Commit Graph

6 Commits

Author SHA1 Message Date
8bb2ce61c0 fixincludeguards.sh: some smaller dirs
Change-Id: Ic25bd678dc299627299b22145efd7bebcf2b39d0
2014-04-19 11:10:13 +02:00
374efa7253 Skeleton of drawinglayer object called OpenGLObject
- Shape name: com.sun.star.drawing.OpenGLObject
- Drawinglayer object: SdrOpenGLObject
- Uno object: SvxOpenGLObject
- View contact: ViewContactOfOpenGL
- Primitive: OpenGLPrimitive2D

Change-Id: I7fc0829d58cb4a8432d0e3007c90223707e5dd84
2014-03-17 23:48:28 +01:00
d0d1534b6b Remove visual noise from drawinglayer
Change-Id: Ida745b9d994d09081ad3d18cdf2494a97438dc56
Reviewed-on: https://gerrit.libreoffice.org/8253
Tested-by: Caolán McNamara <caolanm@redhat.com>
Reviewed-by: Caolán McNamara <caolanm@redhat.com>
2014-02-27 07:10:49 -06:00
71a049c970 emf+ is not decomposed into primitives, so restore wind and play
regression from f69df53b316b53931e10d35402a70f533399398c

we presumably should process comments and go through their
emfplus contents too, or something of that nature

Change-Id: Ifa8c3f058f0a320057d02b53f5717eaa42e63282
2013-07-04 15:26:11 +01:00
02da9f7a91 Resolves: #i110384# added better fat line rendering where possible
(cherry picked from commit 144eb666b72516ef78c15424087800dff1be5cfd)

Conflicts:
	drawinglayer/inc/drawinglayer/processor2d/vclpixelprocessor2d.hxx
	drawinglayer/inc/drawinglayer/processor2d/vclprocessor2d.hxx
	vcl/inc/vcl/outdev.hxx

Change-Id: I89f378a4d7a8311b8922f10acff66b000a20a4b7
2013-06-19 09:23:28 +01:00
03427c780b move now private headers to private location
Change-Id: Ibc3a6d446dd2bd49af916cbe1ca88e173ae414cb
2013-06-17 09:23:27 +01:00