After an audio interruption the audio unit no longer invokes its render callback, which results in a loss of audio. Restarting the audio unit post interruption fixes the issue.

CL also replaces deprecated AudioSession calls with equivalent AVAudioSession ones.

BUG=3487
R=glaznev@webrtc.org, noahric@chromium.org

Review URL: https://webrtc-codereview.appspot.com/21769004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@6697 4adac7df-926f-26a2-2b94-8c16560cd09d
This commit is contained in:
tkchin@webrtc.org
2014-07-15 20:20:47 +00:00
parent 47218956fc
commit 122caa51b1
8 changed files with 491 additions and 438 deletions

View File

@ -98,7 +98,7 @@
'linux/audio_mixer_manager_alsa_linux.h', 'linux/audio_mixer_manager_alsa_linux.h',
'linux/latebindingsymboltable_linux.cc', 'linux/latebindingsymboltable_linux.cc',
'linux/latebindingsymboltable_linux.h', 'linux/latebindingsymboltable_linux.h',
'ios/audio_device_ios.cc', 'ios/audio_device_ios.mm',
'ios/audio_device_ios.h', 'ios/audio_device_ios.h',
'ios/audio_device_utility_ios.cc', 'ios/audio_device_utility_ios.cc',
'ios/audio_device_utility_ios.h', 'ios/audio_device_utility_ios.h',
@ -175,7 +175,7 @@
}], }],
], ],
}], }],
['OS=="mac" or OS=="ios"', { ['OS=="mac"', {
'link_settings': { 'link_settings': {
'libraries': [ 'libraries': [
'$(SDKROOT)/System/Library/Frameworks/AudioToolbox.framework', '$(SDKROOT)/System/Library/Frameworks/AudioToolbox.framework',
@ -183,6 +183,19 @@
], ],
}, },
}], }],
['OS=="ios"', {
'xcode_settings': {
'CLANG_ENABLE_OBJC_ARC': 'YES',
},
'link_settings': {
'xcode_settings': {
'OTHER_LDFLAGS': [
'-framework AudioToolbox',
'-framework AVFoundation',
],
},
},
}],
['OS=="win"', { ['OS=="win"', {
'link_settings': { 'link_settings': {
'libraries': [ 'libraries': [

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@ -349,15 +349,15 @@ int32_t AudioDeviceModuleImpl::CreatePlatformSpecificObjects()
#if defined(WEBRTC_IOS) #if defined(WEBRTC_IOS)
if (audioLayer == kPlatformDefaultAudio) if (audioLayer == kPlatformDefaultAudio)
{ {
// Create *iPhone Audio* implementation // Create iOS Audio Device implementation.
ptrAudioDevice = new AudioDeviceIPhone(Id()); ptrAudioDevice = new AudioDeviceIOS(Id());
WEBRTC_TRACE(kTraceInfo, kTraceAudioDevice, _id, "iPhone Audio APIs will be utilized"); WEBRTC_TRACE(kTraceInfo, kTraceAudioDevice, _id, "iPhone Audio APIs will be utilized");
} }
if (ptrAudioDevice != NULL) if (ptrAudioDevice != NULL)
{ {
// Create the Mac implementation of the Device Utility. // Create iOS Device Utility implementation.
ptrAudioDeviceUtility = new AudioDeviceUtilityIPhone(Id()); ptrAudioDeviceUtility = new AudioDeviceUtilityIOS(Id());
} }
// END #if defined(WEBRTC_IOS) // END #if defined(WEBRTC_IOS)

View File

@ -18,15 +18,15 @@ namespace webrtc
class AudioDeviceUtility class AudioDeviceUtility
{ {
public: public:
static uint32_t GetTimeInMS(); static uint32_t GetTimeInMS();
static void WaitForKey(); static void WaitForKey();
static bool StringCompare(const char* str1, static bool StringCompare(const char* str1,
const char* str2, const char* str2,
const uint32_t length); const uint32_t length);
virtual int32_t Init() = 0; virtual int32_t Init() = 0;
virtual ~AudioDeviceUtility() {} virtual ~AudioDeviceUtility() {}
}; };
} // namespace webrtc } // namespace webrtc

View File

@ -8,8 +8,8 @@
* be found in the AUTHORS file in the root of the source tree. * be found in the AUTHORS file in the root of the source tree.
*/ */
#ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IPHONE_H #ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IOS_H
#define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IPHONE_H #define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IOS_H
#include <AudioUnit/AudioUnit.h> #include <AudioUnit/AudioUnit.h>
@ -32,244 +32,241 @@ const uint32_t ENGINE_PLAY_BUF_SIZE_IN_SAMPLES = (N_PLAY_SAMPLES_PER_SEC / 100);
// Number of 10 ms recording blocks in recording buffer // Number of 10 ms recording blocks in recording buffer
const uint16_t N_REC_BUFFERS = 20; const uint16_t N_REC_BUFFERS = 20;
class AudioDeviceIPhone : public AudioDeviceGeneric { class AudioDeviceIOS : public AudioDeviceGeneric {
public: public:
AudioDeviceIPhone(const int32_t id); AudioDeviceIOS(const int32_t id);
~AudioDeviceIPhone(); ~AudioDeviceIOS();
// Retrieve the currently utilized audio layer // Retrieve the currently utilized audio layer
virtual int32_t virtual int32_t ActiveAudioLayer(
ActiveAudioLayer(AudioDeviceModule::AudioLayer& audioLayer) const; AudioDeviceModule::AudioLayer& audioLayer) const;
// Main initializaton and termination // Main initializaton and termination
virtual int32_t Init(); virtual int32_t Init();
virtual int32_t Terminate(); virtual int32_t Terminate();
virtual bool Initialized() const; virtual bool Initialized() const;
// Device enumeration // Device enumeration
virtual int16_t PlayoutDevices(); virtual int16_t PlayoutDevices();
virtual int16_t RecordingDevices(); virtual int16_t RecordingDevices();
virtual int32_t PlayoutDeviceName(uint16_t index, virtual int32_t PlayoutDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
virtual int32_t RecordingDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize], char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]); char guid[kAdmMaxGuidSize]);
virtual int32_t RecordingDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]);
// Device selection // Device selection
virtual int32_t SetPlayoutDevice(uint16_t index); virtual int32_t SetPlayoutDevice(uint16_t index);
virtual int32_t virtual int32_t SetPlayoutDevice(AudioDeviceModule::WindowsDeviceType device);
SetPlayoutDevice(AudioDeviceModule::WindowsDeviceType device); virtual int32_t SetRecordingDevice(uint16_t index);
virtual int32_t SetRecordingDevice(uint16_t index); virtual int32_t SetRecordingDevice(
virtual int32_t SetRecordingDevice( AudioDeviceModule::WindowsDeviceType device);
AudioDeviceModule::WindowsDeviceType device);
// Audio transport initialization // Audio transport initialization
virtual int32_t PlayoutIsAvailable(bool& available); virtual int32_t PlayoutIsAvailable(bool& available);
virtual int32_t InitPlayout(); virtual int32_t InitPlayout();
virtual bool PlayoutIsInitialized() const; virtual bool PlayoutIsInitialized() const;
virtual int32_t RecordingIsAvailable(bool& available); virtual int32_t RecordingIsAvailable(bool& available);
virtual int32_t InitRecording(); virtual int32_t InitRecording();
virtual bool RecordingIsInitialized() const; virtual bool RecordingIsInitialized() const;
// Audio transport control // Audio transport control
virtual int32_t StartPlayout(); virtual int32_t StartPlayout();
virtual int32_t StopPlayout(); virtual int32_t StopPlayout();
virtual bool Playing() const; virtual bool Playing() const;
virtual int32_t StartRecording(); virtual int32_t StartRecording();
virtual int32_t StopRecording(); virtual int32_t StopRecording();
virtual bool Recording() const; virtual bool Recording() const;
// Microphone Automatic Gain Control (AGC) // Microphone Automatic Gain Control (AGC)
virtual int32_t SetAGC(bool enable); virtual int32_t SetAGC(bool enable);
virtual bool AGC() const; virtual bool AGC() const;
// Volume control based on the Windows Wave API (Windows only) // Volume control based on the Windows Wave API (Windows only)
virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight); virtual int32_t SetWaveOutVolume(uint16_t volumeLeft, uint16_t volumeRight);
virtual int32_t WaveOutVolume(uint16_t& volumeLeft, virtual int32_t WaveOutVolume(uint16_t& volumeLeft,
uint16_t& volumeRight) const; uint16_t& volumeRight) const;
// Audio mixer initialization // Audio mixer initialization
virtual int32_t InitSpeaker(); virtual int32_t InitSpeaker();
virtual bool SpeakerIsInitialized() const; virtual bool SpeakerIsInitialized() const;
virtual int32_t InitMicrophone(); virtual int32_t InitMicrophone();
virtual bool MicrophoneIsInitialized() const; virtual bool MicrophoneIsInitialized() const;
// Speaker volume controls // Speaker volume controls
virtual int32_t SpeakerVolumeIsAvailable(bool& available); virtual int32_t SpeakerVolumeIsAvailable(bool& available);
virtual int32_t SetSpeakerVolume(uint32_t volume); virtual int32_t SetSpeakerVolume(uint32_t volume);
virtual int32_t SpeakerVolume(uint32_t& volume) const; virtual int32_t SpeakerVolume(uint32_t& volume) const;
virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const; virtual int32_t MaxSpeakerVolume(uint32_t& maxVolume) const;
virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const; virtual int32_t MinSpeakerVolume(uint32_t& minVolume) const;
virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const; virtual int32_t SpeakerVolumeStepSize(uint16_t& stepSize) const;
// Microphone volume controls // Microphone volume controls
virtual int32_t MicrophoneVolumeIsAvailable(bool& available); virtual int32_t MicrophoneVolumeIsAvailable(bool& available);
virtual int32_t SetMicrophoneVolume(uint32_t volume); virtual int32_t SetMicrophoneVolume(uint32_t volume);
virtual int32_t MicrophoneVolume(uint32_t& volume) const; virtual int32_t MicrophoneVolume(uint32_t& volume) const;
virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const; virtual int32_t MaxMicrophoneVolume(uint32_t& maxVolume) const;
virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const; virtual int32_t MinMicrophoneVolume(uint32_t& minVolume) const;
virtual int32_t virtual int32_t MicrophoneVolumeStepSize(uint16_t& stepSize) const;
MicrophoneVolumeStepSize(uint16_t& stepSize) const;
// Microphone mute control // Microphone mute control
virtual int32_t MicrophoneMuteIsAvailable(bool& available); virtual int32_t MicrophoneMuteIsAvailable(bool& available);
virtual int32_t SetMicrophoneMute(bool enable); virtual int32_t SetMicrophoneMute(bool enable);
virtual int32_t MicrophoneMute(bool& enabled) const; virtual int32_t MicrophoneMute(bool& enabled) const;
// Speaker mute control // Speaker mute control
virtual int32_t SpeakerMuteIsAvailable(bool& available); virtual int32_t SpeakerMuteIsAvailable(bool& available);
virtual int32_t SetSpeakerMute(bool enable); virtual int32_t SetSpeakerMute(bool enable);
virtual int32_t SpeakerMute(bool& enabled) const; virtual int32_t SpeakerMute(bool& enabled) const;
// Microphone boost control // Microphone boost control
virtual int32_t MicrophoneBoostIsAvailable(bool& available); virtual int32_t MicrophoneBoostIsAvailable(bool& available);
virtual int32_t SetMicrophoneBoost(bool enable); virtual int32_t SetMicrophoneBoost(bool enable);
virtual int32_t MicrophoneBoost(bool& enabled) const; virtual int32_t MicrophoneBoost(bool& enabled) const;
// Stereo support // Stereo support
virtual int32_t StereoPlayoutIsAvailable(bool& available); virtual int32_t StereoPlayoutIsAvailable(bool& available);
virtual int32_t SetStereoPlayout(bool enable); virtual int32_t SetStereoPlayout(bool enable);
virtual int32_t StereoPlayout(bool& enabled) const; virtual int32_t StereoPlayout(bool& enabled) const;
virtual int32_t StereoRecordingIsAvailable(bool& available); virtual int32_t StereoRecordingIsAvailable(bool& available);
virtual int32_t SetStereoRecording(bool enable); virtual int32_t SetStereoRecording(bool enable);
virtual int32_t StereoRecording(bool& enabled) const; virtual int32_t StereoRecording(bool& enabled) const;
// Delay information and control // Delay information and control
virtual int32_t virtual int32_t SetPlayoutBuffer(const AudioDeviceModule::BufferType type,
SetPlayoutBuffer(const AudioDeviceModule::BufferType type, uint16_t sizeMS);
uint16_t sizeMS); virtual int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type,
virtual int32_t PlayoutBuffer(AudioDeviceModule::BufferType& type, uint16_t& sizeMS) const;
uint16_t& sizeMS) const; virtual int32_t PlayoutDelay(uint16_t& delayMS) const;
virtual int32_t PlayoutDelay(uint16_t& delayMS) const; virtual int32_t RecordingDelay(uint16_t& delayMS) const;
virtual int32_t RecordingDelay(uint16_t& delayMS) const;
// CPU load // CPU load
virtual int32_t CPULoad(uint16_t& load) const; virtual int32_t CPULoad(uint16_t& load) const;
public: public:
virtual bool PlayoutWarning() const; virtual bool PlayoutWarning() const;
virtual bool PlayoutError() const; virtual bool PlayoutError() const;
virtual bool RecordingWarning() const; virtual bool RecordingWarning() const;
virtual bool RecordingError() const; virtual bool RecordingError() const;
virtual void ClearPlayoutWarning(); virtual void ClearPlayoutWarning();
virtual void ClearPlayoutError(); virtual void ClearPlayoutError();
virtual void ClearRecordingWarning(); virtual void ClearRecordingWarning();
virtual void ClearRecordingError(); virtual void ClearRecordingError();
public: public:
virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer); virtual void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer);
// Reset Audio Deivce (for mobile devices only) // Reset Audio Device (for mobile devices only)
virtual int32_t ResetAudioDevice(); virtual int32_t ResetAudioDevice();
// enable or disable loud speaker (for iphone only) // enable or disable loud speaker (for iphone only)
virtual int32_t SetLoudspeakerStatus(bool enable); virtual int32_t SetLoudspeakerStatus(bool enable);
virtual int32_t GetLoudspeakerStatus(bool& enabled) const; virtual int32_t GetLoudspeakerStatus(bool& enabled) const;
private: private:
void Lock() { void Lock() {
_critSect.Enter(); _critSect.Enter();
} }
void UnLock() { void UnLock() {
_critSect.Leave(); _critSect.Leave();
} }
int32_t Id() { int32_t Id() {
return _id; return _id;
} }
// Init and shutdown // Init and shutdown
int32_t InitPlayOrRecord(); int32_t InitPlayOrRecord();
int32_t ShutdownPlayOrRecord(); int32_t ShutdownPlayOrRecord();
void UpdateRecordingDelay(); void UpdateRecordingDelay();
void UpdatePlayoutDelay(); void UpdatePlayoutDelay();
static OSStatus RecordProcess(void *inRefCon, static OSStatus RecordProcess(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags, AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *timeStamp, const AudioTimeStamp *timeStamp,
UInt32 inBusNumber, UInt32 inBusNumber,
UInt32 inNumberFrames, UInt32 inNumberFrames,
AudioBufferList *ioData);
static OSStatus PlayoutProcess(void *inRefCon,
AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *timeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData);
OSStatus RecordProcessImpl(AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *timeStamp,
uint32_t inBusNumber,
uint32_t inNumberFrames);
OSStatus PlayoutProcessImpl(uint32_t inNumberFrames,
AudioBufferList *ioData); AudioBufferList *ioData);
static bool RunCapture(void* ptrThis); static OSStatus PlayoutProcess(void *inRefCon,
bool CaptureWorkerThread(); AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *timeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList *ioData);
private: OSStatus RecordProcessImpl(AudioUnitRenderActionFlags *ioActionFlags,
AudioDeviceBuffer* _ptrAudioBuffer; const AudioTimeStamp *timeStamp,
uint32_t inBusNumber,
uint32_t inNumberFrames);
CriticalSectionWrapper& _critSect; OSStatus PlayoutProcessImpl(uint32_t inNumberFrames,
AudioBufferList *ioData);
ThreadWrapper* _captureWorkerThread; static bool RunCapture(void* ptrThis);
uint32_t _captureWorkerThreadId; bool CaptureWorkerThread();
int32_t _id; private:
AudioDeviceBuffer* _ptrAudioBuffer;
AudioUnit _auVoiceProcessing; CriticalSectionWrapper& _critSect;
private: ThreadWrapper* _captureWorkerThread;
bool _initialized; uint32_t _captureWorkerThreadId;
bool _isShutDown;
bool _recording;
bool _playing;
bool _recIsInitialized;
bool _playIsInitialized;
bool _recordingDeviceIsSpecified; int32_t _id;
bool _playoutDeviceIsSpecified;
bool _micIsInitialized;
bool _speakerIsInitialized;
bool _AGC; AudioUnit _auVoiceProcessing;
void* _audioInterruptionObserver;
// The sampling rate to use with Audio Device Buffer private:
uint32_t _adbSampFreq; bool _initialized;
bool _isShutDown;
bool _recording;
bool _playing;
bool _recIsInitialized;
bool _playIsInitialized;
// Delay calculation bool _recordingDeviceIsSpecified;
uint32_t _recordingDelay; bool _playoutDeviceIsSpecified;
uint32_t _playoutDelay; bool _micIsInitialized;
uint32_t _playoutDelayMeasurementCounter; bool _speakerIsInitialized;
uint32_t _recordingDelayHWAndOS;
uint32_t _recordingDelayMeasurementCounter;
// Errors and warnings count bool _AGC;
uint16_t _playWarning;
uint16_t _playError;
uint16_t _recWarning;
uint16_t _recError;
// Playout buffer, needed for 44.0 / 44.1 kHz mismatch // The sampling rate to use with Audio Device Buffer
int16_t _playoutBuffer[ENGINE_PLAY_BUF_SIZE_IN_SAMPLES]; uint32_t _adbSampFreq;
uint32_t _playoutBufferUsed; // How much is filled
// Recording buffers // Delay calculation
int16_t uint32_t _recordingDelay;
_recordingBuffer[N_REC_BUFFERS][ENGINE_REC_BUF_SIZE_IN_SAMPLES]; uint32_t _playoutDelay;
uint32_t _recordingLength[N_REC_BUFFERS]; uint32_t _playoutDelayMeasurementCounter;
uint32_t _recordingSeqNumber[N_REC_BUFFERS]; uint32_t _recordingDelayHWAndOS;
uint32_t _recordingCurrentSeq; uint32_t _recordingDelayMeasurementCounter;
// Current total size all data in buffers, used for delay estimate // Errors and warnings count
uint32_t _recordingBufferTotalSize; uint16_t _playWarning;
uint16_t _playError;
uint16_t _recWarning;
uint16_t _recError;
// Playout buffer, needed for 44.0 / 44.1 kHz mismatch
int16_t _playoutBuffer[ENGINE_PLAY_BUF_SIZE_IN_SAMPLES];
uint32_t _playoutBufferUsed; // How much is filled
// Recording buffers
int16_t _recordingBuffer[N_REC_BUFFERS][ENGINE_REC_BUF_SIZE_IN_SAMPLES];
uint32_t _recordingLength[N_REC_BUFFERS];
uint32_t _recordingSeqNumber[N_REC_BUFFERS];
uint32_t _recordingCurrentSeq;
// Current total size all data in buffers, used for delay estimate
uint32_t _recordingBufferTotalSize;
}; };
} // namespace webrtc } // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_MAIN_SOURCE_MAC_AUDIO_DEVICE_IPHONE_H_ #endif // WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_IOS_H

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@ -15,7 +15,7 @@
#include "webrtc/system_wrappers/interface/trace.h" #include "webrtc/system_wrappers/interface/trace.h"
namespace webrtc { namespace webrtc {
AudioDeviceUtilityIPhone::AudioDeviceUtilityIPhone(const int32_t id) AudioDeviceUtilityIOS::AudioDeviceUtilityIOS(const int32_t id)
: :
_critSect(*CriticalSectionWrapper::CreateCriticalSection()), _critSect(*CriticalSectionWrapper::CreateCriticalSection()),
_id(id), _id(id),
@ -24,7 +24,7 @@ AudioDeviceUtilityIPhone::AudioDeviceUtilityIPhone(const int32_t id)
"%s created", __FUNCTION__); "%s created", __FUNCTION__);
} }
AudioDeviceUtilityIPhone::~AudioDeviceUtilityIPhone() { AudioDeviceUtilityIOS::~AudioDeviceUtilityIOS() {
WEBRTC_TRACE(kTraceMemory, kTraceAudioDevice, _id, WEBRTC_TRACE(kTraceMemory, kTraceAudioDevice, _id,
"%s destroyed", __FUNCTION__); "%s destroyed", __FUNCTION__);
CriticalSectionScoped lock(&_critSect); CriticalSectionScoped lock(&_critSect);
@ -32,7 +32,7 @@ AudioDeviceUtilityIPhone::~AudioDeviceUtilityIPhone() {
delete &_critSect; delete &_critSect;
} }
int32_t AudioDeviceUtilityIPhone::Init() { int32_t AudioDeviceUtilityIOS::Init() {
WEBRTC_TRACE(kTraceModuleCall, kTraceAudioDevice, _id, WEBRTC_TRACE(kTraceModuleCall, kTraceAudioDevice, _id,
"%s", __FUNCTION__); "%s", __FUNCTION__);

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@ -8,8 +8,8 @@
* be found in the AUTHORS file in the root of the source tree. * be found in the AUTHORS file in the root of the source tree.
*/ */
#ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_UTILITY_IPHONE_H #ifndef WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_UTILITY_IOS_H
#define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_UTILITY_IPHONE_H #define WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_UTILITY_IOS_H
#include "webrtc/modules/audio_device/audio_device_utility.h" #include "webrtc/modules/audio_device/audio_device_utility.h"
#include "webrtc/modules/audio_device/include/audio_device.h" #include "webrtc/modules/audio_device/include/audio_device.h"
@ -17,15 +17,15 @@
namespace webrtc { namespace webrtc {
class CriticalSectionWrapper; class CriticalSectionWrapper;
class AudioDeviceUtilityIPhone: public AudioDeviceUtility { class AudioDeviceUtilityIOS: public AudioDeviceUtility {
public: public:
AudioDeviceUtilityIPhone(const int32_t id); AudioDeviceUtilityIOS(const int32_t id);
AudioDeviceUtilityIPhone(); AudioDeviceUtilityIOS();
virtual ~AudioDeviceUtilityIPhone(); virtual ~AudioDeviceUtilityIOS();
virtual int32_t Init(); virtual int32_t Init();
private: private:
CriticalSectionWrapper& _critSect; CriticalSectionWrapper& _critSect;
int32_t _id; int32_t _id;
AudioDeviceModule::ErrorCode _lastError; AudioDeviceModule::ErrorCode _lastError;
@ -33,4 +33,4 @@ private:
} // namespace webrtc } // namespace webrtc
#endif // WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_UTILITY_IPHONE_H #endif // WEBRTC_AUDIO_DEVICE_AUDIO_DEVICE_UTILITY_IOS_H

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@ -43,6 +43,7 @@ using namespace webrtc::videocapturemodule;
_owner = owner; _owner = owner;
_captureId = captureId; _captureId = captureId;
_captureSession = [[AVCaptureSession alloc] init]; _captureSession = [[AVCaptureSession alloc] init];
_captureSession.usesApplicationAudioSession = NO;
_captureChanging = NO; _captureChanging = NO;
_captureChangingCondition = [[NSCondition alloc] init]; _captureChangingCondition = [[NSCondition alloc] init];