Files
loongoffice/chart2/source/view/inc/AbstractShapeFactory.hxx
Zolnai Tamás 7daba09d02 Fix OpenGL chart reinitialiation
Problem after ChartWindow was disabled and enabled
again, OpenGL content was lost.

Two things:
-After setting a new OpenGLWindow the corresponding
IRenderer must be set (x3DWindowProvider->update)
-InitOpenGL() call should not depend on DummyChart, but on
OpenGLWindow (OpenGLContext).

Change-Id: If74e1945de9973d3921ceea1ca6fef39311add7a
2014-08-29 17:40:26 +02:00

294 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#ifndef INCLUDED_CHART2_SOURCE_VIEW_INC_ABSTRACTSHAPEFACTORY_HXX
#define INCLUDED_CHART2_SOURCE_VIEW_INC_ABSTRACTSHAPEFACTORY_HXX
#include "PropertyMapper.hxx"
#include "VLineProperties.hxx"
#include "BaseGFXHelper.hxx"
#include <com/sun/star/awt/Size.hpp>
#include <com/sun/star/awt/Point.hpp>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/chart2/XFormattedString.hpp>
#include <com/sun/star/drawing/Direction3D.hpp>
#include <com/sun/star/drawing/HomogenMatrix.hpp>
#include <com/sun/star/drawing/PointSequenceSequence.hpp>
#include <com/sun/star/drawing/PolyPolygonShape3D.hpp>
#include <com/sun/star/drawing/Position3D.hpp>
#include <com/sun/star/drawing/XDrawPage.hpp>
#include <com/sun/star/drawing/XShapes2.hpp>
#include <com/sun/star/graphic/XGraphic.hpp>
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#include <rtl/ustring.hxx>
class OpenGLWindow;
namespace chart {
// Be careful here not to clash with the SYMBOL_FOO #defines in
// <rsc/rsc-vcl-shared-types.hxx>
enum SymbolEnum { Symbol_Square=0
, Symbol_Diamond
, Symbol_DownArrow
, Symbol_UpArrow
, Symbol_RightArrow
, Symbol_LeftArrow
, Symbol_Bowtie
, Symbol_Sandglass
, Symbol_Circle
, Symbol_Star
, Symbol_X
, Symbol_Plus
, Symbol_Asterisk
, Symbol_HorizontalBar
, Symbol_VerticalBar
, Symbol_COUNT
};
class Stripe;
class AbstractShapeFactory
{
protected:
::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory>
m_xShapeFactory;
public:
enum StackPosition { Top, Bottom };
void setShapeFactory(com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory> xFactory)
{ m_xShapeFactory = xFactory; }
static AbstractShapeFactory* getOrCreateShapeFactory(::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory> xFactory);
virtual ~AbstractShapeFactory() {};
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
createGroup2D(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const OUString& aName = OUString() ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
createGroup3D(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const OUString& aName = OUString() ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCube( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, sal_Int32 nRotateZAngleHundredthDegree
, const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSourceProp
, const tPropertyNameMap& rPropertyNameMap
, bool bRounded = false) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCylinder( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, sal_Int32 nRotateZAngleHundredthDegree ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createPyramid( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, double fTopHeight
, bool bRotateZ
, const ::com::sun::star::uno::Reference<
::com::sun::star::beans::XPropertySet >& xSourceProp
, const tPropertyNameMap& rPropertyNameMap) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCone( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPosition
, const ::com::sun::star::drawing::Direction3D& rSize
, double fTopHeight, sal_Int32 nRotateZAngleHundredthDegree ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createPieSegment2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, double fUnitCircleStartAngleDegree, double fUnitCircleWidthAngleDegree
, double fUnitCircleInnerRadius, double fUnitCircleOuterRadius
, const ::com::sun::star::drawing::Direction3D& rOffset
, const ::com::sun::star::drawing::HomogenMatrix& rUnitCircleToScene ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createPieSegment( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, double fUnitCircleStartAngleDegree, double fUnitCircleWidthAngleDegree
, double fUnitCircleInnerRadius, double fUnitCircleOuterRadius
, const ::com::sun::star::drawing::Direction3D& rOffset
, const ::com::sun::star::drawing::HomogenMatrix& rUnitCircleToScene
, double fDepth ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createStripe( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const Stripe& rStripe
, const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet >& xSourceProp
, const tPropertyNameMap& rPropertyNameMap
, sal_Bool bDoubleSided = true
, short nRotatedTexture = 0 //0 to 7 are the different possibilities
, bool bFlatNormals=true ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createArea3D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygon
, double fDepth) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createArea2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygon) = 0;
static sal_Int32 getSymbolCount();
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createSymbol2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPos
, const ::com::sun::star::drawing::Direction3D& rSize
, sal_Int32 nStandardSymbol
, sal_Int32 nBorderColor=0
, sal_Int32 nFillColor=0 ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createGraphic2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPos
, const ::com::sun::star::drawing::Direction3D& rSize
, const ::com::sun::star::uno::Reference< ::com::sun::star::graphic::XGraphic >& xGraphic ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createLine2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PointSequenceSequence& rPoints
, const VLineProperties* pLineProperties = NULL ) = 0;
virtual com::sun::star::uno::Reference< com::sun::star::drawing::XShape >
createLine ( const ::com::sun::star::uno::Reference< com::sun::star::drawing::XShapes >& xTarget,
const com::sun::star::awt::Size& rSize, const com::sun::star::awt::Point& rPosition ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createLine3D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::PolyPolygonShape3D& rPoints
, const VLineProperties& rLineProperties ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCircle2D( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::drawing::Position3D& rPos
, const ::com::sun::star::drawing::Direction3D& rSize ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createCircle( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::awt::Size& rSize
, const ::com::sun::star::awt::Point& rPosition ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createText( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget2D
, const OUString& rText
, const tNameSequence& rPropNames
, const tAnySequence& rPropValues
, const ::com::sun::star::uno::Any& rATransformation
) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createText( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xTarget2D,
const com::sun::star::awt::Size& rSize,
const com::sun::star::awt::Point& rPosition,
com::sun::star::uno::Sequence< com::sun::star::uno::Reference< com::sun::star::chart2::XFormattedString > >& xFormattedString,
const com::sun::star::uno::Reference<
com::sun::star::beans::XPropertySet > & xTextProperties,
double nRotation, const OUString& aName ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createInvisibleRectangle(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget
, const ::com::sun::star::awt::Size& rSize ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createRectangle(
const com::sun::star::uno::Reference<
com::sun::star::drawing::XShapes >& xTarget,
const com::sun::star::awt::Size& rSize,
const com::sun::star::awt::Point& rPosition,
const tNameSequence& rPropNames,
const tAnySequence& rPropValues,
StackPosition ePos = Top ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >
createRectangle(
const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShapes >& xTarget ) = 0;
virtual ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
getOrCreateChartRootShape( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XDrawPage>& xPage ) = 0;
virtual void setPageSize( com::sun::star::uno::Reference < com::sun::star::drawing::XShapes > xChartShapes, const com::sun::star::awt::Size& rSize ) = 0;
/**
* Only necessary for stateless implementations
*/
virtual void render(com::sun::star::uno::Reference< com::sun::star::drawing::XShapes > xRootShape, bool bInitOpenGL = true) = 0;
virtual bool preRender(OpenGLWindow* pWindow) = 0;
virtual void postRender(OpenGLWindow* pWindow) = 0;
virtual void clearPage(com::sun::star::uno::Reference< com::sun::star::drawing::XShapes > xRootShape) = 0;
static ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >
getChartRootShape( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XDrawPage>& xPage );
static void makeShapeInvisible( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShape >& xShape );
static void setShapeName( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShape >& xShape
, const OUString& rName );
static OUString getShapeName( const ::com::sun::star::uno::Reference<
::com::sun::star::drawing::XShape >& xShape );
static ::com::sun::star::uno::Any makeTransformation( const ::com::sun::star::awt::Point& rScreenPosition2D, double fRotationAnglePi=0.0 );
static OUString getStackedString( const OUString& rString, bool bStacked=true );
static bool hasPolygonAnyLines( ::com::sun::star::drawing::PolyPolygonShape3D& rPoly );
static bool isPolygonEmptyOrSinglePoint( ::com::sun::star::drawing::PolyPolygonShape3D& rPoly );
static void closePolygon( ::com::sun::star::drawing::PolyPolygonShape3D& rPoly );
static ::com::sun::star::awt::Size calculateNewSizeRespectingAspectRatio(
const ::com::sun::star::awt::Size& rTargetSize
, const ::com::sun::star::awt::Size& rSourceSizeWithCorrectAspectRatio );
static ::com::sun::star::awt::Point calculateTopLeftPositionToCenterObject(
const ::com::sun::star::awt::Point& rTargetAreaPosition
, const ::com::sun::star::awt::Size& rTargetAreaSize
, const ::com::sun::star::awt::Size& rObjectSize );
static ::basegfx::B2IRectangle getRectangleOfShape(
const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >& xShape );
static ::com::sun::star::awt::Size getSizeAfterRotation(
const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape >& xShape, double fRotationAngleDegree );
static void removeSubShapes( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShapes >& xShapes );
};
}
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */