||
fBigLenX,
|
||||
fBigLenY,
|
||||
1.0 - fBorderX,
|
||||
1.0 - fBorderY)));
|
||||
|
||||
// Bottom
|
||||
xRetval[5] = Primitive2DReference(
|
||||
new BitmapPrimitive2D(
|
||||
getDiscreteShadow().getBottom(),
|
||||
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
||||
1.0 - (2.0 * fBorderX) - fSingleX,
|
||||
fBorderY + fSingleY,
|
||||
fBorderX + fSingleX,
|
||||
1.0)));
|
||||
|
||||
// BottomLeft
|
||||
xRetval[6] = Primitive2DReference(
|
||||
new BitmapPrimitive2D(
|
||||
getDiscreteShadow().getBottomLeft(),
|
||||
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
||||
fBigLenX,
|
||||
fBigLenY,
|
||||
-fBorderX,
|
||||
1.0 - fBorderY)));
|
||||
|
||||
// Left
|
||||
xRetval[7] = Primitive2DReference(
|
||||
new BitmapPrimitive2D(
|
||||
getDiscreteShadow().getLeft(),
|
||||
basegfx::tools::createScaleTranslateB2DHomMatrix(
|
||||
fBorderX + fSingleX,
|
||||
1.0 - (2.0 * fBorderY) - fSingleY,
|
||||
-fBorderX,
|
||||
fBorderY + fSingleY)));
|
||||
|
||||
// put all in object transformation to get to target positions
|
||||
const Primitive2DReference xTransformed(
|
||||
new TransformPrimitive2D(
|
||||
getTransform(),
|
||||
xRetval));
|
||||
|
||||
xRetval = Primitive2DSequence(&xTransformed, 1);
|
||||
}
|
||||
|
||||
return xRetval;
|
||||
}
|
||||
|
||||
DiscreteShadowPrimitive2D::DiscreteShadowPrimitive2D(
|
||||
const basegfx::B2DHomMatrix& rTransform,
|
||||
const DiscreteShadow& rDiscreteShadow)
|
||||
: DiscreteMetricDependentPrimitive2D(),
|
||||
maTransform(rTransform),
|
||||
maDiscreteShadow(rDiscreteShadow)
|
||||
{
|
||||
}
|
||||
|
||||
bool DiscreteShadowPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
|
||||
{
|
||||
if(DiscreteMetricDependentPrimitive2D::operator==(rPrimitive))
|
||||
{
|
||||
const DiscreteShadowPrimitive2D& rCompare = (DiscreteShadowPrimitive2D&)rPrimitive;
|
||||
|
||||
return (getTransform() == rCompare.getTransform()
|
||||
&& getDiscreteShadow() == rCompare.getDiscreteShadow());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
basegfx::B2DRange DiscreteShadowPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const
|
||||
{
|
||||
if(getDiscreteShadow().getBitmapEx().IsEmpty())
|
||||
{
|
||||
// no graphics without valid bitmap definition
|
||||
return basegfx::B2DRange();
|
||||
}
|
||||
else
|
||||
{
|
||||
// prepare normal objectrange
|
||||
basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
|
||||
aRetval.transform(getTransform());
|
||||
|
||||
// extract discrete shadow size and grow
|
||||
const basegfx::B2DVector aScale(rViewInformation.getViewTransformation() * basegfx::B2DVector(1.0, 1.0));
|
||||
const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2);
|
||||
const double fGrowX((1.0 / aScale.getX()) * nQuarter);
|
||||
const double fGrowY((1.0 / aScale.getY()) * nQuarter);
|
||||
aRetval.grow(std::max(fGrowX, fGrowY));
|
||||
|
||||
return aRetval;
|
||||
}
|
||||
}
|
||||
|
||||
// provide unique ID
|
||||
ImplPrimitrive2DIDBlock(DiscreteShadowPrimitive2D, PRIMITIVE2D_ID_DISCRETESHADOWPRIMITIVE2D)
|
||||
|
||||
} // end of namespace primitive2d
|
||||
} // end of namespace drawinglayer
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// eof
|
||||
@ -46,6 +46,7 @@ SLOFILES= \
|
||||
$(SLO)$/chartprimitive2d.obj \
|
||||
$(SLO)$/controlprimitive2d.obj \
|
||||
$(SLO)$/discretebitmapprimitive2d.obj \
|
||||
$(SLO)$/discreteshadowprimitive2d.obj \
|
||||
$(SLO)$/embedded3dprimitive2d.obj \
|
||||
$(SLO)$/epsprimitive2d.obj \
|
||||
$(SLO)$/fillbitmapprimitive2d.obj \
|
||||
|
||||
@ -85,9 +85,13 @@ namespace drawinglayer
|
||||
}
|
||||
|
||||
// prepare dest coor
|
||||
const sal_uInt32 nDiscreteWidth(basegfx::fround(aOutlineRange.getMaxX()));
|
||||
const sal_uInt32 nDiscreteHeight(basegfx::fround(aOutlineRange.getMaxY()));
|
||||
const Rectangle aDestRectPixel(
|
||||
basegfx::fround(aOutlineRange.getMinX()), basegfx::fround(aOutlineRange.getMinY()),
|
||||
basegfx::fround(aOutlineRange.getMaxX()), basegfx::fround(aOutlineRange.getMaxY()));
|
||||
basegfx::fround(aOutlineRange.getMinX()),
|
||||
basegfx::fround(aOutlineRange.getMinY()),
|
||||
nDiscreteWidth > 0 ? nDiscreteWidth - 1 : 0,
|
||||
nDiscreteHeight > 0 ? nDiscreteHeight - 1 : 0);
|
||||
|
||||
// paint it using GraphicManager
|
||||
Graphic aGraphic(rBitmapEx);
|
||||
@ -106,9 +110,13 @@ namespace drawinglayer
|
||||
// prepare dest coor. Necessary to expand since vcl's DrawBitmapEx draws one pix less
|
||||
basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);
|
||||
aOutlineRange.transform(rTransform);
|
||||
const sal_uInt32 nDiscreteWidth(basegfx::fround(aOutlineRange.getMaxX()));
|
||||
const sal_uInt32 nDiscreteHeight(basegfx::fround(aOutlineRange.getMaxY()));
|
||||
const Rectangle aDestRectPixel(
|
||||
basegfx::fround(aOutlineRange.getMinX()), basegfx::fround(aOutlineRange.getMinY()),
|
||||
basegfx::fround(aOutlineRange.getMaxX()), basegfx::fround(aOutlineRange.getMaxY()));
|
||||
basegfx::fround(aOutlineRange.getMinX()),
|
||||
basegfx::fround(aOutlineRange.getMinY()),
|
||||
nDiscreteWidth > 0 ? nDiscreteWidth - 1 : 0,
|
||||
nDiscreteHeight > 0 ? nDiscreteHeight - 1 : 0);
|
||||
|
||||
// decompose matrix to check for shear, rotate and mirroring
|
||||
basegfx::B2DVector aScale, aTranslate;
|
||||
@ -145,9 +153,13 @@ namespace drawinglayer
|
||||
// process self with free transformation (containing shear and rotate). Get dest rect in pixels.
|
||||
basegfx::B2DRange aOutlineRange(0.0, 0.0, 1.0, 1.0);
|
||||
aOutlineRange.transform(rTransform);
|
||||
const sal_uInt32 nDiscreteWidth(basegfx::fround(aOutlineRange.getMaxX()));
|
||||
const sal_uInt32 nDiscreteHeight(basegfx::fround(aOutlineRange.getMaxY()));
|
||||
const Rectangle aDestRectLogic(
|
||||
basegfx::fround(aOutlineRange.getMinX()), basegfx::fround(aOutlineRange.getMinY()),
|
||||
basegfx::fround(aOutlineRange.getMaxX()), basegfx::fround(aOutlineRange.getMaxY()));
|
||||
basegfx::fround(aOutlineRange.getMinX()),
|
||||
basegfx::fround(aOutlineRange.getMinY()),
|
||||
nDiscreteWidth > 0 ? nDiscreteWidth - 1 : 0,
|
||||
nDiscreteHeight > 0 ? nDiscreteHeight - 1 : 0);
|
||||
const Rectangle aDestRectPixel(rOutDev.LogicToPixel(aDestRectLogic));
|
||||
|
||||
// #i96708# check if Metafile is recorded
|
||||
@ -161,18 +173,19 @@ namespace drawinglayer
|
||||
|
||||
if(!aCroppedRectPixel.IsEmpty())
|
||||
{
|
||||
// as maximum for destination, orientate at SourceSizePixel, but
|
||||
// as maximum for destination, orientate at aOutputRectPixel, but
|
||||
// take a rotation of 45 degrees (sqrt(2)) as maximum expansion into account
|
||||
const Size aSourceSizePixel(rBitmapEx.GetSizePixel());
|
||||
const double fMaximumArea(
|
||||
(double)aSourceSizePixel.getWidth() *
|
||||
(double)aSourceSizePixel.getHeight() *
|
||||
(double)aOutputRectPixel.getWidth() *
|
||||
(double)aOutputRectPixel.getHeight() *
|
||||
1.4142136); // 1.4142136 taken as sqrt(2.0)
|
||||
|
||||
// test if discrete view size (pixel) maybe too big and limit it
|
||||
const double fArea(aCroppedRectPixel.getWidth() * aCroppedRectPixel.getHeight());
|
||||
const bool bNeedToReduce(fArea > fMaximumArea);
|
||||
double fReduceFactor(1.0);
|
||||
const Size aDestSizePixel(aCroppedRectPixel.GetSize());
|
||||
|
||||
if(bNeedToReduce)
|
||||
{
|
||||
@ -220,9 +233,6 @@ namespace drawinglayer
|
||||
{
|
||||
// paint in target size
|
||||
const double fFactor(1.0 / fReduceFactor);
|
||||
const Size aDestSizePixel(
|
||||
basegfx::fround(aCroppedRectPixel.getWidth() * fFactor),
|
||||
basegfx::fround(aCroppedRectPixel.getHeight() * fFactor));
|
||||
|
||||
if(bRecordToMetaFile)
|
||||
{
|
||||
|
||||
@ -756,6 +756,7 @@
|
||||
//BFS01#define SIP_SDRATTRSET_GRAF (SIP_Begin + 258)
|
||||
|
||||
#define SIP_SA_MARKERS (SIP_Begin + 258)
|
||||
#define SIP_SA_PAGESHADOW35X35 (SIP_Begin + 259)
|
||||
#define SIP_SA_FINE_MARKERS (SIP_Begin + 260)
|
||||
|
||||
// #100499#
|
||||
|
||||
@ -45,6 +45,10 @@
|
||||
#include <drawinglayer/attribute/sdrattribute.hxx>
|
||||
#include <svx/sdr/primitive2d/sdrattributecreator.hxx>
|
||||
#include <svx/sdr/primitive2d/sdrdecompositiontools.hxx>
|
||||
#include <vcl/lazydelete.hxx>
|
||||
#include "svdstr.hrc"
|
||||
#include "svdglob.hxx"
|
||||
#include <drawinglayer/primitive2d/discreteshadowprimitive2d.hxx>
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@ -130,31 +134,59 @@ namespace sdr
|
||||
|
||||
drawinglayer::primitive2d::Primitive2DSequence ViewContactOfPageShadow::createViewIndependentPrimitive2DSequence() const
|
||||
{
|
||||
static bool bUseOldPageShadow(false);
|
||||
const SdrPage& rPage = getPage();
|
||||
basegfx::B2DHomMatrix aPageMatrix;
|
||||
aPageMatrix.set(0, 0, (double)rPage.GetWdt());
|
||||
aPageMatrix.set(1, 1, (double)rPage.GetHgt());
|
||||
|
||||
// create page shadow polygon
|
||||
const double fPageBorderFactor(1.0 / 256.0);
|
||||
basegfx::B2DPolygon aPageShadowPolygon;
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(1.0, fPageBorderFactor));
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(1.0 + fPageBorderFactor, fPageBorderFactor));
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(1.0 + fPageBorderFactor, 1.0 + fPageBorderFactor));
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(fPageBorderFactor, 1.0 + fPageBorderFactor));
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(fPageBorderFactor, 1.0));
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(1.0, 1.0));
|
||||
aPageShadowPolygon.setClosed(true);
|
||||
aPageShadowPolygon.transform(aPageMatrix);
|
||||
if(bUseOldPageShadow)
|
||||
{
|
||||
// create page shadow polygon
|
||||
const double fPageBorderFactor(1.0 / 256.0);
|
||||
basegfx::B2DPolygon aPageShadowPolygon;
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(1.0, fPageBorderFactor));
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(1.0 + fPageBorderFactor, fPageBorderFactor));
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(1.0 + fPageBorderFactor, 1.0 + fPageBorderFactor));
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(fPageBorderFactor, 1.0 + fPageBorderFactor));
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(fPageBorderFactor, 1.0));
|
||||
aPageShadowPolygon.append(basegfx::B2DPoint(1.0, 1.0));
|
||||
aPageShadowPolygon.setClosed(true);
|
||||
aPageShadowPolygon.transform(aPageMatrix);
|
||||
|
||||
// We have only the page information, not the view information. Use the
|
||||
// svtools::FONTCOLOR color for initialisation
|
||||
const svtools::ColorConfig aColorConfig;
|
||||
const Color aShadowColor(aColorConfig.GetColorValue(svtools::FONTCOLOR).nColor);
|
||||
const basegfx::BColor aRGBShadowColor(aShadowColor.getBColor());
|
||||
const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(basegfx::B2DPolyPolygon(aPageShadowPolygon), aRGBShadowColor));
|
||||
// We have only the page information, not the view information. Use the
|
||||
// svtools::FONTCOLOR color for initialisation
|
||||
const svtools::ColorConfig aColorConfig;
|
||||
const Color aShadowColor(aColorConfig.GetColorValue(svtools::FONTCOLOR).nColor);
|
||||
const basegfx::BColor aRGBShadowColor(aShadowColor.getBColor());
|
||||
const drawinglayer::primitive2d::Primitive2DReference xReference(
|
||||
new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D(
|
||||
basegfx::B2DPolyPolygon(aPageShadowPolygon),
|
||||
aRGBShadowColor));
|
||||
|
||||
return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
|
||||
return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
static vcl::DeleteOnDeinit< BitmapEx > aPageShadow35x35(
|
||||
new BitmapEx(ResId(SIP_SA_PAGESHADOW35X35, *ImpGetResMgr())));
|
||||
|
||||
if(aPageShadow35x35.get())
|
||||
{
|
||||
static drawinglayer::primitive2d::DiscreteShadow aDiscreteShadow(*aPageShadow35x35.get());
|
||||
|
||||
const drawinglayer::primitive2d::Primitive2DReference xReference(
|
||||
new drawinglayer::primitive2d::DiscreteShadowPrimitive2D(
|
||||
aPageMatrix,
|
||||
aDiscreteShadow));
|
||||
|
||||
return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return drawinglayer::primitive2d::Primitive2DSequence();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ViewContactOfPageShadow::ViewContactOfPageShadow(ViewContactOfSdrPage& rParentViewContactOfSdrPage)
|
||||
@ -315,11 +347,17 @@ namespace sdr
|
||||
const SdrPage& rPage = getPage();
|
||||
const basegfx::B2DRange aPageBorderRange(0.0, 0.0, (double)rPage.GetWdt(), (double)rPage.GetHgt());
|
||||
|
||||
// We have only the page information, not the view information. Use the
|
||||
// svtools::FONTCOLOR color for initialisation
|
||||
const svtools::ColorConfig aColorConfig;
|
||||
const Color aBorderColor(aColorConfig.GetColorValue(svtools::FONTCOLOR).nColor);
|
||||
const basegfx::BColor aRGBBorderColor(aBorderColor.getBColor());
|
||||
// Changed to 0x949599 for renaissance, before svtools::FONTCOLOR was used.
|
||||
// Added old case as fallback for HighContrast.
|
||||
basegfx::BColor aRGBBorderColor(0x94 / (double)0xff, 0x95 / (double)0xff, 0x99 / (double)0xff);
|
||||
|
||||
if(Application::GetSettings().GetStyleSettings().GetHighContrastMode())
|
||||
{
|
||||
const svtools::ColorConfig aColorConfig;
|
||||
const Color aBorderColor(aColorConfig.GetColorValue(svtools::FONTCOLOR).nColor);
|
||||
|
||||
aRGBBorderColor = aBorderColor.getBColor();
|
||||
}
|
||||
|
||||
if(rPage.getPageBorderOnlyLeftRight())
|
||||
{
|
||||
|
||||
@ -320,6 +320,12 @@ namespace sdr
|
||||
return false;
|
||||
}
|
||||
|
||||
// no page shadow for high contrast mode
|
||||
if(GetObjectContact().isDrawModeHighContrast())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
} // end of namespace contact
|
||||
|
||||
@ -2741,6 +2741,11 @@ String SIP_SA_GRAFRESERVE4 { Text = "" ; };
|
||||
String SIP_SA_GRAFRESERVE5 { Text = "" ; };
|
||||
String SIP_SA_GRAFRESERVE6 { Text = "" ; };
|
||||
|
||||
Bitmap SIP_SA_PAGESHADOW35X35
|
||||
{
|
||||
File = "pageshadow35x35.png";
|
||||
};
|
||||
|
||||
Bitmap SIP_SA_MARKERS
|
||||
{
|
||||
File = "markers.bmp";
|
||||
|
||||
Reference in New Issue
Block a user